Player Matchup

Persephone
Persephone
TRAIN438
Persephone
Level 6
God Stats
3W - 4L
1,507 SR
Queue Stats
16W - 16L
1,322 Elo+
Party 1
Cthulhu
Cthulhu
Train438
Cthulhu
Level 12
God Stats
6W - 7L
1,507 SR
Queue Stats
11W - 14L
1,322 Elo+
Party 1
Bakasura
Bakasura
WCGooseWC
Bakasura
Level 29
God Stats
1W - 5L
1,243 SR
Queue Stats
22W - 23L
1,294 Elo+
Party 1
Team Averages
Level 16
1,419 SR
1,313 Elo+

VS

Team Averages
Level 15
1,437 SR
1,506 Elo+
Scylla
Scylla
KillerInfiniti13
Scylla
Level 37
God Stats
2W - 8L
1,454 SR
Queue Stats
30W - 39L
1,407 Elo+
Party 2
Vamana
Vamana
Steven RJ
Vamana
Level 4
God Stats
1W - 1L
1,356 SR
Queue Stats
1W - 2L
1,610 Elo+
Party 2
Ymir
Ymir
alejorj
Ymir
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
TRAIN438
Persephone
11
4 / 1 / 16
8,556
856
8,919
4,377
1,393
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cthulhu
Train438
Cthulhu
11
6 / 1 / 15
8,526
853
7,567
8,086
7,246
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bakasura
WCGooseWC
Bakasura
12
13 / 2 / 7
9,332
933
11,112
8,968
3,592
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 7 / 1
7,289
729
4,398
7,585
2,398
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Vamana
Steven RJ
Vamana
9
1 / 8 / 3
6,988
699
3,982
12,924
7,237
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ymir
alejorj
Ymir
9
0 / 8 / 3
6,511
651
1,399
13,389
7,869
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
10
23
Kills
3
4
Deaths
23
38
Assists
7
Player
Kills
Deaths
Assists
KDA
L
2
7
1
0.36
L
Vamana
Steven RJ
Vamana
1
8
3
0.31
W
Persephone
TRAIN438
Persephone
4
1
16
12
W
Cthulhu
Train438
Cthulhu
6
1
15
13.5
W
Bakasura
WCGooseWC
Bakasura
13
2
7
8.25
L
Ymir
alejorj
Ymir
0
8
3
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,598
Damage
9,779
21,431
Taken
33,898
12,231
Mitigated
17,504
5,829
Healing
2,192
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,398
509
0
35
7,585
2,398
0
4,329
2,848
18,040
0
L
Vamana
Steven RJ
Vamana
3,982
1,614
0
1,572
12,924
7,237
0
4,954
6,589
1,399
12,410
W
Persephone
TRAIN438
Persephone
8,919
756
0
1,505
4,377
1,393
717
1,702
2,644
27,227
0
W
Cthulhu
Train438
Cthulhu
7,567
790
74
1,440
8,086
7,246
691
2,174
5,807
16,873
0
W
Bakasura
WCGooseWC
Bakasura
11,112
7,434
0
2,810
8,968
3,592
2,179
2,262
6,496
0
29,682
L
Ymir
alejorj
Ymir
1,399
864
0
585
13,389
7,869
0
6,831
5,482
5,080
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,414
Gold Earned
20,788
112
Minions Killed
49
0
Camps Cleared
0
550,361
Distance Traveled
428,219
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
7,289
729
27
3
0
130,634
0
L
Vamana
6,988
699
16
2
0
169,133
0
W
Persephone
8,556
856
32
3
0
178,385
2
W
Cthulhu
8,526
853
20
2
0
183,151
0
W
Bakasura
9,332
933
60
6
0
188,825
0
L
Ymir
6,511
651
6
1
0
128,452
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role