Player Matchup

Artio
Artio
Diamond III
IsaiahOP
Artio
Diamond III
Level 142
God Stats
0W - 1L
1,718 SR
Queue Stats
36W - 13L
2,564 MMR
Solo
He Bo
He Bo
Diamond I
ItsZeIda
He Bo
Diamond I
Level 106
God Stats
6W - 1L
1,590 SR
Queue Stats
481W - 140L
2,453 MMR
Party 1
Anhur
Anhur
Diamond III
firetrai7
Anhur
Diamond III
Level 49
God Stats
2W - 2L
1,787 SR
Queue Stats
97W - 21L
2,595 MMR
Party 1
Team Averages
Diamond II
Diamond II
Average Tier
Level 99
1,698 SR
2,537 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 143
1,738 SR
2,350 MMR
Hou Yi
Hou Yi
Grandmaster
Cαfe
Hou Yi
Grandmaster
Level 156
God Stats
4W - 2L
1,729 SR
Queue Stats
598W - 188L
2,750 MMR
Solo
Kukulkan
Kukulkan
Diamond V
Unreal Dookey
Kukulkan
Diamond V
Level 116
God Stats
14W - 10L
1,751 SR
Queue Stats
521W - 547L
2,018 MMR
Party 2
Gilgamesh
Gilgamesh
Diamond II
o ShRiMpY o
Gilgamesh
Diamond II
Level 156
God Stats
17W - 9L
1,733 SR
Queue Stats
561W - 592L
2,281 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
IsaiahOP
Artio
17
2 / 6 / 10
14,922
678
11,589
31,121
44,025
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

He Bo
ItsZeIda
He Bo
20
9 / 2 / 3
15,382
699
25,374
18,046
6,564
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Anhur
firetrai7
Anhur
15
1 / 6 / 4
11,938
543
14,322
16,952
7,074
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bans
SetSobekAthenaTiamatThoth

VS

Bans
AphroditeScyllaChang'eThe MorriganHel
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Cαfe
Hou Yi
17
6 / 4 / 5
14,038
638
20,348
23,328
9,523
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Kukulkan
Unreal Dookey
Kukulkan
19
5 / 4 / 8
15,317
696
19,287
14,048
6,790
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
o ShRiMpY o
Gilgamesh
18
3 / 4 / 8
15,636
711
13,761
25,575
31,408
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
35
12
Kills
14
14
Deaths
12
17
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
Cαfe
Hou Yi
6
4
5
2.13
L
Artio
IsaiahOP
Artio
2
6
10
1.17
L
He Bo
ItsZeIda
He Bo
9
2
3
5.25
W
Kukulkan
Unreal Dookey
Kukulkan
5
4
8
2.25
L
Anhur
firetrai7
Anhur
1
6
4
0.5
W
Gilgamesh
o ShRiMpY o
Gilgamesh
3
4
8
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,285
Damage
53,396
66,119
Taken
62,951
57,663
Mitigated
47,721
16,091
Healing
16,368
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
Cαfe
Hou Yi
20,348
12,627
0
7,913
23,328
9,523
2,926
14,705
8,623
0
98,089
L
Artio
IsaiahOP
Artio
11,589
603
1,257
8,452
31,121
44,025
0
9,256
21,541
50,502
0
L
He Bo
ItsZeIda
He Bo
25,374
282
0
5,727
18,046
6,564
897
6,531
11,515
86,113
0
W
Kukulkan
Unreal Dookey
Kukulkan
19,287
952
0
2,497
14,048
6,790
1,351
8,516
5,532
113,545
0
L
Anhur
firetrai7
Anhur
14,322
7,517
0
655
16,952
7,074
230
3,986
12,966
0
61,101
W
Gilgamesh
o ShRiMpY o
Gilgamesh
13,761
2,408
0
5,958
25,575
31,408
230
13,825
11,750
608
32,580

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,242
Gold Earned
44,991
230
Minions Killed
289
0
Camps Cleared
0
1,190,943
Distance Traveled
1,187,709
20
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
14,038
638
101
5
0
365,325
1
L
Artio
14,922
678
51
2
0
400,368
6
L
He Bo
15,382
699
90
4
0
425,881
6
W
Kukulkan
15,317
696
174
8
0
387,242
4
L
Anhur
11,938
543
89
4
0
364,694
8
W
Gilgamesh
15,636
711
14
1
0
435,142
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role