Player Matchup

Medusa
Medusa
Bronze III
Guti2215
Medusa
Bronze III
Level 128
God Stats
0W - 2L
1,262 SR
Queue Stats
39W - 42L
1,450 MMR
Solo
Hera
Hera
Silver I
IcyRift
Hera
Silver I
Level 141
God Stats
0W - 2L
1,616 SR
Queue Stats
105W - 106L
1,444 MMR
Solo
Ne Zha
Ne Zha
Silver II
TeumesianFox
Ne Zha
Silver II
Level 108
God Stats
2W - 10L
1,448 SR
Queue Stats
172W - 167L
1,498 MMR
Party 2
Sun Wukong
Sun Wukong
Bronze III
XXisChillin
Sun Wukong
Bronze III
Level 37
God Stats
0W - 1L
1,372 SR
Queue Stats
0W - 2L
1,459 MMR
Solo
Ymir
Ymir
Silver II
Xipe Chaac
Ymir
Silver II
Level 86
God Stats
5W - 4L
1,734 SR
Queue Stats
162W - 166L
1,452 MMR
Party 2
Team Averages
Silver IV
Silver IV
Average Tier
Level 100
1,487 SR
1,461 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 138
1,602 SR
1,461 MMR
Cabrakan
Cabrakan
Gold IV
Bitouu
Cabrakan
Gold IV
Level 155
God Stats
4W - 1L
1,524 SR
Queue Stats
279W - 286L
1,426 MMR
Solo
Erlang Shen
Erlang Shen
Gold IV
Halethorn
Erlang Shen
Gold IV
Level 126
God Stats
11W - 9L
1,556 SR
Queue Stats
52W - 57L
1,433 MMR
Solo
Danzaburou
Danzaburou
Silver II
Hotilage
Danzaburou
Silver II
Level 109
God Stats
1W - 0L
1,686 SR
Queue Stats
48W - 62L
1,283 MMR
Party 1
Raijin
Raijin
Gold I
Ya Boi Noah Ye
Raijin
Gold I
Level 146
God Stats
6W - 3L
1,555 SR
Queue Stats
78W - 62L
1,498 MMR
Solo
Gilgamesh
Gilgamesh
Gold II
l-Ember_Shard-l
Gilgamesh
Gold II
Level 156
God Stats
11W - 6L
1,692 SR
Queue Stats
77W - 84L
1,664 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Guti2215
Medusa
17
1 / 12 / 4
11,001
379
13,587
19,374
7,605
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hera
IcyRift
Hera
20
8 / 9 / 6
15,235
525
23,740
18,023
6,890
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ne Zha
20
9 / 8 / 2
14,596
503
15,903
31,308
13,239
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Sun Wukong
XXisChillin
Sun Wukong
17
1 / 9 / 5
11,394
393
6,336
20,539
18,917
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

18
0 / 10 / 10
12,170
420
9,476
30,076
31,130
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Bans
CthulhuSetKumbhakarnaApolloGuan Yu

VS

Bans
AthenaHeimdallrBakasuraKhepriArtemis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Bitouu
Cabrakan
19
4 / 4 / 15
14,238
491
14,398
22,822
35,683
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Erlang Shen
Halethorn
Erlang Shen
20
5 / 2 / 13
16,868
582
7,483
23,393
16,328
Seer of the Jungle

Seer of the Jungle

+50
Physical Power
+70
Magical Power
+35
Physical Protection
+25%
Attack Speed

PASSIVE - You deal 35% increased damage to Jungle Monsters and Jungle Bosses. Upon defeating a Large Jungle Monster or Jungle Boss, you gain the ability to see wards for 30s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Danzaburou
Hotilage
Danzaburou
20
9 / 7 / 19
16,456
567
24,777
24,958
10,194
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
20 / 3 / 8
19,557
674
28,730
21,366
10,749
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gilgamesh
l-Ember_Shard-l
Gilgamesh
20
10 / 3 / 16
16,995
586
21,972
26,628
27,734
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
119
19
Kills
48
48
Deaths
19
27
Assists
71
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
Bitouu
Cabrakan
4
4
15
2.88
L
Medusa
Guti2215
Medusa
1
12
4
0.25
W
Erlang Shen
Halethorn
Erlang Shen
5
2
13
5.75
W
Danzaburou
Hotilage
Danzaburou
9
7
19
2.64
L
Hera
IcyRift
Hera
8
9
6
1.22
L
Ne Zha
9
8
2
1.25
L
Sun Wukong
XXisChillin
Sun Wukong
1
9
5
0.39
L
0
10
10
0.5
W
20
3
8
8
W
Gilgamesh
l-Ember_Shard-l
Gilgamesh
10
3
16
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,042
Damage
97,360
119,320
Taken
119,167
77,781
Mitigated
100,688
18,036
Healing
32,382
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
Bitouu
Cabrakan
14,398
1,760
0
3,556
22,822
35,683
0
6,225
16,597
69,761
0
L
Medusa
Guti2215
Medusa
13,587
6,223
0
1,557
19,374
7,605
0
7,116
12,068
0
71,437
W
Erlang Shen
Halethorn
Erlang Shen
7,483
3,155
0
7,469
23,393
16,328
6,564
5,966
17,427
0
150,822
W
Danzaburou
Hotilage
Danzaburou
24,777
12,357
0
9,713
24,958
10,194
3,100
9,783
15,175
0
112,033
L
Hera
IcyRift
Hera
23,740
6,812
51
2,704
18,023
6,890
203
8,205
9,598
91,540
0
L
Ne Zha
15,903
8,979
0
8,549
31,308
13,239
1,185
9,670
21,381
0
94,282
L
Sun Wukong
XXisChillin
Sun Wukong
6,336
1,865
0
3,816
20,539
18,917
505
4,530
15,885
0
49,864
L
9,476
1,159
0
1,359
30,076
31,130
238
12,273
17,260
60,308
0
W
28,730
2,408
513
8,996
21,366
10,749
2,350
6,703
14,663
177,532
0
W
Gilgamesh
l-Ember_Shard-l
Gilgamesh
21,972
6,853
0
2,135
26,628
27,734
1,429
5,131
21,497
0
106,466

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,396
Gold Earned
84,114
558
Minions Killed
807
0
Camps Cleared
0
2,483,606
Distance Traveled
2,561,133
13
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
14,238
491
97
3
0
494,189
5
L
Medusa
11,001
379
109
4
0
502,675
7
W
Erlang Shen
16,868
582
206
7
0
579,473
4
W
Danzaburou
16,456
567
140
5
0
497,523
5
L
Hera
15,235
525
152
5
0
470,476
3
L
Ne Zha
14,596
503
117
4
0
530,495
0
L
Sun Wukong
11,394
393
113
4
0
499,160
2
L
Ymir
12,170
420
67
2
0
480,800
1
W
Raijin
19,557
674
230
8
0
495,663
10
W
Gilgamesh
16,995
586
134
5
0
494,285
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role