Player Matchup

Sol
Sol
Cresszelda
Sol
Level 16
God Stats
19W - 23L
1,633 SR
Queue Stats
219W - 184L
1,630 Elo+
Party 4
Cthulhu
Cthulhu
Gebhardt
Cthulhu
Level 55
God Stats
88W - 51L
1,690 SR
Queue Stats
345W - 248L
1,639 Elo+
Party 4
Hades
Hades
Gyarodos36219
Hades
Level 50
God Stats
29W - 17L
1,571 SR
Queue Stats
133W - 130L
1,512 Elo+
Party 3
Neith
Neith
Linkrai211469
Neith
Level 29
God Stats
25W - 18L
1,790 SR
Queue Stats
600W - 499L
1,654 Elo+
Party 4
Kukulkan
Kukulkan
Sunfeast
Kukulkan
Level 26
God Stats
9W - 15L
1,450 SR
Queue Stats
41W - 53L
1,396 Elo+
Party 3
Team Averages
Level 35
1,627 SR
1,566 Elo+

VS

Team Averages
Level 46
1,698 SR
1,569 Elo+
Gilgamesh
Gilgamesh
Dartidecai
Gilgamesh
Level 22
God Stats
14W - 6L
1,728 SR
Queue Stats
58W - 37L
1,656 Elo+
Party 1
Scylla
Scylla
Ezyph
Scylla
Level 58
God Stats
2W - 2L
1,500 SR
Queue Stats
115W - 121L
1,467 Elo+
Party 2
Anubis
Anubis
HueGReaction
Anubis
Level 23
God Stats
5W - 1L
1,927 SR
Queue Stats
21W - 12L
1,679 Elo+
Party 1
Amaterasu
Amaterasu
KTwistt
Amaterasu
Level 17
God Stats
2W - 0L
1,688 SR
Queue Stats
59W - 78L
1,417 Elo+
Party 2
Xbalanque
Xbalanque
SoldNebula
Xbalanque
Level 109
God Stats
1W - 0L
1,649 SR
Queue Stats
80W - 52L
1,628 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 7 / 7
12,571
898
13,869
18,769
7,917
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cthulhu
Gebhardt
Cthulhu
19
7 / 6 / 5
15,045
1,075
20,255
33,962
39,912
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

17
0 / 15 / 5
11,343
810
13,003
35,349
16,792
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

19
3 / 0 / 5
13,077
934
14,192
8,558
3,794
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kukulkan
Sunfeast
Kukulkan
18
2 / 13 / 6
12,593
900
16,042
27,665
11,429
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Team 1 Tickets

0

VS

Team 2 Tickets

129

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Dartidecai
Gilgamesh
20
6 / 2 / 21
14,614
1,044
17,501
19,094
16,916
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Scylla
Ezyph
Scylla
20
9 / 3 / 24
14,051
1,004
25,015
12,388
5,029
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Anubis
20
10 / 3 / 23
14,499
1,036
26,780
17,434
10,380
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Amaterasu
KTwistt
Amaterasu
20
4 / 3 / 21
12,785
913
7,220
15,773
14,346
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Xbalanque
SoldNebula
Xbalanque
20
12 / 3 / 22
15,150
1,082
42,205
18,835
8,888
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
152
14
Kills
41
41
Deaths
14
28
Assists
111
Player
Kills
Deaths
Assists
KDA
L
2
7
7
0.79
W
Gilgamesh
Dartidecai
Gilgamesh
6
2
21
8.25
W
Scylla
Ezyph
Scylla
9
3
24
7
L
Cthulhu
Gebhardt
Cthulhu
7
6
5
1.58
L
0
15
5
0.17
W
Anubis
10
3
23
7.17
W
Amaterasu
KTwistt
Amaterasu
4
3
21
4.83
L
3
0
5
5.5
W
Xbalanque
SoldNebula
Xbalanque
12
3
22
7.67
L
Kukulkan
Sunfeast
Kukulkan
2
13
6
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,361
Damage
118,721
124,303
Taken
83,524
79,844
Mitigated
55,559
15,781
Healing
24,581
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,869
2,671
0
1,204
18,769
7,917
0
5,791
12,978
36,678
0
W
Gilgamesh
Dartidecai
Gilgamesh
17,501
4,122
0
606
19,094
16,916
0
12,989
6,105
144
38,609
W
Scylla
Ezyph
Scylla
25,015
1,505
765
885
12,388
5,029
0
8,917
3,471
42,271
0
L
Cthulhu
Gebhardt
Cthulhu
20,255
378
301
7,262
33,962
39,912
0
15,434
18,528
44,925
0
L
13,003
360
349
3,369
35,349
16,792
0
15,333
20,016
32,093
0
W
Anubis
26,780
1,035
477
7,489
17,434
10,380
0
15,155
2,279
52,753
0
W
Amaterasu
KTwistt
Amaterasu
7,220
2,887
1,093
4,777
15,773
14,346
0
12,566
3,207
0
10,351
L
14,192
6,010
0
1,231
8,558
3,794
0
2,126
6,432
0
44,818
W
Xbalanque
SoldNebula
Xbalanque
42,205
20,686
0
8,489
18,835
8,888
0
13,542
5,293
0
90,274
L
Kukulkan
Sunfeast
Kukulkan
16,042
1,773
0
2,065
27,665
11,429
0
13,255
14,410
43,079
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,629
Gold Earned
71,099
275
Minions Killed
281
8
Camps Cleared
10
1,271,562
Distance Traveled
1,373,982
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
12,571
898
45
3
1
263,206
0
W
Gilgamesh
14,614
1,044
36
3
5
295,951
0
W
Scylla
14,051
1,004
34
2
3
284,374
1
L
Cthulhu
15,045
1,075
58
4
3
287,483
0
L
Hades
11,343
810
42
3
2
232,416
0
W
Anubis
14,499
1,036
72
5
0
248,227
0
W
Amaterasu
12,785
913
12
1
2
276,553
0
L
Neith
13,077
934
69
5
1
269,574
1
W
Xbalanque
15,150
1,082
127
9
0
268,877
1
L
Kukulkan
12,593
900
61
4
1
218,883
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role