Player Matchup

Awilix
Awilix
Arcangel6357
Awilix
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 4L
1,823 Elo+
Party 2
Rama
Rama
Fenero1
Rama
Level 18
God Stats
2W - 3L
1,639 SR
Queue Stats
57W - 22L
1,755 Elo+
Party 2
Guan Yu
Guan Yu
QuitPython34513
Guan Yu
Level 25
God Stats
4W - 1L
1,910 SR
Queue Stats
37W - 11L
1,830 Elo+
Party 2
Mercury
Mercury
RatMarrow
Mercury
Level 120
God Stats
4W - 5L
1,275 SR
Queue Stats
139W - 141L
1,593 Elo+
Party 2
Raijin
Raijin
我也想努力
Raijin
Level 29
God Stats
4W - 3L
1,669 SR
Queue Stats
75W - 59L
1,638 Elo+
Solo
Team Averages
Level 41
1,599 SR
1,728 Elo+

VS

Team Averages
Level 28
1,629 SR
1,594 Elo+
Arachne
Arachne
AlphaCubeItch
Arachne
Level 26
God Stats
38W - 12L
1,898 SR
Queue Stats
99W - 86L
1,662 Elo+
Solo
Ganesha
Ganesha
Obscur3d1
Ganesha
Level 31
God Stats
22W - 19L
1,634 SR
Queue Stats
40W - 35L
1,621 Elo+
Party 1
Danzaburou
Danzaburou
Omnoogle
Danzaburou
Level 28
God Stats
67W - 56L
1,611 SR
Queue Stats
92W - 82L
1,610 Elo+
Party 1
Janus
Janus
OtosanJp
Janus
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
xxCaliOsoxx
Tyr
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
188W - 178L
1,578 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
15
6 / 8 / 6
11,544
550
12,627
21,242
13,931
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate

Breastplate

+20
Physical Protection

Rama
Fenero1
Rama
18
4 / 5 / 2
11,438
545
6,625
15,672
6,086
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
7 / 3 / 3
10,944
521
9,681
19,034
21,669
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate

Breastplate

+20
Physical Protection

Mercury
RatMarrow
Mercury
18
4 / 6 / 4
11,595
552
11,095
16,731
6,575
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

18
4 / 7 / 5
11,421
544
11,623
19,421
9,206
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
20
9 / 4 / 7
12,967
617
19,268
21,971
12,519
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ganesha
Obscur3d1
Ganesha
17
0 / 3 / 20
11,403
543
10,071
16,554
19,259
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Danzaburou
Omnoogle
Danzaburou
20
14 / 3 / 1
14,068
670
19,934
18,736
9,581
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Janus
OtosanJp
Janus
16
4 / 9 / 7
11,318
539
9,701
13,376
4,870
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

17
2 / 7 / 7
10,776
513
6,527
16,343
12,379
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
71
25
Kills
29
29
Deaths
26
20
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Arachne
9
4
7
3.13
L
Awilix
6
8
6
1.13
L
Rama
Fenero1
Rama
4
5
2
1
W
Ganesha
Obscur3d1
Ganesha
0
3
20
3.33
W
Danzaburou
Omnoogle
Danzaburou
14
3
1
4.83
W
Janus
OtosanJp
Janus
4
9
7
0.83
L
7
3
3
2.83
L
Mercury
RatMarrow
Mercury
4
6
4
1
W
2
7
7
0.79
L
4
7
5
0.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,651
Damage
65,501
92,100
Taken
86,980
57,467
Mitigated
58,608
22,317
Healing
30,505
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
19,268
12,248
0
9,068
21,971
12,519
1,350
2,472
19,244
0
118,139
L
Awilix
12,627
4,319
0
2,870
21,242
13,931
0
4,985
16,137
0
48,873
L
Rama
Fenero1
Rama
6,625
5,216
0
4,657
15,672
6,086
900
1,953
13,699
0
78,590
W
Ganesha
Obscur3d1
Ganesha
10,071
1,006
1,149
4,643
16,554
19,259
291
4,676
11,878
28,465
0
W
Danzaburou
Omnoogle
Danzaburou
19,934
11,022
0
11,235
18,736
9,581
4,232
3,503
15,012
0
121,983
W
Janus
OtosanJp
Janus
9,701
606
0
1,641
13,376
4,870
507
4,389
8,987
42,005
0
L
9,681
810
1,124
6,323
19,034
21,669
0
3,611
15,291
279
55,588
L
Mercury
RatMarrow
Mercury
11,095
4,272
0
250
16,731
6,575
300
3,940
12,723
0
84,387
W
6,527
1,525
0
2,769
16,343
12,379
703
2,656
13,687
0
46,739
L
11,623
493
169
6,924
19,421
9,206
0
4,629
14,478
81,291
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,942
Gold Earned
60,532
606
Minions Killed
509
0
Camps Cleared
0
1,821,243
Distance Traveled
1,935,686
26
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
12,967
617
151
7
0
406,308
0
L
Awilix
11,544
550
64
3
0
346,176
8
L
Rama
11,438
545
144
7
0
338,544
3
W
Ganesha
11,403
543
7
0
0
413,936
1
W
Danzaburou
14,068
670
177
8
0
393,138
7
W
Janus
11,318
539
85
4
0
345,993
3
L
Guan Yu
10,944
521
116
6
0
388,420
7
L
Mercury
11,595
552
136
6
0
399,763
5
W
Tyr
10,776
513
89
4
0
376,311
0
L
Raijin
11,421
544
146
7
0
348,340
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role