Player Matchup

Sobek
Sobek
KNTRLD
Sobek
Level 28
God Stats
77W - 50L
1,590 SR
Queue Stats
271W - 211L
1,546 Elo+
Party 2
Loki
Loki
Snaparoonsk
Loki
Level 23
God Stats
20W - 15L
1,663 SR
Queue Stats
169W - 111L
1,644 Elo+
Party 2
Izanami
Izanami
StA BoOmBa
Izanami
Level 49
God Stats
22W - 21L
1,640 SR
Queue Stats
74W - 107L
1,396 Elo+
Party 3
Arachne
Arachne
StA GhOsT
Arachne
Level 28
God Stats
6W - 12L
1,463 SR
Queue Stats
24W - 32L
1,442 Elo+
Party 3
Discordia
Discordia
Tylertycahart
Discordia
Level 62
God Stats
81W - 58L
1,651 SR
Queue Stats
334W - 280L
1,535 Elo+
Party 2
Team Averages
Level 38
1,601 SR
1,512 Elo+

VS

Team Averages
Level 80
1,384 SR
1,547 Elo+
Ne Zha
Ne Zha
 
Ne Zha
Level 44
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hera
Hera
Enjoiimi
Hera
Level 44
God Stats
6W - 7L
1,681 SR
Queue Stats
168W - 155L
1,568 Elo+
Solo
Neith
Neith
LucidDaydreamz
Neith
Level 4
God Stats
4W - 8L
1,275 SR
Queue Stats
7W - 15L
1,458 Elo+
Party 1
Merlin
Merlin
OG Mohawk
Merlin
Level 149
God Stats
1W - 0L
1,338 SR
Queue Stats
8W - 4L
1,867 Elo+
Party 1
Guan Yu
Guan Yu
rebelmaul
Guan Yu
Level 158
God Stats
1W - 1L
1,127 SR
Queue Stats
8W - 14L
1,344 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
KNTRLD
Sobek
16
4 / 6 / 7
10,521
956
8,706
16,035
15,558
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

16
3 / 4 / 7
10,413
947
6,699
10,503
3,067
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Izanami
StA BoOmBa
Izanami
17
2 / 6 / 7
10,222
929
10,436
15,736
5,379
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Arachne
StA GhOsT
Arachne
16
3 / 6 / 9
10,369
943
4,846
18,120
6,790
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Discordia
Tylertycahart
Discordia
17
4 / 10 / 8
11,042
1,004
19,215
16,856
4,418
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Team 1 Tickets

89

VS

Team 2 Tickets

203

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
19
5 / 2 / 18
11,723
1,066
15,842
10,038
4,912
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hera
19
13 / 2 / 15
13,404
1,219
21,206
6,857
2,399
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

16
1 / 7 / 12
9,916
901
3,667
9,311
3,494
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Merlin
OG Mohawk
Merlin
18
7 / 2 / 12
12,129
1,103
18,236
11,647
4,653
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Guan Yu
rebelmaul
Guan Yu
19
6 / 3 / 20
12,142
1,104
12,713
16,790
15,735
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
109
16
Kills
32
32
Deaths
16
38
Assists
77
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
 
Ne Zha
5
2
18
7
W
Hera
13
2
15
10.25
L
Sobek
KNTRLD
Sobek
4
6
7
1.25
W
1
7
12
1
W
Merlin
OG Mohawk
Merlin
7
2
12
6.5
L
3
4
7
1.63
L
Izanami
StA BoOmBa
Izanami
2
6
7
0.92
L
Arachne
StA GhOsT
Arachne
3
6
9
1.25
L
Discordia
Tylertycahart
Discordia
4
10
8
0.8
W
Guan Yu
rebelmaul
Guan Yu
6
3
20
5.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,902
Damage
71,664
77,250
Taken
54,643
35,212
Mitigated
31,193
4,414
Healing
11,739
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
 
Ne Zha
15,842
3,600
0
3,121
10,038
4,912
0
4,342
5,696
0
40,566
W
Hera
21,206
4,449
0
0
6,857
2,399
0
4,960
1,897
40,524
0
L
Sobek
KNTRLD
Sobek
8,706
286
0
1,461
16,035
15,558
0
8,141
7,671
19,661
0
W
3,667
2,273
0
283
9,311
3,494
0
4,541
4,770
0
15,229
W
Merlin
OG Mohawk
Merlin
18,236
1,592
184
1,979
11,647
4,653
0
5,050
6,597
49,763
0
L
6,699
876
0
0
10,503
3,067
0
6,586
3,791
0
23,188
L
Izanami
StA BoOmBa
Izanami
10,436
6,955
0
1,801
15,736
5,379
0
8,586
6,952
0
41,736
L
Arachne
StA GhOsT
Arachne
4,846
3,280
0
479
18,120
6,790
0
9,204
8,714
0
20,023
L
Discordia
Tylertycahart
Discordia
19,215
1,481
322
351
16,856
4,418
0
6,053
10,680
45,650
0
W
Guan Yu
rebelmaul
Guan Yu
12,713
1,654
1,964
4,208
16,790
15,735
0
9,028
7,762
0
30,307

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,567
Gold Earned
59,314
208
Minions Killed
250
8
Camps Cleared
9
1,013,036
Distance Traveled
998,344
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
11,723
1,066
44
4
3
216,368
0
W
Hera
13,404
1,219
62
6
1
196,936
0
L
Sobek
10,521
956
24
2
0
171,069
1
W
Neith
9,916
901
34
3
0
159,039
1
W
Merlin
12,129
1,103
83
8
3
189,306
0
L
Loki
10,413
947
19
2
1
247,379
0
L
Izanami
10,222
929
83
8
3
178,068
1
L
Arachne
10,369
943
27
2
3
226,517
0
L
Discordia
11,042
1,004
55
5
1
190,003
1
W
Guan Yu
12,142
1,104
27
2
2
236,695
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role