Player Matchup

Medusa
Medusa
 
Medusa
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
DAMAHAE
Guan Yu
Level 148
God Stats
8W - 3L
1,796 SR
Queue Stats
52W - 56L
1,583 Elo+
Party 2
Terra
Terra
MOONLITEMERC
Terra
Level 89
God Stats
4W - 2L
1,602 SR
Queue Stats
5W - 5L
1,540 Elo+
Party 2
Nox
Nox
marcosulises
Nox
Level 117
God Stats
3W - 5L
1,496 SR
Queue Stats
15W - 23L
1,535 Elo+
Solo
Team Averages
Level 128
1,598 SR
1,539 Elo+

VS

Team Averages
Level 103
1,529 SR
1,385 Elo+
Hades
Hades
DizzyGoBoom
Hades
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 50L
1,388 Elo+
Party 1
Kali
Kali
FenrawrXD
Kali
Level 103
God Stats
0W - 1L
1,668 SR
Queue Stats
37W - 43L
1,419 Elo+
Party 1
Kukulkan
Kukulkan
IgotMeAdizz
Kukulkan
Level 109
God Stats
2W - 4L
1,461 SR
Queue Stats
24W - 40L
1,336 Elo+
Party 1
Fenrir
Fenrir
TeetoSteejo
Fenrir
Level 69
God Stats
1W - 4L
1,487 SR
Queue Stats
34W - 45L
1,396 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
15
3 / 0 / 5
8,944
894
4,286
3,440
1,541
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Guan Yu
DAMAHAE
Guan Yu
14
6 / 0 / 5
8,790
879
8,706
10,812
7,612
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

13
1 / 1 / 10
8,780
878
2,894
5,953
5,079
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

14
3 / 1 / 3
8,402
840
5,894
6,265
2,867
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 4 / 1
6,769
677
3,022
8,712
3,429
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kali
13
1 / 3 / 0
7,217
722
4,454
8,290
3,399
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Kukulkan
IgotMeAdizz
Kukulkan
12
0 / 2 / 2
6,822
682
3,194
2,634
1,000
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Fenrir
11
0 / 4 / 1
6,801
680
1,716
6,277
3,619
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
6
13
Kills
2
2
Deaths
13
23
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
3
0
5
5.5
W
Guan Yu
DAMAHAE
Guan Yu
6
0
5
8.5
L
1
4
1
0.38
L
Kali
1
3
0
0.33
L
Kukulkan
IgotMeAdizz
Kukulkan
0
2
2
0.5
W
1
1
10
6
L
Fenrir
0
4
1
0.13
W
3
1
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,780
Damage
12,386
26,470
Taken
25,913
17,099
Mitigated
11,447
12,018
Healing
5,124
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
4,286
1,248
0
555
3,440
1,541
2,012
90
3,350
0
39,219
W
Guan Yu
DAMAHAE
Guan Yu
8,706
1,872
1,128
4,652
10,812
7,612
1,035
2,833
7,848
89
23,552
L
3,022
371
184
1,919
8,712
3,429
81
1,513
7,199
14,527
0
L
Kali
4,454
1,372
0
2,183
8,290
3,399
0
4,306
3,984
0
28,398
L
Kukulkan
IgotMeAdizz
Kukulkan
3,194
614
0
25
2,634
1,000
0
1,270
1,364
15,708
0
W
2,894
116
1,937
2,303
5,953
5,079
402
1,446
4,482
9,495
0
L
Fenrir
1,716
98
0
813
6,277
3,619
0
2,362
3,915
0
10,652
W
5,894
238
60
1,383
6,265
2,867
1,439
1,844
4,343
23,007
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,916
Gold Earned
27,609
181
Minions Killed
132
9
Camps Cleared
6
813,626
Distance Traveled
684,479
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
8,944
894
90
9
4
194,508
1
W
Guan Yu
8,790
879
31
3
2
222,484
0
L
Hades
6,769
677
40
4
1
190,671
1
L
Kali
7,217
722
46
5
3
177,938
2
L
Kukulkan
6,822
682
30
3
0
154,873
3
W
Terra
8,780
878
11
1
0
195,085
3
L
Fenrir
6,801
680
16
2
2
160,997
2
W
Nox
8,402
840
49
5
3
201,549
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role