Player Matchup

Yemoja
Yemoja
Silver III
AMERICANDRAKO28
Yemoja
Silver III
Level 85
God Stats
22W - 28L
1,553 SR
Queue Stats
88W - 110L
730 MMR
Solo
Neith
Neith
Silver II
Amandaspy11
Neith
Silver II
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Fenrir
Fenrir
Silver IV
Blomker
Fenrir
Silver IV
Level 138
God Stats
42W - 40L
1,644 SR
Queue Stats
379W - 426L
637 MMR
Solo
Amaterasu
Amaterasu
Silver III
WAV1
Amaterasu
Silver III
Level 67
God Stats
12W - 13L
1,324 SR
Queue Stats
388W - 405L
788 MMR
Solo
Hades
Hades
Silver IV
lazybutcompetent
Hades
Silver IV
Level 108
God Stats
23W - 7L
1,780 SR
Queue Stats
162W - 180L
729 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 108
1,560 SR
877 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 102
1,483 SR
768 MMR
Zhong Kui
Zhong Kui
Silver IV
Abracadabri
Zhong Kui
Silver IV
Level 66
God Stats
4W - 6L
1,469 SR
Queue Stats
730W - 737L
633 MMR
Solo
Cthulhu
Cthulhu
Silver IV
Jozzark
Cthulhu
Silver IV
Level 140
God Stats
10W - 8L
1,579 SR
Queue Stats
74W - 75L
706 MMR
Solo
Vulcan
Vulcan
Silver III
P4N4Y3
Vulcan
Silver III
Level 129
God Stats
1W - 2L
1,200 SR
Queue Stats
158W - 170L
833 MMR
Solo
Mercury
Mercury
Silver IV
f0rtn1t3S1ay3r
Mercury
Silver IV
Level 68
God Stats
46W - 27L
1,582 SR
Queue Stats
490W - 516L
766 MMR
Solo
Danzaburou
Danzaburou
Silver III
rarararaxd
Danzaburou
Silver III
Level 109
God Stats
13W - 9L
1,586 SR
Queue Stats
406W - 420L
904 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
1 / 8 / 20
15,725
463
14,617
42,382
47,224
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

20
3 / 4 / 9
15,571
458
29,845
23,831
10,722
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fenrir
Blomker
Fenrir
20
10 / 4 / 9
18,544
545
17,221
34,567
39,634
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Amaterasu
WAV1
Amaterasu
20
5 / 6 / 16
16,846
495
20,848
33,247
33,352
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

20
12 / 9 / 8
16,901
497
40,532
33,240
28,300
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bans
ScyllaSetAthenaGilgameshTsukuyomi

VS

Bans
TiamatNu WaSobekJanusNemesis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Abracadabri
Zhong Kui
20
9 / 9 / 8
16,183
476
27,875
37,433
37,440
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cthulhu
Jozzark
Cthulhu
20
3 / 4 / 13
14,206
418
21,855
41,978
35,422
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Vulcan
P4N4Y3
Vulcan
20
2 / 7 / 13
14,823
436
36,187
20,973
8,684
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
7 / 7 / 12
16,849
496
23,878
28,658
13,152
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Danzaburou
rarararaxd
Danzaburou
20
10 / 4 / 8
18,574
546
22,665
32,258
14,136
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
85
31
Kills
31
31
Deaths
31
62
Assists
54
Player
Kills
Deaths
Assists
KDA
W
1
8
20
1.38
L
Zhong Kui
Abracadabri
Zhong Kui
9
9
8
1.44
W
3
4
9
1.88
W
Fenrir
Blomker
Fenrir
10
4
9
3.63
L
Cthulhu
Jozzark
Cthulhu
3
4
13
2.38
L
Vulcan
P4N4Y3
Vulcan
2
7
13
1.21
W
Amaterasu
WAV1
Amaterasu
5
6
16
2.17
L
7
7
12
1.86
W
12
9
8
1.78
L
Danzaburou
rarararaxd
Danzaburou
10
4
8
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

123,063
Damage
132,460
167,267
Taken
161,300
159,232
Mitigated
108,834
50,115
Healing
40,656
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,617
1,432
1,937
5,303
42,382
47,224
520
23,430
18,502
51,906
0
L
Zhong Kui
Abracadabri
Zhong Kui
27,875
5,537
0
9,874
37,433
37,440
133
13,231
24,202
103,399
0
W
29,845
9,157
0
7,056
23,831
10,722
4,011
8,863
14,578
0
144,566
W
Fenrir
Blomker
Fenrir
17,221
3,820
0
9,566
34,567
39,634
2,752
13,780
20,547
0
175,775
L
Cthulhu
Jozzark
Cthulhu
21,855
1,151
3,209
13,120
41,978
35,422
132
13,817
28,161
75,547
0
L
Vulcan
P4N4Y3
Vulcan
36,187
11,692
264
2,792
20,973
8,684
275
8,822
12,151
131,311
0
W
Amaterasu
WAV1
Amaterasu
20,848
9,355
0
13,546
33,247
33,352
861
18,651
14,424
0
91,349
L
23,878
10,751
0
1,806
28,658
13,152
508
12,195
16,463
0
133,411
W
40,532
1,812
1,215
11,492
33,240
28,300
1,235
19,663
13,169
114,519
0
L
Danzaburou
rarararaxd
Danzaburou
22,665
10,387
0
9,591
32,258
14,136
1,830
7,706
24,552
0
176,473

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

83,587
Gold Earned
80,635
818
Minions Killed
821
0
Camps Cleared
0
3,087,326
Distance Traveled
3,026,599
67
Wards Purchased
38
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
15,725
463
61
2
0
633,144
34
L
Zhong Kui
16,183
476
146
4
0
506,306
6
W
Neith
15,571
458
211
6
0
630,657
10
W
Fenrir
18,544
545
216
6
0
615,089
6
L
Cthulhu
14,206
418
87
3
0
606,791
12
L
Vulcan
14,823
436
152
4
0
632,885
10
W
Amaterasu
16,846
495
177
5
0
648,759
4
L
Mercury
16,849
496
184
5
0
675,452
9
W
Hades
16,901
497
153
5
0
559,677
13
L
Danzaburou
18,574
546
252
7
0
605,165
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role