Player Matchup

Nemesis
Nemesis
DBRoro
Nemesis
Level 17
God Stats
4W - 7L
1,403 SR
Queue Stats
23W - 39L
1,296 Elo+
Party 2
Sol
Sol
DFMT
Sol
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 19L
1,202 Elo+
Solo
Anhur
Anhur
KiloAlpha2497
Anhur
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,138 Elo+
Party 2
Guan Yu
Guan Yu
UntamedBuddha
Guan Yu
Level 22
God Stats
9W - 9L
1,678 SR
Queue Stats
23W - 28L
1,397 Elo+
Solo
Arachne
Arachne
captrenownd
Arachne
Level 7
God Stats
3W - 5L
1,040 SR
Queue Stats
5W - 19L
1,048 Elo+
Party 2
Team Averages
Level 15
1,424 SR
1,216 Elo+

VS

Team Averages
Level 21
1,499 SR
1,453 Elo+
Tsukuyomi
Tsukuyomi
Gi0j
Tsukuyomi
Level 25
God Stats
3W - 4L
1,500 SR
Queue Stats
7W - 9L
1,650 Elo+
Solo
Artemis
Artemis
RaioMakuin95578
Artemis
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,625 Elo+
Solo
Bacchus
Bacchus
Sampson88
Bacchus
Level 12
God Stats
21W - 13L
1,597 SR
Queue Stats
78W - 84L
1,316 Elo+
Party 1
Kukulkan
Kukulkan
demormith
Kukulkan
Level 25
God Stats
23W - 13L
1,400 SR
Queue Stats
79W - 84L
1,316 Elo+
Party 1
Chang'e
Chang'e
jonathanmaldives
Chang'e
Level 29
God Stats
6W - 7L
1,500 SR
Queue Stats
843W - 944L
1,361 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
DBRoro
Nemesis
19
8 / 12 / 7
12,967
1,081
17,314
26,400
11,614
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Sol
DFMT
Sol
19
5 / 6 / 11
12,728
1,061
23,081
22,279
8,497
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

19
0 / 8 / 15
11,683
974
7,534
16,529
9,330
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Short Bow

Short Bow

+15%
Attack Speed

Guan Yu
17
2 / 5 / 10
11,268
939
6,033
12,511
6,687
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Arachne
captrenownd
Arachne
20
13 / 19 / 9
15,671
1,306
28,584
36,922
17,357
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Team 1 Tickets

0

VS

Team 2 Tickets

123

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Gi0j
Tsukuyomi
20
21 / 4 / 15
16,965
1,414
27,223
15,482
5,886
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

20
3 / 11 / 19
12,249
1,021
15,942
18,048
8,065
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bacchus
Sampson88
Bacchus
20
3 / 3 / 27
12,800
1,067
11,652
17,802
26,084
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Kukulkan
demormith
Kukulkan
20
13 / 3 / 24
15,865
1,322
34,816
16,969
7,183
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

20
9 / 7 / 22
14,224
1,185
15,080
20,603
7,293
S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
156
28
Kills
49
50
Deaths
28
52
Assists
107
Player
Kills
Deaths
Assists
KDA
L
Nemesis
DBRoro
Nemesis
8
12
7
0.96
L
Sol
DFMT
Sol
5
6
11
1.75
W
Tsukuyomi
Gi0j
Tsukuyomi
21
4
15
7.13
L
0
8
15
0.94
W
3
11
19
1.14
W
Bacchus
Sampson88
Bacchus
3
3
27
5.5
L
Guan Yu
2
5
10
1.4
L
Arachne
captrenownd
Arachne
13
19
9
0.92
W
Kukulkan
demormith
Kukulkan
13
3
24
8.33
W
9
7
22
2.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,546
Damage
104,713
114,641
Taken
88,904
53,485
Mitigated
54,511
18,040
Healing
16,294
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
DBRoro
Nemesis
17,314
8,994
303
3,194
26,400
11,614
0
16,056
10,344
0
32,524
L
Sol
DFMT
Sol
23,081
7,235
0
8,198
22,279
8,497
0
8,037
14,242
60,486
0
W
Tsukuyomi
Gi0j
Tsukuyomi
27,223
7,967
0
329
15,482
5,886
0
3,825
11,657
0
44,857
L
7,534
3,069
0
928
16,529
9,330
0
9,661
6,868
0
18,492
W
15,942
9,458
0
1,239
18,048
8,065
0
5,876
12,172
176
33,470
W
Bacchus
Sampson88
Bacchus
11,652
1,447
0
134
17,802
26,084
0
4,919
12,883
24,947
0
L
Guan Yu
6,033
650
736
1,854
12,511
6,687
0
5,488
7,023
0
19,539
L
Arachne
captrenownd
Arachne
28,584
20,176
0
2,827
36,922
17,357
0
22,306
14,616
0
62,735
W
Kukulkan
demormith
Kukulkan
34,816
3,851
0
2,126
16,969
7,183
0
3,880
13,089
69,354
0
W
15,080
4,884
5,845
6,621
20,603
7,293
0
4,581
16,022
38,353
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,317
Gold Earned
72,103
199
Minions Killed
243
7
Camps Cleared
3
998,373
Distance Traveled
1,068,324
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
12,967
1,081
24
2
1
228,164
0
L
Sol
12,728
1,061
80
7
4
221,760
0
W
Tsukuyomi
16,965
1,414
36
3
0
243,061
0
L
Anhur
11,683
974
22
2
0
150,750
0
W
Artemis
12,249
1,021
31
3
0
144,926
0
W
Bacchus
12,800
1,067
25
2
0
233,288
2
L
Guan Yu
11,268
939
12
1
0
140,545
0
L
Arachne
15,671
1,306
61
5
2
257,154
0
W
Kukulkan
15,865
1,322
88
7
1
282,186
0
W
Chang'e
14,224
1,185
63
5
2
164,863
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role