Player Matchup

Cthulhu
Cthulhu
BhB-Soulezz
Cthulhu
Level 23
God Stats
20W - 24L
1,523 SR
Queue Stats
68W - 89L
1,407 Elo+
Solo
Hel
Hel
CandyCadet
Hel
Level 11
God Stats
2W - 2L
1,621 SR
Queue Stats
25W - 28L
1,609 Elo+
Solo
Cu Chulainn
Cu Chulainn
Dips1t174
Cu Chulainn
Level 16
God Stats
2W - 1L
1,500 SR
Queue Stats
10W - 13L
1,468 Elo+
Solo
Medusa
Medusa
RxBuilds
Medusa
Level 24
God Stats
2W - 1L
1,500 SR
Queue Stats
68W - 54L
1,470 Elo+
Solo
Susano
Susano
arigatito26
Susano
Level 22
God Stats
2W - 2L
1,241 SR
Queue Stats
495W - 599L
1,461 Elo+
Solo
Team Averages
Level 19
1,477 SR
1,483 Elo+

VS

Team Averages
Level 39
1,577 SR
1,467 Elo+
Arachne
Arachne
RunOrDieOriginal
Arachne
Level 29
God Stats
12W - 3L
1,810 SR
Queue Stats
53W - 40L
1,593 Elo+
Solo
Izanami
Izanami
S-h-a-d-d-o-w
Izanami
Level 128
God Stats
2W - 3L
1,441 SR
Queue Stats
47W - 48L
1,518 Elo+
Party 1
Sun Wukong
Sun Wukong
The-Rictator
Sun Wukong
Level 28
God Stats
19W - 22L
1,641 SR
Queue Stats
138W - 219L
1,309 Elo+
Solo
Yemoja
Yemoja
Wauta
Yemoja
Level 4
God Stats
2W - 1L
1,491 SR
Queue Stats
2W - 3L
1,371 Elo+
Party 1
Merlin
Merlin
getitdone2001
Merlin
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 3L
1,547 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BhB-Soulezz
Cthulhu
14
5 / 5 / 2
9,983
434
10,354
21,049
20,123
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

17
3 / 5 / 2
10,842
471
7,706
16,024
6,811
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Cu Chulainn
Dips1t174
Cu Chulainn
17
1 / 7 / 1
10,048
437
11,502
18,042
15,198
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Medusa
RxBuilds
Medusa
17
1 / 6 / 5
10,924
475
7,298
16,842
5,939
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Susano
15
2 / 5 / 2
9,689
421
3,956
17,709
6,361
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 2 / 3
13,865
603
12,801
17,156
8,097
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Izanami
20
7 / 2 / 3
14,065
612
23,381
17,828
8,968
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Sun Wukong
The-Rictator
Sun Wukong
20
7 / 0 / 4
13,945
606
10,167
12,932
13,713
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Yemoja
Wauta
Yemoja
15
0 / 4 / 6
10,538
458
2,280
9,856
11,243
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

20
5 / 4 / 6
14,391
626
16,623
14,355
6,257
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
50
12
Kills
28
28
Deaths
12
12
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
BhB-Soulezz
Cthulhu
5
5
2
1.2
L
3
5
2
0.8
L
Cu Chulainn
Dips1t174
Cu Chulainn
1
7
1
0.21
W
9
2
3
5.25
L
Medusa
RxBuilds
Medusa
1
6
5
0.58
W
Izanami
7
2
3
4.25
W
Sun Wukong
The-Rictator
Sun Wukong
7
0
4
9
W
Yemoja
Wauta
Yemoja
0
4
6
0.75
L
Susano
2
5
2
0.6
W
5
4
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,816
Damage
65,252
89,666
Taken
72,127
54,432
Mitigated
48,278
16,941
Healing
22,178
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
BhB-Soulezz
Cthulhu
10,354
600
397
1,162
21,049
20,123
0
4,175
16,874
47,922
0
L
7,706
1,724
3,692
5,907
16,024
6,811
0
7,095
8,929
64,239
0
L
Cu Chulainn
Dips1t174
Cu Chulainn
11,502
2,209
0
380
18,042
15,198
0
988
17,054
7,347
49,532
W
12,801
7,877
0
2,940
17,156
8,097
29
3,717
13,439
0
110,228
L
Medusa
RxBuilds
Medusa
7,298
2,824
0
1,234
16,842
5,939
0
3,853
12,989
0
69,778
W
Izanami
23,381
13,506
0
9,947
17,828
8,968
6,798
5,149
12,679
0
159,698
W
Sun Wukong
The-Rictator
Sun Wukong
10,167
2,301
0
1,915
12,932
13,713
1,975
1,627
11,305
0
81,346
W
Yemoja
Wauta
Yemoja
2,280
243
1,168
760
9,856
11,243
350
2,860
6,996
16,301
0
L
Susano
3,956
314
289
3,880
17,709
6,361
0
2,792
14,917
0
47,523
W
16,623
1,145
0
5,448
14,355
6,257
957
6,417
7,938
134,070
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,486
Gold Earned
66,804
531
Minions Killed
773
0
Camps Cleared
0
2,004,581
Distance Traveled
1,970,684
7
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
9,983
434
75
3
0
418,391
0
L
Hel
10,842
471
137
6
0
397,870
4
L
Cu Chulainn
10,048
437
106
5
0
365,664
2
W
Arachne
13,865
603
159
7
0
488,869
0
L
Medusa
10,924
475
130
6
0
382,063
1
W
Izanami
14,065
612
222
10
0
419,971
5
W
Sun Wukong
13,945
606
170
7
0
354,912
3
W
Yemoja
10,538
458
19
1
0
305,288
5
L
Susano
9,689
421
83
4
0
440,593
0
W
Merlin
14,391
626
203
9
0
401,644
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role