Player Matchup

Cernunnos
Cernunnos
DaddyRichard
Cernunnos
Level 106
God Stats
2W - 0L
1,833 SR
Queue Stats
47W - 28L
1,572 Elo+
Party 2
Achilles
Achilles
Fr3shM1nt
Achilles
Level 24
God Stats
2W - 0L
1,670 SR
Queue Stats
30W - 23L
1,680 Elo+
Party 2
Anhur
Anhur
MitchLuc
Anhur
Level 125
God Stats
3W - 1L
1,593 SR
Queue Stats
146W - 118L
1,595 Elo+
Party 2
Nu Wa
Nu Wa
Shutt123
Nu Wa
Level 120
God Stats
3W - 1L
1,852 SR
Queue Stats
43W - 25L
1,573 Elo+
Party 2
Khepri
Khepri
ThyBigGuy
Khepri
Level 108
God Stats
2W - 0L
1,701 SR
Queue Stats
74W - 56L
1,580 Elo+
Party 2
Team Averages
Level 97
1,730 SR
1,600 Elo+

VS

Team Averages
Level 119
1,520 SR
1,472 Elo+
Da Ji
Da Ji
AkkisBlade
Da Ji
Level 147
God Stats
2W - 3L
1,286 SR
Queue Stats
79W - 74L
1,470 Elo+
Party 1
Vamana
Vamana
ArTuRoO369
Vamana
Level 153
God Stats
1W - 1L
1,500 SR
Queue Stats
94W - 88L
1,383 Elo+
Party 1
He Bo
He Bo
GATOTE159
He Bo
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 1
Heimdallr
Heimdallr
Zzkorr
Heimdallr
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
lightvortex32
Danzaburou
Level 155
God Stats
2W - 3L
1,812 SR
Queue Stats
103W - 88L
1,509 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
DaddyRichard
Cernunnos
20
17 / 3 / 20
13,722
858
25,230
18,186
10,901
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Achilles
Fr3shM1nt
Achilles
20
4 / 2 / 33
12,202
763
9,766
12,092
9,100
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Anhur
MitchLuc
Anhur
19
13 / 2 / 21
12,653
791
15,739
19,231
10,678
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nu Wa
Shutt123
Nu Wa
20
9 / 2 / 33
12,220
764
26,022
14,199
6,615
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Khepri
ThyBigGuy
Khepri
19
3 / 3 / 36
13,000
813
7,263
16,170
18,705
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
19
3 / 8 / 2
11,240
703
12,000
15,611
10,073
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Vamana
ArTuRoO369
Vamana
16
1 / 9 / 4
10,071
629
9,280
28,077
24,479
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

He Bo
GATOTE159
He Bo
12
0 / 13 / 3
8,729
546
2,992
15,743
3,805
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Heimdallr
Zzkorr
Heimdallr
16
1 / 9 / 4
9,923
620
10,417
18,401
7,684
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Danzaburou
lightvortex32
Danzaburou
20
1 / 7 / 5
12,583
786
17,035
19,212
7,315
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

189
Kill Participation
24
46
Kills
6
12
Deaths
46
143
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Da Ji
3
8
2
0.5
L
Vamana
ArTuRoO369
Vamana
1
9
4
0.33
W
Cernunnos
DaddyRichard
Cernunnos
17
3
20
9
W
Achilles
Fr3shM1nt
Achilles
4
2
33
10.25
L
He Bo
GATOTE159
He Bo
0
13
3
0.12
W
Anhur
MitchLuc
Anhur
13
2
21
11.75
W
Nu Wa
Shutt123
Nu Wa
9
2
33
12.75
W
Khepri
ThyBigGuy
Khepri
3
3
36
7
L
Heimdallr
Zzkorr
Heimdallr
1
9
4
0.33
L
Danzaburou
lightvortex32
Danzaburou
1
7
5
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,020
Damage
51,724
79,878
Taken
97,044
55,999
Mitigated
53,356
30,045
Healing
25,519
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
12,000
2,510
710
1,514
15,611
10,073
0
4,200
11,076
0
18,106
L
Vamana
ArTuRoO369
Vamana
9,280
3,416
953
8,334
28,077
24,479
304
7,762
20,315
762
25,129
W
Cernunnos
DaddyRichard
Cernunnos
25,230
10,010
3,821
4,574
18,186
10,901
2,279
564
16,384
0
52,262
W
Achilles
Fr3shM1nt
Achilles
9,766
2,707
1,957
1,000
12,092
9,100
1,158
239
9,459
0
22,990
L
He Bo
GATOTE159
He Bo
2,992
579
0
205
15,743
3,805
51
8,031
7,712
8,087
0
W
Anhur
MitchLuc
Anhur
15,739
6,655
2,248
3,416
19,231
10,678
2,342
1,242
16,200
0
36,414
W
Nu Wa
Shutt123
Nu Wa
26,022
4,201
3,744
2,382
14,199
6,615
1,388
668
10,862
38,226
0
W
Khepri
ThyBigGuy
Khepri
7,263
488
4,486
2,417
16,170
18,705
389
967
14,131
12,880
0
L
Heimdallr
Zzkorr
Heimdallr
10,417
3,570
1,877
2,904
18,401
7,684
1,238
5,886
12,515
0
24,403
L
Danzaburou
lightvortex32
Danzaburou
17,035
5,819
3,190
5,832
19,212
7,315
2,644
7,406
11,806
0
65,000

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,797
Gold Earned
52,546
169
Minions Killed
158
0
Camps Cleared
0
1,446,194
Distance Traveled
1,128,658
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
11,240
703
15
1
0
228,750
0
L
Vamana
10,071
629
16
1
0
233,249
0
W
Cernunnos
13,722
858
56
4
0
262,937
0
W
Achilles
12,202
763
21
1
0
360,514
0
L
He Bo
8,729
546
15
1
0
225,621
0
W
Anhur
12,653
791
60
4
0
235,248
1
W
Nu Wa
12,220
764
19
1
0
255,708
0
W
Khepri
13,000
813
13
1
0
331,787
2
L
Heimdallr
9,923
620
30
2
0
215,891
0
L
Danzaburou
12,583
786
82
5
0
225,147
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role