Player Matchup

Izanami
Izanami
MnK XDeDX
Izanami
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 27L
1,199 Elo+
Party 2
Gilgamesh
Gilgamesh
edgar200417
Gilgamesh
Level 16
God Stats
4W - 10L
1,470 SR
Queue Stats
137W - 177L
1,210 Elo+
Party 2
Cthulhu
Cthulhu
hndreddllrbilly
Cthulhu
Level 28
God Stats
2W - 5L
1,505 SR
Queue Stats
28W - 49L
1,363 Elo+
Party 1
Danzaburou
Danzaburou
honkmanbonk
Danzaburou
Level 15
God Stats
0W - 3L
1,262 SR
Queue Stats
4W - 10L
1,362 Elo+
Party 1
Tyr
Tyr
neobandhawk
Tyr
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
86W - 94L
1,384 Elo+
Solo
Team Averages
Level 20
1,447 SR
1,304 Elo+

VS

Team Averages
Level 14
1,542 SR
1,358 Elo+
Scylla
Scylla
AlfetaGamer
Scylla
Level 23
God Stats
20W - 26L
1,500 SR
Queue Stats
190W - 198L
1,466 Elo+
Solo
Bacchus
Bacchus
Booyoudead
Bacchus
Level 16
God Stats
4W - 2L
1,500 SR
Queue Stats
32W - 25L
1,220 Elo+
Solo
Thor
Thor
Exodirius
Thor
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 12L
1,500 Elo+
Solo
Bellona
Bellona
Sorriers
Bellona
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,214 Elo+
Solo
Neith
Neith
tllox
Neith
Level 23
God Stats
36W - 24L
1,712 SR
Queue Stats
148W - 179L
1,391 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
MnK XDeDX
Izanami
14
0 / 10 / 2
9,304
388
3,108
16,460
5,429
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Gilgamesh
edgar200417
Gilgamesh
15
2 / 11 / 3
9,898
412
14,158
21,269
12,577
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

15
4 / 12 / 3
10,671
445
15,382
26,817
13,688
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Danzaburou
honkmanbonk
Danzaburou
13
2 / 15 / 4
9,402
392
10,848
19,381
7,789
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

14
2 / 9 / 4
9,913
413
9,541
20,468
14,827
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
20
19 / 0 / 14
13,870
578
23,058
14,472
5,861
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Bacchus
Booyoudead
Bacchus
16
5 / 4 / 23
12,049
502
12,507
24,179
28,962
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Thor
15
9 / 6 / 10
11,332
472
12,960
19,534
7,753
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Bellona
Sorriers
Bellona
19
12 / 3 / 15
13,489
562
17,325
15,757
14,650
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Neith
tllox
Neith
18
11 / 0 / 12
12,329
514
16,178
10,955
4,875
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
130
10
Kills
56
57
Deaths
13
16
Assists
74
Player
Kills
Deaths
Assists
KDA
W
Scylla
19
0
14
26
W
Bacchus
Booyoudead
Bacchus
5
4
23
4.13
W
Thor
9
6
10
2.33
L
Izanami
MnK XDeDX
Izanami
0
10
2
0.1
W
Bellona
Sorriers
Bellona
12
3
15
6.5
L
Gilgamesh
edgar200417
Gilgamesh
2
11
3
0.32
L
4
12
3
0.46
L
Danzaburou
honkmanbonk
Danzaburou
2
15
4
0.27
L
2
9
4
0.44
W
Neith
tllox
Neith
11
0
12
17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,037
Damage
82,028
104,395
Taken
84,897
54,310
Mitigated
62,101
12,032
Healing
26,239
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
23,058
2,184
133
5,453
14,472
5,861
817
4,536
9,936
77,718
0
W
Bacchus
Booyoudead
Bacchus
12,507
2,387
2,465
8,302
24,179
28,962
504
1,628
22,551
33,645
0
W
Thor
12,960
5,229
0
3,337
19,534
7,753
370
6,389
13,145
0
52,789
L
Izanami
MnK XDeDX
Izanami
3,108
1,691
0
600
16,460
5,429
2,469
2,641
13,779
0
39,930
W
Bellona
Sorriers
Bellona
17,325
5,105
0
2,249
15,757
14,650
4,486
1,509
14,248
0
74,683
L
Gilgamesh
edgar200417
Gilgamesh
14,158
3,493
0
314
21,269
12,577
2,009
7,346
13,763
0
49,872
L
15,382
1,598
911
5,918
26,817
13,688
495
9,689
16,698
54,504
0
L
Danzaburou
honkmanbonk
Danzaburou
10,848
5,307
0
1,695
19,381
7,789
722
7,548
11,637
0
44,515
L
9,541
1,706
0
2,594
20,468
14,827
464
7,371
12,953
0
41,861
W
Neith
tllox
Neith
16,178
10,216
0
4,300
10,955
4,875
7,874
1,320
9,635
0
64,786

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,188
Gold Earned
63,069
394
Minions Killed
453
0
Camps Cleared
0
1,904,512
Distance Traveled
2,186,442
3
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
13,870
578
138
6
0
469,496
1
W
Bacchus
12,049
502
31
1
0
455,057
10
W
Thor
11,332
472
67
3
0
344,208
2
L
Izanami
9,304
388
75
3
0
389,908
1
W
Bellona
13,489
562
112
5
0
488,236
0
L
Gilgamesh
9,898
412
81
3
0
404,681
1
L
Cthulhu
10,671
445
81
3
0
376,732
0
L
Danzaburou
9,402
392
76
3
0
351,926
0
L
Tyr
9,913
413
81
3
0
381,265
1
W
Neith
12,329
514
105
4
0
429,445
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role