Player Matchup

Chronos
Chronos
Dynodengar
Chronos
Level 69
God Stats
6W - 2L
1,657 SR
Queue Stats
58W - 37L
1,522 Elo+
Party 1
Kuzenbo
Kuzenbo
HentaiLover20
Kuzenbo
Level 75
God Stats
3W - 2L
1,338 SR
Queue Stats
48W - 28L
1,493 Elo+
Party 1
Izanami
Izanami
Munkit2
Izanami
Level 27
God Stats
6W - 5L
1,746 SR
Queue Stats
23W - 16L
1,452 Elo+
Party 1
Team Averages
Level 57
1,580 SR
1,489 Elo+

VS

Team Averages
Level 40
1,623 SR
1,421 Elo+
Loki
Loki
DarkSaiyanzz
Loki
Level 29
God Stats
6W - 3L
1,562 SR
Queue Stats
81W - 84L
1,485 Elo+
Solo
Anhur
Anhur
Lukatam16
Anhur
Level 66
God Stats
3W - 3L
1,583 SR
Queue Stats
31W - 33L
1,380 Elo+
Party 2
Cthulhu
Cthulhu
SIavaa
Cthulhu
Level 25
God Stats
2W - 1L
1,724 SR
Queue Stats
31W - 34L
1,398 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Dynodengar
Chronos
14
8 / 1 / 3
10,019
771
11,855
7,461
2,512
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Kuzenbo
10
1 / 0 / 10
8,515
655
4,946
7,549
7,450
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Izanami
Munkit2
Izanami
12
4 / 2 / 3
8,700
669
5,005
8,237
2,400
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 6 / 3
7,837
603
6,313
8,802
3,030
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Anhur
Lukatam16
Anhur
10
1 / 4 / 1
7,456
574
3,287
8,189
2,745
Boots

Boots

+6%
Movement Speed

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Cthulhu
SIavaa
Cthulhu
12
2 / 3 / 1
7,939
611
8,054
11,592
7,890
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
8
13
Kills
3
3
Deaths
13
16
Assists
5
Player
Kills
Deaths
Assists
KDA
L
0
6
3
0.25
W
Chronos
Dynodengar
Chronos
8
1
3
9.5
W
Kuzenbo
1
0
10
6
L
Anhur
Lukatam16
Anhur
1
4
1
0.38
W
Izanami
Munkit2
Izanami
4
2
3
2.75
L
Cthulhu
SIavaa
Cthulhu
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,806
Damage
17,654
23,247
Taken
28,583
12,362
Mitigated
13,665
4,758
Healing
2,081
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,313
1,657
0
436
8,802
3,030
0
5,110
3,692
0
33,762
W
Chronos
Dynodengar
Chronos
11,855
6,505
0
1,870
7,461
2,512
1,278
2,294
4,987
35,152
0
W
Kuzenbo
4,946
2,357
0
0
7,549
7,450
339
2,831
4,417
14,020
0
L
Anhur
Lukatam16
Anhur
3,287
593
0
0
8,189
2,745
28
4,622
3,567
0
16,893
W
Izanami
Munkit2
Izanami
5,005
3,661
0
2,888
8,237
2,400
1,652
2,532
5,525
0
24,612
L
Cthulhu
SIavaa
Cthulhu
8,054
371
0
1,645
11,592
7,890
0
7,187
4,405
30,629
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,234
Gold Earned
23,232
113
Minions Killed
125
0
Camps Cleared
0
730,433
Distance Traveled
638,125
12
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
7,837
603
46
4
0
227,340
2
W
Chronos
10,019
771
55
4
0
258,062
4
W
Kuzenbo
8,515
655
17
1
0
243,536
4
L
Anhur
7,456
574
28
2
0
201,555
0
W
Izanami
8,700
669
41
3
0
228,835
4
L
Cthulhu
7,939
611
51
4
0
209,230
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role