Player Matchup

Tiamat
Tiamat
Jobjo22
Tiamat
Level 108
God Stats
1W - 1L
1,282 SR
Queue Stats
12W - 10L
1,491 Elo+
Party 1
Thor
Thor
Rodrow3
Thor
Level 109
God Stats
2W - 4L
1,398 SR
Queue Stats
59W - 68L
1,525 Elo+
Party 1
Tyr
Tyr
UndeadxTerror
Tyr
Level 155
God Stats
1W - 1L
1,518 SR
Queue Stats
113W - 102L
1,518 Elo+
Solo
Sylvanus
Sylvanus
jobjo21
Sylvanus
Level 122
God Stats
3W - 4L
1,498 SR
Queue Stats
96W - 107L
1,520 Elo+
Party 1
Jing Wei
Jing Wei
lYl Lion
Jing Wei
Level 99
God Stats
3W - 2L
1,631 SR
Queue Stats
57W - 67L
1,526 Elo+
Solo
Team Averages
Level 119
1,466 SR
1,516 Elo+

VS

Team Averages
Level 132
1,379 SR
1,566 Elo+
Jing Wei
Jing Wei
Anttigen
Jing Wei
Level 160
God Stats
3W - 4L
1,546 SR
Queue Stats
273W - 249L
1,571 Elo+
Party 2
Janus
Janus
AopA CNANyc
Janus
Level 111
God Stats
13W - 15L
1,487 SR
Queue Stats
600W - 521L
1,518 Elo+
Party 2
Kumbhakarna
Kumbhakarna
BoomstickXVI
Kumbhakarna
Level 122
God Stats
3W - 5L
1,507 SR
Queue Stats
329W - 333L
1,559 Elo+
Party 3
Erlang Shen
Erlang Shen
DBZ Whis24
Erlang Shen
Level 136
God Stats
0W - 4L
1,083 SR
Queue Stats
294W - 303L
1,542 Elo+
Party 3
Kali
Kali
WoahThatWasWild
Kali
Level 133
God Stats
0W - 2L
1,274 SR
Queue Stats
139W - 104L
1,640 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Jobjo22
Tiamat
16
3 / 1 / 6
9,344
550
9,338
8,351
5,921
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thor
Rodrow3
Thor
15
5 / 1 / 5
9,074
534
7,672
10,936
4,039
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

17
2 / 0 / 3
9,853
580
9,338
15,225
12,614
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Sylvanus
jobjo21
Sylvanus
14
4 / 0 / 8
9,008
530
6,560
12,898
9,194
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Jing Wei
lYl Lion
Jing Wei
15
1 / 2 / 2
8,751
515
7,412
12,190
3,890
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Anttigen
Jing Wei
15
2 / 2 / 1
9,086
534
8,076
11,163
3,558
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

14
1 / 4 / 1
8,423
495
6,861
9,348
2,741
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kumbhakarna
BoomstickXVI
Kumbhakarna
16
0 / 2 / 0
8,705
512
6,647
15,350
9,034
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Erlang Shen
DBZ Whis24
Erlang Shen
11
0 / 5 / 2
6,683
393
6,622
13,537
4,154
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
1 / 2 / 2
7,904
465
3,776
11,581
4,889
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
10
15
Kills
4
4
Deaths
15
24
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
Anttigen
Jing Wei
2
2
1
1.25
L
1
4
1
0.38
L
Kumbhakarna
BoomstickXVI
Kumbhakarna
0
2
0
0
L
Erlang Shen
DBZ Whis24
Erlang Shen
0
5
2
0.2
W
Tiamat
Jobjo22
Tiamat
3
1
6
6
W
Thor
Rodrow3
Thor
5
1
5
7.5
W
2
0
3
3.5
L
1
2
2
1
W
Sylvanus
jobjo21
Sylvanus
4
0
8
8
W
Jing Wei
lYl Lion
Jing Wei
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,320
Damage
31,982
59,600
Taken
60,979
35,658
Mitigated
24,376
33,419
Healing
18,320
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
Anttigen
Jing Wei
8,076
6,725
0
3,507
11,163
3,558
0
935
10,228
0
69,068
L
6,861
274
0
861
9,348
2,741
0
3,856
5,138
60,766
0
L
Kumbhakarna
BoomstickXVI
Kumbhakarna
6,647
1,269
0
7,287
15,350
9,034
0
1,997
12,521
61,935
0
L
Erlang Shen
DBZ Whis24
Erlang Shen
6,622
3,389
348
2,904
13,537
4,154
0
6,023
7,376
0
29,361
W
Tiamat
Jobjo22
Tiamat
9,338
1,099
0
2,417
8,351
5,921
55
2,140
6,121
67,627
0
W
Thor
Rodrow3
Thor
7,672
1,704
0
5,750
10,936
4,039
560
1,251
9,639
0
58,075
W
9,338
1,652
0
10,562
15,225
12,614
50
5,886
9,267
0
69,918
L
3,776
1,515
0
3,413
11,581
4,889
0
2,409
8,978
0
56,743
W
Sylvanus
jobjo21
Sylvanus
6,560
2,110
1,902
5,763
12,898
9,194
252
3,827
8,875
23,267
0
W
Jing Wei
lYl Lion
Jing Wei
7,412
6,346
0
7,025
12,190
3,890
0
0
12,190
0
68,329

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,030
Gold Earned
40,801
547
Minions Killed
568
0
Camps Cleared
0
1,605,290
Distance Traveled
1,621,595
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
9,086
534
144
8
0
309,865
1
L
Janus
8,423
495
132
8
0
309,849
2
L
Kumbhakarna
8,705
512
136
8
0
290,239
2
L
Erlang Shen
6,683
393
56
3
0
329,220
3
W
Tiamat
9,344
550
141
8
0
321,450
4
W
Thor
9,074
534
101
6
0
361,916
0
W
Tyr
9,853
580
139
8
0
325,578
4
L
Kali
7,904
465
100
6
0
382,422
1
W
Sylvanus
9,008
530
32
2
0
305,150
4
W
Jing Wei
8,751
515
134
8
0
291,196
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role