Player Matchup

Ymir
Ymir
CA_Florencio
Ymir
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
Robodude26
Kukulkan
Level 17
God Stats
0W - 2L
1,291 SR
Queue Stats
27W - 30L
1,230 Elo+
Solo
Cerberus
Cerberus
SinSurvivor
Cerberus
Level 14
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 5L
1,696 Elo+
Solo
Ares
Ares
polentaah
Ares
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Skadi
Skadi
sa1tyisdaddy
Skadi
Level 16
God Stats
1W - 6L
1,215 SR
Queue Stats
52W - 69L
1,258 Elo+
Solo
Team Averages
Level 11
1,401 SR
1,437 Elo+

VS

Team Averages
Level 19
1,498 SR
1,395 Elo+
Scylla
Scylla
AlfetaGamer
Scylla
Level 23
God Stats
20W - 26L
1,701 SR
Queue Stats
190W - 198L
1,474 Elo+
Solo
Hachiman
Hachiman
AsiANNNE
Hachiman
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
DartedVictory
Tyr
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 21L
1,263 Elo+
Solo
Ymir
Ymir
GuoErdeng
Ymir
Level 22
God Stats
2W - 5L
1,287 SR
Queue Stats
31W - 65L
1,183 Elo+
Solo
Serqet
Serqet
shreksmistress
Serqet
Level 21
God Stats
2W - 2L
1,500 SR
Queue Stats
122W - 126L
1,555 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 3 / 0
6,086
435
1,089
7,067
3,540
Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Kukulkan
Robodude26
Kukulkan
11
0 / 8 / 0
6,466
462
3,261
8,217
2,845
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cerberus
SinSurvivor
Cerberus
9
0 / 6 / 0
5,672
405
2,487
8,988
3,198
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ares
11
5 / 3 / 0
7,235
517
6,446
9,278
7,470
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

11
2 / 2 / 0
6,879
491
3,092
4,597
1,297
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
15
12 / 1 / 5
9,071
648
9,113
5,596
1,891
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hachiman
AsiANNNE
Hachiman
12
0 / 2 / 4
6,687
478
2,382
5,474
1,635
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

10
1 / 5 / 1
6,325
452
4,261
9,799
4,371
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ymir
1
0 / 0 / 0
4,190
299
0
0
0
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

14
9 / 0 / 4
8,229
588
7,687
10,370
3,699
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
36
8
Kills
22
22
Deaths
8
0
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Scylla
12
1
5
14.5
W
Hachiman
AsiANNNE
Hachiman
0
2
4
1
L
1
3
0
0.33
W
1
5
1
0.3
W
Ymir
0
0
0
0
L
Kukulkan
Robodude26
Kukulkan
0
8
0
0
L
Cerberus
SinSurvivor
Cerberus
0
6
0
0
L
Ares
5
3
0
1.67
L
2
2
0
1
W
9
0
4
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,375
Damage
23,443
38,147
Taken
31,239
18,350
Mitigated
11,596
2,280
Healing
8,886
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
9,113
753
0
732
5,596
1,891
981
3,499
1,913
47,274
0
W
Hachiman
AsiANNNE
Hachiman
2,382
1,865
0
1,545
5,474
1,635
0
965
4,509
0
25,664
L
1,089
699
0
750
7,067
3,540
344
933
5,890
17,325
0
W
4,261
1,694
0
1,005
9,799
4,371
389
5,773
4,026
0
21,568
W
Ymir
0
0
0
0
0
0
0
0
0
0
0
L
Kukulkan
Robodude26
Kukulkan
3,261
727
0
0
8,217
2,845
360
3,007
4,956
36,090
0
L
Cerberus
SinSurvivor
Cerberus
2,487
251
0
324
8,988
3,198
318
2,987
5,802
23,491
0
L
Ares
6,446
898
0
190
9,278
7,470
542
786
8,140
26,582
0
L
3,092
1,210
258
758
4,597
1,297
228
880
3,693
0
31,255
W
7,687
2,494
0
5,604
10,370
3,699
0
2,858
7,508
0
45,299

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,338
Gold Earned
34,502
265
Minions Killed
273
0
Camps Cleared
0
1,176,193
Distance Traveled
981,114
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
9,071
648
103
7
0
274,523
3
W
Hachiman
6,687
478
46
3
0
187,344
2
L
Ymir
6,086
435
35
3
0
241,610
1
W
Tyr
6,325
452
39
3
0
244,253
0
W
Ymir
4,190
299
0
0
0
9,285
0
L
Kukulkan
6,466
462
73
5
0
211,884
1
L
Cerberus
5,672
405
54
4
0
242,138
0
L
Ares
7,235
517
45
3
0
274,380
0
L
Skadi
6,879
491
58
4
0
206,181
1
W
Serqet
8,229
588
85
6
0
265,709
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role