Player Matchup

Cthulhu
Cthulhu
Platinum III
KamigamShinigami
Cthulhu
Platinum III
Level 142
God Stats
11W - 15L
1,615 SR
Queue Stats
299W - 302L
1,844 MMR
Solo
Zhong Kui
Zhong Kui
Diamond IV
Knight_Abraxas
Zhong Kui
Diamond IV
Level 159
God Stats
5W - 4L
1,517 SR
Queue Stats
495W - 483L
1,943 MMR
Solo
Chiron
Chiron
Platinum II
Kurdish-Xalifa
Chiron
Platinum II
Level 154
God Stats
12W - 15L
1,645 SR
Queue Stats
143W - 133L
1,956 MMR
Solo
Mercury
Mercury
Platinum I
firmgansta17
Mercury
Platinum I
Level 109
God Stats
9W - 10L
1,530 SR
Queue Stats
323W - 324L
1,889 MMR
Solo
Merlin
Merlin
Platinum IV
refrac1ion
Merlin
Platinum IV
Level 147
God Stats
29W - 27L
1,637 SR
Queue Stats
244W - 246L
1,966 MMR
Solo
Team Averages
Platinum II
Platinum II
Average Tier
Level 142
1,589 SR
1,919 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 126
1,606 SR
1,827 MMR
Hera
Hera
Platinum I
 
Hera
Platinum I
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Neith
Neith
Platinum II
Dsynkronized
Neith
Platinum II
Level 160
God Stats
4W - 9L
1,372 SR
Queue Stats
532W - 530L
1,827 MMR
Solo
Apollo
Apollo
Gold I
PaX KingStunna
Apollo
Gold I
Level 101
God Stats
3W - 2L
1,815 SR
Queue Stats
83W - 73L
1,836 MMR
Solo
Izanami
Izanami
Platinum IV
TheLastAj
Izanami
Platinum IV
Level 142
God Stats
6W - 7L
1,553 SR
Queue Stats
58W - 60L
2,046 MMR
Solo
Cerberus
Cerberus
Platinum III
iGuitxr
Cerberus
Platinum III
Level 108
God Stats
7W - 4L
1,792 SR
Queue Stats
66W - 58L
1,927 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 1 / 5
4,598
657
1,610
3,844
1,498
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Zhong Kui
Knight_Abraxas
Zhong Kui
9
3 / 1 / 1
5,283
755
3,751
4,740
2,715
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

8
5 / 0 / 0
4,704
672
4,225
3,927
765
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Mercury
firmgansta17
Mercury
8
1 / 2 / 2
4,678
668
1,525
4,343
1,097
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Merlin
refrac1ion
Merlin
8
0 / 1 / 0
4,582
655
1,063
2,606
718
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Bans
TiamatTsukuyomiSetGilgameshCu Chulainn

VS

Bans
AthenaKing ArthurCabrakanSobekYmir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
8
1 / 0 / 0
4,460
637
1,347
2,102
539
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

8
2 / 3 / 1
5,073
725
2,739
5,388
1,660
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

8
2 / 2 / 1
4,739
677
1,209
4,343
1,249
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Izanami
TheLastAj
Izanami
7
0 / 3 / 1
3,871
553
3,511
4,246
1,271
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
iGuitxr
Cerberus
5
0 / 2 / 1
3,655
522
1,008
4,711
1,357
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
9
9
Kills
5
5
Deaths
10
8
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Hera
 
Hera
1
0
0
1
L
2
3
1
0.83
W
0
1
5
2.5
W
Zhong Kui
Knight_Abraxas
Zhong Kui
3
1
1
3.5
W
5
0
0
5
L
2
2
1
1.25
L
Izanami
TheLastAj
Izanami
0
3
1
0.17
W
Mercury
firmgansta17
Mercury
1
2
2
1
L
Cerberus
iGuitxr
Cerberus
0
2
1
0.25
W
Merlin
refrac1ion
Merlin
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,174
Damage
9,814
19,460
Taken
20,790
6,793
Mitigated
6,076
7,419
Healing
6,757
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
 
Hera
1,347
428
0
874
2,102
539
0
844
1,258
19,388
0
L
2,739
1,043
0
1,782
5,388
1,660
0
2,373
2,709
0
22,253
W
1,610
105
110
921
3,844
1,498
0
446
3,398
10,283
0
W
Zhong Kui
Knight_Abraxas
Zhong Kui
3,751
486
0
3,121
4,740
2,715
0
0
4,740
20,663
0
W
4,225
2,108
469
1,443
3,927
765
408
529
3,398
0
22,153
L
1,209
604
0
1,000
4,343
1,249
0
1,237
3,052
0
20,528
L
Izanami
TheLastAj
Izanami
3,511
2,192
0
1,205
4,246
1,271
0
894
3,352
0
22,082
W
Mercury
firmgansta17
Mercury
1,525
905
0
630
4,343
1,097
0
383
3,960
0
18,435
L
Cerberus
iGuitxr
Cerberus
1,008
28
0
1,896
4,711
1,357
0
716
3,995
7,438
0
W
Merlin
refrac1ion
Merlin
1,063
0
0
725
2,606
718
0
929
1,609
28,266
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,845
Gold Earned
21,798
215
Minions Killed
210
0
Camps Cleared
0
696,614
Distance Traveled
545,979
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
4,460
637
52
7
0
109,339
2
L
Neith
5,073
725
49
7
0
97,344
2
W
Cthulhu
4,598
657
30
4
0
145,976
5
W
Zhong Kui
5,283
755
42
6
0
134,302
0
W
Chiron
4,704
672
35
5
0
128,224
2
L
Apollo
4,739
677
51
7
0
133,290
1
L
Izanami
3,871
553
51
7
0
113,281
0
W
Mercury
4,678
668
46
7
0
151,429
1
L
Cerberus
3,655
522
7
1
0
92,725
0
W
Merlin
4,582
655
62
9
0
136,683
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role