Player Matchup

Tiamat
Tiamat
jljej
Tiamat
Level 53
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,499 Elo+
Party 2
Izanami
Izanami
lildrummaboi123
Izanami
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 1L
1,500 Elo+
Party 2
Ares
Ares
snipersgaming
Ares
Level 124
God Stats
0W - 5L
1,501 SR
Queue Stats
103W - 66L
1,602 Elo+
Party 2
Team Averages
Level 66
1,500 SR
1,533 Elo+

VS

Team Averages
Level 123
1,502 SR
1,548 Elo+
Zhong Kui
Zhong Kui
Kalypsic
Zhong Kui
Level 106
God Stats
1W - 1L
1,261 SR
Queue Stats
173W - 167L
1,551 Elo+
Party 1
Vamana
Vamana
QuatachIchl
Vamana
Level 106
God Stats
3W - 1L
1,746 SR
Queue Stats
195W - 181L
1,593 Elo+
Party 1
Xbalanque
Xbalanque
SaMryn
Xbalanque
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
jljej
Tiamat
7
0 / 4 / 0
4,883
610
1,246
5,466
2,425
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

8
0 / 5 / 0
5,067
633
2,454
6,551
2,232
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mace

Mace

+10
Physical Power

7
0 / 4 / 0
5,345
668
2,899
9,336
5,063
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Kalypsic
Zhong Kui
9
2 / 0 / 7
6,276
785
4,528
4,589
2,644
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Vamana
9
1 / 0 / 12
6,967
871
3,998
8,769
4,630
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Xbalanque
SaMryn
Xbalanque
12
10 / 0 / 3
8,013
1,002
9,514
4,669
1,428
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
35
0
Kills
13
13
Deaths
0
0
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
Kalypsic
Zhong Kui
2
0
7
5.5
W
Vamana
1
0
12
7
W
Xbalanque
SaMryn
Xbalanque
10
0
3
11.5
L
Tiamat
jljej
Tiamat
0
4
0
0
L
0
5
0
0
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,599
Damage
18,040
21,353
Taken
18,027
9,720
Mitigated
8,702
3,344
Healing
6,249
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
Kalypsic
Zhong Kui
4,528
447
0
2,059
4,589
2,644
771
1,634
2,955
16,885
0
W
Vamana
3,998
1,274
0
2,785
8,769
4,630
366
1,578
7,191
0
11,037
W
Xbalanque
SaMryn
Xbalanque
9,514
3,060
0
1,405
4,669
1,428
1,893
1,207
3,462
0
43,644
L
Tiamat
jljej
Tiamat
1,246
205
270
853
5,466
2,425
0
1,562
3,904
9,537
0
L
2,454
1,578
0
0
6,551
2,232
0
784
5,767
0
13,922
L
2,899
356
0
2,221
9,336
5,063
0
2,238
7,098
9,060
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,295
Gold Earned
21,256
61
Minions Killed
100
0
Camps Cleared
0
409,478
Distance Traveled
463,043
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
6,276
785
35
4
0
144,494
3
W
Vamana
6,967
871
6
1
0
171,296
2
W
Xbalanque
8,013
1,002
59
7
0
147,253
3
L
Tiamat
4,883
610
17
2
0
129,295
0
L
Izanami
5,067
633
32
4
0
138,459
0
L
Ares
5,345
668
12
2
0
141,724
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role