Player Matchup

Guan Yu
Guan Yu
BiggerPeniceMan
Guan Yu
Level 15
God Stats
3W - 4L
1,470 SR
Queue Stats
48W - 58L
1,289 Elo+
Party 3
Arachne
Arachne
Llanz07
Arachne
Level 95
God Stats
16W - 12L
1,537 SR
Queue Stats
564W - 595L
1,392 Elo+
Party 2
Ymir
Ymir
Rotwix
Ymir
Level 40
God Stats
2W - 2L
1,633 SR
Queue Stats
25W - 29L
1,370 Elo+
Solo
Ra
Ra
TJQB5
Ra
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 29L
1,408 Elo+
Party 2
Hercules
Hercules
xavy112
Hercules
Level 47
God Stats
27W - 44L
1,286 SR
Queue Stats
86W - 121L
1,156 Elo+
Party 3
Team Averages
Level 45
1,485 SR
1,323 Elo+

VS

Team Averages
Level 48
1,487 SR
1,321 Elo+
Vulcan
Vulcan
Beastboy13g
Vulcan
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,174 Elo+
Party 1
Chang'e
Chang'e
KibaSaise
Chang'e
Level 48
God Stats
22W - 25L
1,496 SR
Queue Stats
59W - 91L
1,366 Elo+
Party 4
Sylvanus
Sylvanus
SatinSauce52436
Sylvanus
Level 40
God Stats
0W - 2L
1,240 SR
Queue Stats
23W - 31L
1,282 Elo+
Party 4
Jing Wei
Jing Wei
Willy_Da_Walrus
Jing Wei
Level 65
God Stats
11W - 3L
1,745 SR
Queue Stats
120W - 105L
1,494 Elo+
Solo
Guan Yu
Guan Yu
kinglazhuri
Guan Yu
Level 61
God Stats
4W - 5L
1,454 SR
Queue Stats
20W - 35L
1,290 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 2 / 2
11,289
564
12,564
16,960
8,470
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Arachne
Llanz07
Arachne
20
10 / 1 / 7
11,990
600
15,132
13,306
6,193
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ymir
Rotwix
Ymir
15
1 / 3 / 6
10,323
516
7,150
18,973
16,898
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Ra
19
18 / 2 / 8
13,133
657
22,102
13,166
5,548
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hercules
xavy112
Hercules
15
2 / 2 / 6
9,518
476
11,351
16,408
21,033
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
12
1 / 11 / 1
7,563
378
6,021
10,386
3,227
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Chang'e
KibaSaise
Chang'e
13
2 / 10 / 2
8,520
426
9,065
20,579
7,349
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sylvanus
12
4 / 7 / 1
8,686
434
11,385
20,911
21,015
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jing Wei
14
1 / 3 / 4
9,017
451
14,503
16,678
6,650
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Guan Yu
kinglazhuri
Guan Yu
14
2 / 7 / 3
8,812
441
7,755
17,849
18,698
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
21
38
Kills
10
10
Deaths
38
29
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Vulcan
1
11
1
0.14
W
7
2
2
4
L
Chang'e
KibaSaise
Chang'e
2
10
2
0.3
W
Arachne
Llanz07
Arachne
10
1
7
13.5
W
Ymir
Rotwix
Ymir
1
3
6
1.33
L
Sylvanus
4
7
1
0.64
W
Ra
18
2
8
11
L
Jing Wei
1
3
4
1
L
Guan Yu
kinglazhuri
Guan Yu
2
7
3
0.5
W
Hercules
xavy112
Hercules
2
2
6
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,299
Damage
48,729
78,813
Taken
86,403
58,142
Mitigated
56,939
24,859
Healing
22,929
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
6,021
2,202
0
0
10,386
3,227
514
3,298
7,088
29,745
0
W
12,564
1,348
666
4,756
16,960
8,470
1,715
4,508
11,910
0
67,868
L
Chang'e
KibaSaise
Chang'e
9,065
689
1,652
6,793
20,579
7,349
0
8,099
12,480
45,243
0
W
Arachne
Llanz07
Arachne
15,132
11,026
0
4,755
13,306
6,193
1,263
4,208
9,072
0
99,506
W
Ymir
Rotwix
Ymir
7,150
1,500
538
1,771
18,973
16,898
907
5,459
13,376
39,521
0
L
Sylvanus
11,385
4,058
1,751
4,499
20,911
21,015
620
7,626
13,285
33,146
0
W
Ra
22,102
1,884
1,919
5,956
13,166
5,548
1,993
5,916
6,866
100,098
0
L
Jing Wei
14,503
11,304
0
3,897
16,678
6,650
0
4,888
11,790
0
64,821
L
Guan Yu
kinglazhuri
Guan Yu
7,755
1,400
873
3,464
17,849
18,698
141
5,341
12,508
0
35,914
W
Hercules
xavy112
Hercules
11,351
4,346
0
4,498
16,408
21,033
1,383
5,940
10,358
0
47,688

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,253
Gold Earned
42,598
622
Minions Killed
340
0
Camps Cleared
0
1,888,565
Distance Traveled
1,685,232
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
7,563
378
52
3
0
362,032
0
W
Guan Yu
11,289
564
127
6
0
402,884
0
L
Chang'e
8,520
426
60
3
0
326,911
0
W
Arachne
11,990
600
159
8
0
430,476
1
W
Ymir
10,323
516
59
3
0
335,083
4
L
Sylvanus
8,686
434
37
2
0
283,746
0
W
Ra
13,133
657
175
9
0
371,019
0
L
Jing Wei
9,017
451
119
6
0
358,060
5
L
Guan Yu
8,812
441
72
4
0
354,483
0
W
Hercules
9,518
476
102
5
0
349,103
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role