Player Matchup

Vulcan
Vulcan
Balkor_Steel808
Vulcan
Level 10
God Stats
4W - 2L
1,666 SR
Queue Stats
15W - 9L
1,590 Elo+
Party 2
Merlin
Merlin
BeastBoy1213
Merlin
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 6L
1,517 Elo+
Solo
Hun Batz
Hun Batz
Deadpool20011
Hun Batz
Level 104
God Stats
30W - 30L
1,521 SR
Queue Stats
431W - 414L
1,481 Elo+
Party 2
Xing Tian
Xing Tian
KeyDevereaux
Xing Tian
Level 29
God Stats
2W - 4L
1,642 SR
Queue Stats
139W - 139L
1,552 Elo+
Solo
Sol
Sol
kovaiu
Sol
Level 28
God Stats
5W - 3L
1,531 SR
Queue Stats
172W - 132L
1,535 Elo+
Solo
Team Averages
Level 38
1,572 SR
1,535 Elo+

VS

Team Averages
Level 20
1,549 SR
1,450 Elo+
Skadi
Skadi
Aleskey1
Skadi
Level 20
God Stats
2W - 4L
1,461 SR
Queue Stats
18W - 30L
1,366 Elo+
Solo
Da Ji
Da Ji
Dapipipi
Da Ji
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
120W - 106L
1,422 Elo+
Solo
Kumbhakarna
Kumbhakarna
DrDmoneyZ
Kumbhakarna
Level 25
God Stats
44W - 29L
1,405 SR
Queue Stats
115W - 98L
1,448 Elo+
Party 1
Janus
Janus
GraceCarries
Janus
Level 18
God Stats
7W - 4L
1,813 SR
Queue Stats
261W - 227L
1,546 Elo+
Party 1
Artemis
Artemis
ThommiiChan
Artemis
Level 8
God Stats
13W - 13L
1,564 SR
Queue Stats
55W - 66L
1,467 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 4 / 2
8,640
432
5,723
6,754
2,895
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Merlin
15
1 / 5 / 5
8,598
430
6,124
11,059
3,845
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hun Batz
Deadpool20011
Hun Batz
15
1 / 4 / 2
9,384
469
5,787
12,227
4,183
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Xing Tian
KeyDevereaux
Xing Tian
14
4 / 2 / 7
9,508
475
7,266
17,530
15,489
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Sol
kovaiu
Sol
18
10 / 1 / 4
11,457
573
19,328
13,074
4,196
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Aleskey1
Skadi
14
0 / 5 / 6
8,801
440
5,270
12,205
3,825
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Da Ji
Dapipipi
Da Ji
14
1 / 8 / 7
8,671
434
6,153
17,469
6,394
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Kumbhakarna
DrDmoneyZ
Kumbhakarna
13
0 / 3 / 3
8,818
441
2,197
18,245
9,982
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

18
7 / 1 / 3
11,602
580
18,759
11,625
4,235
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Artemis
ThommiiChan
Artemis
20
8 / 0 / 1
12,418
621
7,957
8,782
3,362
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
36
17
Kills
16
16
Deaths
17
20
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Skadi
Aleskey1
Skadi
0
5
6
0.6
L
1
4
2
0.5
L
Merlin
1
5
5
0.7
W
Da Ji
Dapipipi
Da Ji
1
8
7
0.56
L
Hun Batz
Deadpool20011
Hun Batz
1
4
2
0.5
W
Kumbhakarna
DrDmoneyZ
Kumbhakarna
0
3
3
0.5
W
7
1
3
8.5
L
Xing Tian
KeyDevereaux
Xing Tian
4
2
7
3.75
W
Artemis
ThommiiChan
Artemis
8
0
1
8.5
L
Sol
kovaiu
Sol
10
1
4
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,228
Damage
40,336
60,644
Taken
68,326
30,608
Mitigated
27,798
13,621
Healing
15,268
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
Aleskey1
Skadi
5,270
1,896
0
1,782
12,205
3,825
830
6,700
5,505
0
51,314
L
5,723
1,048
0
817
6,754
2,895
690
2,514
4,150
40,533
0
L
Merlin
6,124
261
0
1,051
11,059
3,845
658
6,454
4,297
44,721
0
W
Da Ji
Dapipipi
Da Ji
6,153
1,338
0
4,583
17,469
6,394
265
8,748
8,721
0
42,632
L
Hun Batz
Deadpool20011
Hun Batz
5,787
1,948
0
850
12,227
4,183
0
3,435
8,652
0
64,397
W
Kumbhakarna
DrDmoneyZ
Kumbhakarna
2,197
126
0
3,250
18,245
9,982
32
14,229
4,016
16,730
0
W
18,759
983
0
558
11,625
4,235
388
6,432
5,193
95,298
0
L
Xing Tian
KeyDevereaux
Xing Tian
7,266
525
0
3,095
17,530
15,489
731
4,100
13,357
25,990
0
W
Artemis
ThommiiChan
Artemis
7,957
3,551
0
5,095
8,782
3,362
3,420
2,332
6,450
0
86,036
L
Sol
kovaiu
Sol
19,328
6,615
0
7,808
13,074
4,196
2,249
3,703
9,232
95,113
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,587
Gold Earned
50,310
467
Minions Killed
535
0
Camps Cleared
0
1,710,775
Distance Traveled
1,807,021
14
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
8,801
440
94
5
0
369,812
1
L
Vulcan
8,640
432
84
4
0
308,145
5
L
Merlin
8,598
430
76
4
0
321,185
4
W
Da Ji
8,671
434
72
4
0
344,556
2
L
Hun Batz
9,384
469
127
6
0
327,484
1
W
Kumbhakarna
8,818
441
23
1
0
362,543
0
W
Janus
11,602
580
176
9
0
379,964
4
L
Xing Tian
9,508
475
37
2
0
393,750
1
W
Artemis
12,418
621
170
9
0
350,146
0
L
Sol
11,457
573
143
7
0
360,211
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role