Player Matchup

Neith
Neith
Giselita018
Neith
Level 83
God Stats
21W - 31L
1,516 SR
Queue Stats
51W - 63L
1,466 Elo+
Solo
Ganesha
Ganesha
Javichuu91
Ganesha
Level 105
God Stats
116W - 106L
1,534 SR
Queue Stats
514W - 512L
1,461 Elo+
Solo
Gilgamesh
Gilgamesh
Zepodanslebendo
Gilgamesh
Level 107
God Stats
21W - 8L
1,605 SR
Queue Stats
647W - 671L
1,431 Elo+
Solo
Kali
Kali
franxo89
Kali
Level 146
God Stats
11W - 11L
1,279 SR
Queue Stats
365W - 382L
1,434 Elo+
Solo
Scylla
Scylla
the_warden280
Scylla
Level 108
God Stats
8W - 5L
1,474 SR
Queue Stats
318W - 324L
1,498 Elo+
Solo
Team Averages
Level 110
1,481 SR
1,458 Elo+

VS

Team Averages
Level 84
1,438 SR
1,380 Elo+
Cu Chulainn
Cu Chulainn
Bat9_Damir19090
Cu Chulainn
Level 61
God Stats
10W - 9L
1,409 SR
Queue Stats
580W - 577L
1,456 Elo+
Solo
Ymir
Ymir
ReLaXx-98
Ymir
Level 85
God Stats
13W - 13L
1,429 SR
Queue Stats
542W - 578L
1,338 Elo+
Solo
Bastet
Bastet
Yardiman55
Bastet
Level 123
God Stats
8W - 7L
1,525 SR
Queue Stats
104W - 118L
1,547 Elo+
Solo
Hou Yi
Hou Yi
capitanchmp
Hou Yi
Level 110
God Stats
7W - 9L
1,562 SR
Queue Stats
433W - 478L
1,433 Elo+
Solo
Kukulkan
Kukulkan
llSkyBlackll46
Kukulkan
Level 40
God Stats
1W - 2L
1,266 SR
Queue Stats
1W - 7L
1,124 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
1 / 2 / 9
13,972
499
7,751
8,909
3,897
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ganesha
Javichuu91
Ganesha
19
0 / 2 / 25
13,051
466
10,131
28,136
32,261
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gilgamesh
Zepodanslebendo
Gilgamesh
19
2 / 10 / 14
13,180
471
14,408
26,802
16,423
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Kali
20
16 / 5 / 10
17,863
638
21,100
31,488
15,474
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
12 / 9 / 12
14,711
525
31,277
20,925
8,597
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Bat9_Damir19090
Cu Chulainn
20
9 / 4 / 8
14,812
529
28,480
26,338
25,512
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Ymir
17
0 / 7 / 12
10,633
380
8,483
29,423
31,352
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bastet
Yardiman55
Bastet
20
8 / 6 / 7
14,008
500
18,339
23,073
11,003
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hou Yi
19
1 / 6 / 4
12,433
444
8,991
21,410
9,294
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
20
9 / 8 / 4
14,108
504
16,927
18,198
8,856
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
62
31
Kills
27
28
Deaths
31
70
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
Bat9_Damir19090
Cu Chulainn
9
4
8
3.25
W
1
2
9
2.75
W
Ganesha
Javichuu91
Ganesha
0
2
25
6.25
L
Ymir
0
7
12
0.86
L
Bastet
Yardiman55
Bastet
8
6
7
1.92
W
Gilgamesh
Zepodanslebendo
Gilgamesh
2
10
14
0.9
L
Hou Yi
1
6
4
0.5
W
Kali
16
5
10
4.2
L
Kukulkan
9
8
4
1.38
W
12
9
12
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,667
Damage
81,220
116,260
Taken
118,442
76,652
Mitigated
86,017
37,910
Healing
21,277
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
Bat9_Damir19090
Cu Chulainn
28,480
4,567
0
4,665
26,338
25,512
1,018
9,103
17,054
16,910
113,276
W
7,751
1,917
270
3,340
8,909
3,897
276
2,316
6,540
0
83,516
W
Ganesha
Javichuu91
Ganesha
10,131
248
0
7,840
28,136
32,261
0
8,853
18,978
55,331
0
L
Ymir
8,483
594
498
3,894
29,423
31,352
13
10,742
18,338
39,879
0
L
Bastet
Yardiman55
Bastet
18,339
5,676
0
1,620
23,073
11,003
0
5,552
17,389
0
109,823
W
Gilgamesh
Zepodanslebendo
Gilgamesh
14,408
3,835
0
3,166
26,802
16,423
1,010
6,763
19,940
0
76,277
L
Hou Yi
8,991
3,303
0
8,029
21,410
9,294
1,044
5,640
15,626
0
97,433
W
Kali
21,100
11,362
1,476
17,306
31,488
15,474
944
7,563
23,603
0
110,191
L
Kukulkan
16,927
533
284
2,287
18,198
8,856
59
9,283
8,541
77,249
0
W
31,277
3,788
0
4,512
20,925
8,597
0
6,835
13,752
98,965
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,777
Gold Earned
65,994
614
Minions Killed
654
0
Camps Cleared
0
2,502,566
Distance Traveled
2,345,426
16
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
14,812
529
197
7
0
494,144
0
W
Neith
13,972
499
195
7
0
462,455
2
W
Ganesha
13,051
466
17
1
0
528,938
3
L
Ymir
10,633
380
42
2
0
473,880
8
L
Bastet
14,008
500
132
5
0
458,091
4
W
Gilgamesh
13,180
471
136
5
0
496,600
2
L
Hou Yi
12,433
444
149
5
0
428,955
2
W
Kali
17,863
638
128
5
0
528,908
1
L
Kukulkan
14,108
504
134
5
0
490,356
0
W
Scylla
14,711
525
138
5
0
485,665
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role