Player Matchup

Thanatos
Thanatos
Butterking23
Thanatos
Level 27
God Stats
1W - 1L
1,726 SR
Queue Stats
1W - 1L
1,656 Elo+
Party 2
Bacchus
Bacchus
Cardiac112
Bacchus
Level 56
God Stats
32W - 43L
1,372 SR
Queue Stats
199W - 270L
1,394 Elo+
Party 3
Heimdallr
Heimdallr
NeverAlmostEasy
Heimdallr
Level 11
God Stats
5W - 8L
1,405 SR
Queue Stats
6W - 15L
1,633 Elo+
Party 3
Chaac
Chaac
XxS1MPL0RDxX
Chaac
Level 26
God Stats
3W - 2L
1,829 SR
Queue Stats
94W - 83L
1,630 Elo+
Solo
Hera
Hera
gamecrazykids3
Hera
Level 28
God Stats
2W - 1L
1,359 SR
Queue Stats
8W - 10L
1,430 Elo+
Party 2
Team Averages
Level 30
1,538 SR
1,549 Elo+

VS

Team Averages
Level 24
1,551 SR
1,560 Elo+
Chernobog
Chernobog
Arionalll
Chernobog
Level 29
God Stats
45W - 33L
1,607 SR
Queue Stats
92W - 67L
1,556 Elo+
Party 1
Nemesis
Nemesis
JHR_Josue11
Nemesis
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 2L
1,667 Elo+
Solo
Gilgamesh
Gilgamesh
LittleWrath49
Gilgamesh
Level 27
God Stats
12W - 8L
1,431 SR
Queue Stats
111W - 84L
1,549 Elo+
Party 1
Hel
Hel
death2slow
Hel
Level 27
God Stats
4W - 3L
1,542 SR
Queue Stats
224W - 236L
1,472 Elo+
Solo
Jing Wei
Jing Wei
ianish_Studios
Jing Wei
Level 28
God Stats
60W - 52L
1,677 SR
Queue Stats
116W - 92L
1,556 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Butterking23
Thanatos
12
3 / 6 / 2
8,178
454
3,779
10,811
3,615
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bacchus
Cardiac112
Bacchus
13
3 / 4 / 8
8,822
490
8,396
14,275
14,339
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heimdallr
NeverAlmostEasy
Heimdallr
12
2 / 4 / 4
7,833
435
8,243
10,092
4,933
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
12 / 2 / 2
11,347
630
18,813
21,195
18,832
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

12
0 / 9 / 2
7,602
422
3,020
10,076
3,118
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Arionalll
Chernobog
12
4 / 5 / 0
7,865
437
7,375
12,484
4,819
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Nemesis
JHR_Josue11
Nemesis
16
6 / 3 / 4
10,215
568
7,113
12,956
6,685
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Gilgamesh
LittleWrath49
Gilgamesh
14
1 / 7 / 5
8,359
464
7,197
13,673
7,470
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

17
14 / 2 / 3
10,886
605
19,357
12,119
5,354
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jing Wei
12
0 / 3 / 7
7,884
438
6,969
11,942
4,492
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
44
20
Kills
25
25
Deaths
20
18
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Chernobog
Arionalll
Chernobog
4
5
0
0.8
L
Thanatos
Butterking23
Thanatos
3
6
2
0.67
L
Bacchus
Cardiac112
Bacchus
3
4
8
1.75
W
Nemesis
JHR_Josue11
Nemesis
6
3
4
2.67
W
Gilgamesh
LittleWrath49
Gilgamesh
1
7
5
0.5
L
Heimdallr
NeverAlmostEasy
Heimdallr
2
4
4
1
L
12
2
2
6.5
W
14
2
3
7.75
L
0
9
2
0.11
W
Jing Wei
0
3
7
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,251
Damage
48,011
66,449
Taken
63,174
44,837
Mitigated
28,820
20,266
Healing
18,740
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chernobog
Arionalll
Chernobog
7,375
3,983
0
1,105
12,484
4,819
1,728
3,567
8,917
0
43,333
L
Thanatos
Butterking23
Thanatos
3,779
1,418
0
5,997
10,811
3,615
0
2,388
8,423
0
26,336
L
Bacchus
Cardiac112
Bacchus
8,396
513
0
2,611
14,275
14,339
429
3,400
10,875
32,410
0
W
Nemesis
JHR_Josue11
Nemesis
7,113
3,314
0
5,308
12,956
6,685
71
635
12,321
0
61,258
W
Gilgamesh
LittleWrath49
Gilgamesh
7,197
1,856
0
1,563
13,673
7,470
0
1,103
12,570
0
44,451
L
Heimdallr
NeverAlmostEasy
Heimdallr
8,243
5,087
0
988
10,092
4,933
1,477
565
9,527
0
36,384
L
18,813
5,074
0
10,670
21,195
18,832
291
5,416
15,779
0
68,948
W
19,357
656
2,289
5,361
12,119
5,354
305
3,560
8,559
68,029
0
L
3,020
846
0
0
10,076
3,118
981
7,588
2,488
34,169
0
W
Jing Wei
6,969
5,077
0
3,114
11,942
4,492
1,189
2,551
9,391
0
39,740

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,782
Gold Earned
45,209
350
Minions Killed
450
0
Camps Cleared
0
1,571,141
Distance Traveled
1,834,197
4
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chernobog
7,865
437
61
3
0
361,052
0
L
Thanatos
8,178
454
54
3
0
265,420
1
L
Bacchus
8,822
490
39
2
0
368,506
0
W
Nemesis
10,215
568
117
7
0
408,200
2
W
Gilgamesh
8,359
464
77
4
0
359,477
6
L
Heimdallr
7,833
435
60
3
0
336,807
0
L
Chaac
11,347
630
137
8
0
359,329
3
W
Hel
10,886
605
120
7
0
367,258
7
L
Hera
7,602
422
60
3
0
241,079
0
W
Jing Wei
7,884
438
75
4
0
338,210
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role