Player Matchup

Ymir
Ymir
Grandmaster
Cαfe
Ymir
Grandmaster
Level 156
God Stats
5W - 1L
1,553 SR
Queue Stats
598W - 188L
2,850 MMR
Party 1
Merlin
Merlin
Diamond I
ItsZeIda
Merlin
Diamond I
Level 106
God Stats
20W - 12L
1,768 SR
Queue Stats
481W - 140L
2,353 MMR
Party 1
Neith
Neith
Diamond III
firetrai7
Neith
Diamond III
Level 49
God Stats
22W - 1L
2,079 SR
Queue Stats
97W - 21L
2,495 MMR
Party 1
Team Averages
Diamond I
Diamond I
Average Tier
Level 104
1,800 SR
2,566 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 113
1,579 SR
1,990 MMR
Osiris
Osiris
Platinum I
IWN SERA
Osiris
Platinum I
Level 123
God Stats
1W - 1L
1,702 SR
Queue Stats
31W - 12L
2,146 MMR
Party 2
Horus
Horus
Diamond V
PHDflopper11
Horus
Diamond V
Level 112
God Stats
0W - 2L
1,533 SR
Queue Stats
55W - 46L
2,324 MMR
Party 2
Chronos
Chronos
Platinum II
oWaffle
Chronos
Platinum II
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Cαfe
Ymir
17
5 / 3 / 14
12,645
703
11,801
19,754
13,810
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Merlin
ItsZeIda
Merlin
16
10 / 4 / 9
12,674
704
18,856
12,889
3,837
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Neith
firetrai7
Neith
17
8 / 6 / 10
12,804
711
17,127
12,967
4,261
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
SobekAthenaTiamatAnhurAphrodite

VS

Bans
GilgameshGuan YuHeraSetChang'e
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
IWN SERA
Osiris
16
5 / 4 / 5
12,291
683
11,251
23,328
21,292
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

14
4 / 12 / 9
11,736
652
12,566
24,582
15,632
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Chronos
oWaffle
Chronos
15
4 / 7 / 6
11,764
654
10,995
13,243
4,946
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
33
23
Kills
13
13
Deaths
23
33
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Ymir
Cαfe
Ymir
5
3
14
4
L
Osiris
IWN SERA
Osiris
5
4
5
1.88
W
Merlin
ItsZeIda
Merlin
10
4
9
3.63
L
4
12
9
0.71
W
Neith
firetrai7
Neith
8
6
10
2.17
L
Chronos
oWaffle
Chronos
4
7
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,784
Damage
34,812
45,610
Taken
61,153
21,908
Mitigated
41,870
7,666
Healing
5,675
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
Cαfe
Ymir
11,801
2,530
0
1,059
19,754
13,810
421
7,330
12,424
54,250
0
L
Osiris
IWN SERA
Osiris
11,251
2,073
0
1,108
23,328
21,292
622
11,885
11,443
0
38,602
W
Merlin
ItsZeIda
Merlin
18,856
994
357
3,592
12,889
3,837
952
2,095
10,794
66,507
0
L
12,566
4,121
958
2,979
24,582
15,632
660
12,923
11,659
0
24,637
W
Neith
firetrai7
Neith
17,127
6,961
0
2,658
12,967
4,261
2,663
1,654
11,313
0
54,191
L
Chronos
oWaffle
Chronos
10,995
2,441
0
630
13,243
4,946
44
5,700
7,334
63,584
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,123
Gold Earned
35,791
224
Minions Killed
153
0
Camps Cleared
0
933,310
Distance Traveled
905,350
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
12,645
703
50
3
0
346,721
2
L
Osiris
12,291
683
30
2
0
344,005
5
W
Merlin
12,674
704
96
5
0
305,180
2
L
Horus
11,736
652
26
1
0
258,174
0
W
Neith
12,804
711
78
4
0
281,409
4
L
Chronos
11,764
654
97
5
0
303,171
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role