Player Matchup

Tsukuyomi
Tsukuyomi
HeteroVeteran
Tsukuyomi
Level 14
God Stats
0W - 2L
1,489 SR
Queue Stats
2W - 4L
1,316 Elo+
Party 2
Merlin
Merlin
INDUZ
Merlin
Level 103
God Stats
7W - 10L
1,533 SR
Queue Stats
76W - 82L
1,680 Elo+
Solo
Ymir
Ymir
Rustynails69
Ymir
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Team Averages
Level 40
1,507 SR
1,499 Elo+

VS

Team Averages
Level 58
1,636 SR
1,567 Elo+
Baron Samedi
Baron Samedi
CaPnCrNcH3322
Baron Samedi
Level 7
God Stats
1W - 0L
1,769 SR
Queue Stats
4W - 8L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
KingFrank420
Gilgamesh
Level 93
God Stats
2W - 4L
1,513 SR
Queue Stats
33W - 34L
1,559 Elo+
Party 1
Anhur
Anhur
MessFell
Anhur
Level 73
God Stats
30W - 23L
1,626 SR
Queue Stats
440W - 341L
1,643 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
HeteroVeteran
Tsukuyomi
13
5 / 7 / 5
9,788
753
11,105
13,424
6,169
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Merlin
INDUZ
Merlin
13
7 / 7 / 3
9,885
760
11,794
12,134
5,210
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

9
0 / 7 / 5
7,585
583
1,035
11,792
5,559
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
CaPnCrNcH3322
Baron Samedi
10
1 / 6 / 9
8,443
649
2,736
7,408
2,697
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
KingFrank420
Gilgamesh
14
7 / 5 / 11
10,789
830
11,504
11,432
7,944
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Anhur
MessFell
Anhur
15
13 / 1 / 7
11,629
895
16,429
13,021
4,139
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
48
12
Kills
21
21
Deaths
12
13
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
CaPnCrNcH3322
Baron Samedi
1
6
9
0.92
L
Tsukuyomi
HeteroVeteran
Tsukuyomi
5
7
5
1.07
L
Merlin
INDUZ
Merlin
7
7
3
1.21
W
Gilgamesh
KingFrank420
Gilgamesh
7
5
11
2.5
W
Anhur
MessFell
Anhur
13
1
7
16.5
L
0
7
5
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,934
Damage
30,669
37,350
Taken
31,861
16,938
Mitigated
14,780
5,129
Healing
9,883
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
CaPnCrNcH3322
Baron Samedi
2,736
190
282
611
7,408
2,697
0
4,325
2,706
13,329
0
L
Tsukuyomi
HeteroVeteran
Tsukuyomi
11,105
2,648
111
1,695
13,424
6,169
0
562
12,778
0
33,123
L
Merlin
INDUZ
Merlin
11,794
912
88
3,235
12,134
5,210
0
759
11,285
40,397
0
W
Gilgamesh
KingFrank420
Gilgamesh
11,504
2,855
0
1,375
11,432
7,944
1,177
4,092
6,658
0
30,546
W
Anhur
MessFell
Anhur
16,429
11,606
0
7,615
13,021
4,139
2,646
3,562
8,761
0
65,569
L
1,035
214
0
0
11,792
5,559
0
1,155
10,539
4,112
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,258
Gold Earned
30,861
103
Minions Killed
144
0
Camps Cleared
0
617,132
Distance Traveled
687,092
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
8,443
649
14
1
0
195,495
1
L
Tsukuyomi
9,788
753
34
3
0
240,479
2
L
Merlin
9,885
760
61
5
0
211,090
2
W
Gilgamesh
10,789
830
32
2
0
237,519
0
W
Anhur
11,629
895
98
8
0
254,078
3
L
Ymir
7,585
583
8
1
0
165,563
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role