Player Matchup

Anubis
Anubis
AJHouck
Anubis
Level 24
God Stats
10W - 3L
1,549 SR
Queue Stats
101W - 95L
1,558 Elo+
Solo
Chiron
Chiron
Chubbyleek
Chiron
Level 27
God Stats
2W - 2L
1,700 SR
Queue Stats
110W - 103L
1,572 Elo+
Solo
Sobek
Sobek
Drowzzy
Sobek
Level 7
God Stats
5W - 2L
1,630 SR
Queue Stats
13W - 11L
1,441 Elo+
Party 1
Thanatos
Thanatos
JuuvyJr
Thanatos
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 23L
1,697 Elo+
Party 1
Horus
Horus
Nesiren
Horus
Level 29
God Stats
3W - 0L
1,500 SR
Queue Stats
35W - 33L
1,456 Elo+
Solo
Team Averages
Level 31
1,576 SR
1,545 Elo+

VS

Team Averages
Level 18
1,545 SR
1,554 Elo+
Nemesis
Nemesis
Clipz247
Nemesis
Level 28
God Stats
22W - 19L
1,663 SR
Queue Stats
82W - 61L
1,587 Elo+
Solo
Izanami
Izanami
Polythetical
Izanami
Level 29
God Stats
1W - 2L
1,561 SR
Queue Stats
117W - 107L
1,632 Elo+
Solo
He Bo
He Bo
Robert2003085
He Bo
Level 7
God Stats
1W - 2L
1,500 SR
Queue Stats
62W - 44L
1,489 Elo+
Party 2
Mulan
Mulan
orbitbuddy316
Mulan
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 27L
1,413 Elo+
Solo
Kumbhakarna
Kumbhakarna
seb108Cr
Kumbhakarna
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
157W - 107L
1,653 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
AJHouck
Anubis
12
6 / 1 / 3
7,216
656
5,815
4,742
2,203
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Chiron
Chubbyleek
Chiron
10
4 / 3 / 3
5,980
544
6,679
7,336
2,056
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Sobek
Drowzzy
Sobek
10
0 / 1 / 7
6,025
548
2,391
5,811
3,159
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Thanatos
JuuvyJr
Thanatos
14
10 / 0 / 2
8,551
777
7,475
5,554
2,588
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Horus
Nesiren
Horus
10
2 / 1 / 3
5,909
537
2,415
4,936
2,550
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Clipz247
Nemesis
9
2 / 3 / 1
5,654
514
3,166
7,217
2,086
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Izanami
Polythetical
Izanami
9
1 / 3 / 3
5,506
501
4,799
5,158
898
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8
0 / 7 / 1
5,052
459
1,925
6,450
1,147
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

8
0 / 4 / 1
5,210
474
1,973
6,440
2,077
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Kumbhakarna
seb108Cr
Kumbhakarna
9
3 / 5 / 0
5,775
525
3,347
9,694
4,729
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
12
22
Kills
6
6
Deaths
22
18
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Anubis
AJHouck
Anubis
6
1
3
7.5
W
Chiron
Chubbyleek
Chiron
4
3
3
1.83
L
Nemesis
Clipz247
Nemesis
2
3
1
0.83
W
Sobek
Drowzzy
Sobek
0
1
7
3.5
W
Thanatos
JuuvyJr
Thanatos
10
0
2
11
W
Horus
Nesiren
Horus
2
1
3
3.5
L
Izanami
Polythetical
Izanami
1
3
3
0.83
L
0
7
1
0.07
L
0
4
1
0.13
L
Kumbhakarna
seb108Cr
Kumbhakarna
3
5
0
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,775
Damage
15,210
28,379
Taken
34,959
12,556
Mitigated
10,937
19,785
Healing
4,914
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
AJHouck
Anubis
5,815
194
0
2,953
4,742
2,203
896
1,444
3,100
42,608
0
W
Chiron
Chubbyleek
Chiron
6,679
2,703
305
2,488
7,336
2,056
744
1,849
5,374
0
34,688
L
Nemesis
Clipz247
Nemesis
3,166
1,576
0
1,168
7,217
2,086
0
93
7,064
0
32,459
W
Sobek
Drowzzy
Sobek
2,391
501
0
2,838
5,811
3,159
0
1,188
4,623
12,361
0
W
Thanatos
JuuvyJr
Thanatos
7,475
3,278
0
8,587
5,554
2,588
0
426
5,044
0
56,251
W
Horus
Nesiren
Horus
2,415
1,245
110
2,504
4,936
2,550
434
0
4,816
0
16,173
L
Izanami
Polythetical
Izanami
4,799
3,338
0
579
5,158
898
0
653
4,505
0
29,039
L
1,925
114
0
658
6,450
1,147
0
3,551
2,899
17,622
0
L
1,973
386
0
468
6,440
2,077
144
540
5,660
0
16,253
L
Kumbhakarna
seb108Cr
Kumbhakarna
3,347
1,014
0
2,041
9,694
4,729
0
3,369
6,325
13,506
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,681
Gold Earned
27,197
328
Minions Killed
205
0
Camps Cleared
0
1,032,912
Distance Traveled
1,001,265
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
7,216
656
85
8
0
193,387
1
W
Chiron
5,980
544
63
6
0
179,759
0
L
Nemesis
5,654
514
55
5
0
222,210
2
W
Sobek
6,025
548
18
2
0
223,903
0
W
Thanatos
8,551
777
121
11
0
247,432
2
W
Horus
5,909
537
41
4
0
188,431
1
L
Izanami
5,506
501
56
5
0
209,648
3
L
He Bo
5,052
459
33
3
0
177,674
0
L
Mulan
5,210
474
42
4
0
180,774
3
L
Kumbhakarna
5,775
525
19
2
0
210,959
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role