Player Matchup

Chaac
Chaac
DeltaGM
Chaac
Level 115
God Stats
3W - 0L
1,501 SR
Queue Stats
74W - 70L
1,564 Elo+
Party 1
Ah Puch
Ah Puch
Kodrans
Ah Puch
Level 104
God Stats
5W - 2L
1,657 SR
Queue Stats
200W - 180L
1,552 Elo+
Solo
Sol
Sol
NiNjA PlEaSe 45
Sol
Level 127
God Stats
2W - 0L
1,500 SR
Queue Stats
156W - 174L
1,558 Elo+
Party 1
Yemoja
Yemoja
UplandChimera89
Yemoja
Level 135
God Stats
1W - 2L
1,308 SR
Queue Stats
1,068W - 1,083L
1,523 Elo+
Solo
Chronos
Chronos
Xadius06
Chronos
Level 129
God Stats
4W - 0L
1,756 SR
Queue Stats
156W - 143L
1,518 Elo+
Solo
Team Averages
Level 122
1,544 SR
1,543 Elo+

VS

Team Averages
Level 97
1,504 SR
1,526 Elo+
Apollo
Apollo
Beerzerky
Apollo
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
205W - 181L
1,516 Elo+
Party 2
Bacchus
Bacchus
PUDxSLAYER
Bacchus
Level 142
God Stats
2W - 4L
1,551 SR
Queue Stats
248W - 240L
1,557 Elo+
Solo
Terra
Terra
Warrcry13
Terra
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 10L
1,422 Elo+
Party 2
Tiamat
Tiamat
sackbuts
Tiamat
Level 102
God Stats
0W - 2L
1,244 SR
Queue Stats
19W - 23L
1,529 Elo+
Solo
Loki
Loki
turcoromel
Loki
Level 63
God Stats
1W - 3L
1,728 SR
Queue Stats
222W - 243L
1,605 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
DeltaGM
Chaac
18
10 / 3 / 15
11,397
877
15,964
19,901
13,122
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ah Puch
Kodrans
Ah Puch
15
3 / 3 / 13
9,768
751
10,395
11,575
4,003
Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

19
7 / 1 / 16
11,439
880
18,457
11,038
4,537
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

17
1 / 1 / 18
10,903
839
3,548
14,833
7,618
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Chronos
Xadius06
Chronos
18
10 / 3 / 8
10,867
836
10,147
14,034
5,657
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Beerzerky
Apollo
15
1 / 5 / 5
8,901
685
9,451
11,606
4,712
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Bacchus
PUDxSLAYER
Bacchus
15
3 / 9 / 3
9,396
723
19,141
14,770
4,931
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Terra
Warrcry13
Terra
17
2 / 4 / 2
9,087
699
7,374
17,142
17,607
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Tiamat
sackbuts
Tiamat
14
2 / 8 / 0
8,223
633
7,319
12,590
8,312
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
3 / 5 / 1
8,528
656
12,761
12,849
5,046
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
22
31
Kills
11
11
Deaths
31
70
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Apollo
Beerzerky
Apollo
1
5
5
0.7
W
Chaac
DeltaGM
Chaac
10
3
15
5.83
W
Ah Puch
Kodrans
Ah Puch
3
3
13
3.17
W
7
1
16
15
L
Bacchus
PUDxSLAYER
Bacchus
3
9
3
0.5
W
1
1
18
10
L
Terra
Warrcry13
Terra
2
4
2
0.75
W
Chronos
Xadius06
Chronos
10
3
8
4.67
L
Tiamat
sackbuts
Tiamat
2
8
0
0.25
L
3
5
1
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,511
Damage
56,046
71,381
Taken
68,957
34,937
Mitigated
40,608
40,307
Healing
19,983
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
Beerzerky
Apollo
9,451
5,041
1,473
1,755
11,606
4,712
0
6,590
4,940
0
26,556
W
Chaac
DeltaGM
Chaac
15,964
3,084
1,301
9,300
19,901
13,122
1,220
6,802
13,099
0
37,517
W
Ah Puch
Kodrans
Ah Puch
10,395
628
1,507
2,348
11,575
4,003
252
5,203
6,372
15,079
0
W
18,457
3,251
910
3,896
11,038
4,537
2,438
5,940
5,098
43,240
0
L
Bacchus
PUDxSLAYER
Bacchus
19,141
740
878
1,426
14,770
4,931
0
9,244
5,405
23,604
0
W
3,548
539
10,166
7,432
14,833
7,618
428
8,072
6,761
9,501
0
L
Terra
Warrcry13
Terra
7,374
1,103
4,022
4,556
17,142
17,607
180
8,858
8,272
11,721
0
W
Chronos
Xadius06
Chronos
10,147
3,863
748
2,699
14,034
5,657
1,543
7,817
6,217
22,625
0
L
Tiamat
sackbuts
Tiamat
7,319
247
53
1,600
12,590
8,312
231
8,432
4,026
18,415
0
L
12,761
1,105
869
3,351
12,849
5,046
0
8,989
3,767
0
28,670

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,374
Gold Earned
44,135
146
Minions Killed
103
0
Camps Cleared
0
1,164,946
Distance Traveled
1,044,325
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
8,901
685
49
4
0
229,688
0
W
Chaac
11,397
877
26
2
0
255,206
1
W
Ah Puch
9,768
751
20
2
0
233,321
1
W
Sol
11,439
880
50
4
0
220,370
0
L
Bacchus
9,396
723
11
1
0
210,211
0
W
Yemoja
10,903
839
20
2
0
221,225
0
L
Terra
9,087
699
5
0
0
207,892
0
W
Chronos
10,867
836
30
2
0
234,824
0
L
Tiamat
8,223
633
25
2
0
167,753
0
L
Loki
8,528
656
13
1
0
228,781
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role