Player Matchup

Achilles
Achilles
Gosspel
Achilles
Level 29
God Stats
18W - 19L
1,600 SR
Queue Stats
226W - 202L
1,597 Elo+
Party 3
Thoth
Thoth
GottaHurtz
Thoth
Level 26
God Stats
2W - 0L
1,679 SR
Queue Stats
56W - 50L
1,511 Elo+
Solo
Mulan
Mulan
KNEELFOREGG
Mulan
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 3L
1,654 Elo+
Party 3
Neith
Neith
PurelyVylar
Neith
Level 12
God Stats
9W - 20L
1,427 SR
Queue Stats
18W - 25L
1,511 Elo+
Party 1
Pele
Pele
uvgyfvg
Pele
Level 108
God Stats
7W - 4L
1,947 SR
Queue Stats
210W - 222L
1,559 Elo+
Party 1
Team Averages
Level 35
1,631 SR
1,566 Elo+

VS

Team Averages
Level 17
1,576 SR
1,561 Elo+
Yemoja
Yemoja
CR Juan51
Yemoja
Level 18
God Stats
2W - 3L
1,813 SR
Queue Stats
46W - 44L
1,564 Elo+
Party 2
Vamana
Vamana
assragon
Vamana
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 9L
1,614 Elo+
Party 2
Heimdallr
Heimdallr
inpjyhasr
Heimdallr
Level 22
God Stats
0W - 1L
1,702 SR
Queue Stats
10W - 8L
1,494 Elo+
Party 4
Awilix
Awilix
vanessa_pau
Awilix
Level 29
God Stats
9W - 8L
1,500 SR
Queue Stats
156W - 160L
1,584 Elo+
Party 2
Merlin
Merlin
yiththegreatrace
Merlin
Level 14
God Stats
5W - 3L
1,366 SR
Queue Stats
10W - 6L
1,549 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Gosspel
Achilles
13
0 / 1 / 5
7,310
562
8,568
10,322
5,774
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Thoth
11
3 / 2 / 2
6,784
522
6,684
4,682
1,420
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

10
3 / 2 / 4
6,545
503
4,514
8,367
3,967
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mace

Mace

+10
Physical Power

12
1 / 2 / 2
7,249
558
1,743
6,637
1,963
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Pele
uvgyfvg
Pele
14
9 / 0 / 2
8,613
663
9,184
9,390
3,249
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
CR Juan51
Yemoja
9
1 / 2 / 4
6,407
493
3,568
10,418
3,389
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Vamana
assragon
Vamana
12
1 / 2 / 0
6,680
514
5,555
11,097
6,074
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Heimdallr
inpjyhasr
Heimdallr
11
2 / 3 / 0
6,282
483
4,483
6,639
2,495
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Awilix
11
3 / 5 / 3
6,922
532
5,296
8,232
2,544
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
0 / 4 / 3
6,275
483
3,271
5,042
1,399
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
17
16
Kills
7
7
Deaths
16
15
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Yemoja
CR Juan51
Yemoja
1
2
4
1.5
W
Achilles
Gosspel
Achilles
0
1
5
2.5
W
Thoth
3
2
2
2
W
3
2
4
2.5
W
1
2
2
1
L
Vamana
assragon
Vamana
1
2
0
0.5
L
Heimdallr
inpjyhasr
Heimdallr
2
3
0
0.67
W
Pele
uvgyfvg
Pele
9
0
2
10
L
Awilix
3
5
3
0.9
L
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,693
Damage
22,173
39,398
Taken
41,428
16,373
Mitigated
15,901
14,932
Healing
9,852
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
CR Juan51
Yemoja
3,568
1,201
1,062
2,138
10,418
3,389
269
3,653
6,515
18,270
0
W
Achilles
Gosspel
Achilles
8,568
3,184
0
4,020
10,322
5,774
0
96
10,226
0
45,659
W
Thoth
6,684
280
0
631
4,682
1,420
147
2,370
2,100
30,579
0
W
4,514
305
0
1,994
8,367
3,967
0
2,012
6,335
0
16,318
W
1,743
457
0
3,103
6,637
1,963
870
624
6,013
0
43,019
L
Vamana
assragon
Vamana
5,555
3,810
0
5,410
11,097
6,074
617
0
11,097
0
37,586
L
Heimdallr
inpjyhasr
Heimdallr
4,483
1,606
0
952
6,639
2,495
110
253
6,342
0
34,568
W
Pele
uvgyfvg
Pele
9,184
2,388
0
5,184
9,390
3,249
38
1,395
7,885
0
55,496
L
Awilix
5,296
1,770
0
40
8,232
2,544
0
250
7,952
0
31,863
L
3,271
417
0
250
5,042
1,399
839
1,932
2,838
32,441
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,501
Gold Earned
32,566
386
Minions Killed
324
0
Camps Cleared
0
1,303,052
Distance Traveled
1,221,623
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
6,407
493
26
2
0
229,070
4
W
Achilles
7,310
562
89
7
0
268,630
0
W
Thoth
6,784
522
65
5
0
238,993
2
W
Mulan
6,545
503
21
2
0
265,309
0
W
Neith
7,249
558
92
7
0
215,203
0
L
Vamana
6,680
514
86
7
0
257,310
0
L
Heimdallr
6,282
483
79
6
0
251,696
0
W
Pele
8,613
663
119
9
0
314,917
5
L
Awilix
6,922
532
60
5
0
274,445
0
L
Merlin
6,275
483
73
6
0
209,102
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role