Player Matchup

Cerberus
Cerberus
ArchaicGamer91
Cerberus
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Tiamat
Tiamat
NWB_Cott3nB3nd3r
Tiamat
Level 9
God Stats
2W - 7L
1,106 SR
Queue Stats
54W - 85L
1,004 Elo+
Party 2
Set
Set
NWB_Fr0zon3
Set
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
452W - 505L
1,122 Elo+
Party 2
Medusa
Medusa
StoneMnt64x
Medusa
Level 3
God Stats
0W - 1L
1,722 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Scylla
Scylla
kevincruz215
Scylla
Level 26
God Stats
19W - 21L
1,396 SR
Queue Stats
348W - 391L
1,346 Elo+
Solo
Team Averages
Level 14
1,445 SR
1,294 Elo+

VS

Team Averages
Level 31
1,480 SR
1,477 Elo+
Anhur
Anhur
Dylanceno
Anhur
Level 25
God Stats
2W - 1L
1,500 SR
Queue Stats
25W - 24L
1,501 Elo+
Party 3
Susano
Susano
Gardezx
Susano
Level 29
God Stats
18W - 21L
1,341 SR
Queue Stats
87W - 99L
1,283 Elo+
Solo
Mulan
Mulan
OfficialAVK
Mulan
Level 16
God Stats
2W - 0L
1,500 SR
Queue Stats
13W - 11L
1,633 Elo+
Party 3
Fafnir
Fafnir
Rightous01
Fafnir
Level 61
God Stats
22W - 22L
1,559 SR
Queue Stats
339W - 317L
1,470 Elo+
Party 3
Thoth
Thoth
apelação
Thoth
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
8
0 / 9 / 1
6,418
378
4,330
14,422
6,489
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

9
0 / 10 / 0
5,950
350
2,115
9,127
3,492
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

8
0 / 12 / 3
6,116
360
3,865
13,282
3,848
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Medusa
11
1 / 7 / 0
7,062
415
5,402
9,605
2,650
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Scylla
13
6 / 7 / 0
8,219
483
10,889
10,402
3,604
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Dylanceno
Anhur
16
18 / 1 / 4
11,299
665
17,703
8,416
3,084
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Susano
Gardezx
Susano
14
4 / 2 / 3
9,258
545
2,805
9,240
3,010
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

18
15 / 0 / 5
11,278
663
11,812
11,508
4,706
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Fafnir
Rightous01
Fafnir
13
3 / 1 / 18
10,305
606
8,932
16,504
13,584
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Thoth
13
4 / 3 / 4
8,396
494
4,722
9,287
2,832
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
78
7
Kills
44
45
Deaths
7
4
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Cerberus
0
9
1
0.06
W
Anhur
Dylanceno
Anhur
18
1
4
20
W
Susano
Gardezx
Susano
4
2
3
2.75
L
0
10
0
0
L
0
12
3
0.13
W
15
0
5
17.5
W
Fafnir
Rightous01
Fafnir
3
1
18
12
L
Medusa
1
7
0
0.14
W
Thoth
4
3
4
2
L
Scylla
6
7
0
0.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,601
Damage
45,974
56,838
Taken
54,955
20,083
Mitigated
27,216
4,238
Healing
22,793
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
4,330
757
0
2,213
14,422
6,489
0
1,769
12,653
22,209
0
W
Anhur
Dylanceno
Anhur
17,703
9,072
214
3,413
8,416
3,084
2,019
1,896
6,520
0
70,597
W
Susano
Gardezx
Susano
2,805
81
0
4,885
9,240
3,010
0
1,668
7,572
0
49,270
L
2,115
272
0
460
9,127
3,492
116
1,043
8,084
22,642
0
L
3,865
1,338
0
1,565
13,282
3,848
0
3,321
9,961
0
16,530
W
11,812
1,961
0
5,997
11,508
4,706
246
2,201
9,307
0
81,771
W
Fafnir
Rightous01
Fafnir
8,932
1,465
0
5,345
16,504
13,584
4
4,635
11,869
35,362
0
L
Medusa
5,402
3,089
0
0
9,605
2,650
0
2,599
7,006
0
28,990
W
Thoth
4,722
653
0
2,939
9,287
2,832
2,259
6,918
2,353
31,487
0
L
Scylla
10,889
1,154
0
0
10,402
3,604
660
4,922
5,480
44,546
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,765
Gold Earned
50,536
237
Minions Killed
445
0
Camps Cleared
0
1,368,506
Distance Traveled
1,448,051
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
6,418
378
58
3
0
305,517
2
W
Anhur
11,299
665
125
7
0
287,305
2
W
Susano
9,258
545
93
5
0
277,034
0
L
Tiamat
5,950
350
32
2
0
200,309
0
L
Set
6,116
360
32
2
0
290,166
0
W
Mulan
11,278
663
139
8
0
309,140
1
W
Fafnir
10,305
606
43
3
0
320,128
0
L
Medusa
7,062
415
53
3
0
297,486
0
W
Thoth
8,396
494
45
3
0
254,444
0
L
Scylla
8,219
483
62
4
0
275,028
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role