Player Matchup

Artemis
Artemis
KillerInfiniti13
Artemis
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 13L
1,225 Elo+
Party 1
Scylla
Scylla
MenchinoO
Scylla
Level 15
God Stats
4W - 5L
1,446 SR
Queue Stats
28W - 45L
1,350 Elo+
Solo
Vamana
Vamana
Steven RJ
Vamana
Level 4
God Stats
1W - 6L
1,402 SR
Queue Stats
2W - 9L
1,254 Elo+
Party 1
Ares
Ares
alejorj
Ares
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,148 Elo+
Party 1
Zeus
Zeus
llNisayll
Zeus
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Team Averages
Level 13
1,470 SR
1,295 Elo+

VS

Team Averages
Level 18
1,467 SR
1,370 Elo+
Pele
Pele
ArcticcOwl
Pele
Level 22
God Stats
5W - 3L
1,391 SR
Queue Stats
19W - 28L
1,342 Elo+
Solo
Neith
Neith
MadHplars
Neith
Level 16
God Stats
4W - 1L
1,584 SR
Queue Stats
50W - 34L
1,471 Elo+
Solo
Cerberus
Cerberus
OnexGrimxDemise
Cerberus
Level 18
God Stats
1W - 3L
1,296 SR
Queue Stats
21W - 27L
1,367 Elo+
Solo
Baron Samedi
Baron Samedi
alvarofjmg
Baron Samedi
Level 16
God Stats
10W - 7L
1,563 SR
Queue Stats
27W - 32L
1,339 Elo+
Solo
Ao Kuang
Ao Kuang
yoshi_gang1309
Ao Kuang
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 11L
1,329 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 11 / 2
10,789
981
16,742
20,856
9,002
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Scylla
MenchinoO
Scylla
15
0 / 8 / 5
9,390
854
5,457
10,520
3,763
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Vamana
Steven RJ
Vamana
16
1 / 5 / 3
9,832
894
9,843
20,685
15,090
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ares
alejorj
Ares
16
0 / 12 / 5
9,465
860
3,650
21,288
19,856
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Zeus
16
3 / 11 / 4
10,816
983
15,821
15,723
5,673
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

0

VS

Team 2 Tickets

246

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 0 / 22
13,508
1,228
9,180
8,254
5,136
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Neith
MadHplars
Neith
19
11 / 0 / 21
12,180
1,107
19,212
7,507
3,050
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
18
4 / 4 / 23
11,042
1,004
13,205
18,026
10,286
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Baron Samedi
alvarofjmg
Baron Samedi
19
4 / 2 / 27
11,352
1,032
13,955
8,742
4,317
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Ao Kuang
20
18 / 2 / 17
13,981
1,271
27,727
15,921
7,541
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
157
8
Kills
47
47
Deaths
8
19
Assists
110
Player
Kills
Deaths
Assists
KDA
W
10
0
22
21
L
4
11
2
0.45
W
Neith
MadHplars
Neith
11
0
21
21.5
L
Scylla
MenchinoO
Scylla
0
8
5
0.31
W
Cerberus
4
4
23
3.88
L
Vamana
Steven RJ
Vamana
1
5
3
0.5
L
Ares
alejorj
Ares
0
12
5
0.21
W
Baron Samedi
alvarofjmg
Baron Samedi
4
2
27
8.75
L
Zeus
3
11
4
0.45
W
Ao Kuang
18
2
17
13.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,513
Damage
83,279
89,072
Taken
58,450
53,384
Mitigated
30,330
5,188
Healing
23,866
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,180
2,385
0
412
8,254
5,136
0
4,202
3,782
0
37,266
L
16,742
10,996
0
1,830
20,856
9,002
0
14,559
6,297
0
36,939
W
Neith
MadHplars
Neith
19,212
9,788
357
3,350
7,507
3,050
0
3,395
4,020
0
39,360
L
Scylla
MenchinoO
Scylla
5,457
796
0
361
10,520
3,763
0
5,903
4,617
15,311
0
W
Cerberus
13,205
1,599
0
3,760
18,026
10,286
0
10,082
7,764
26,317
0
L
Vamana
Steven RJ
Vamana
9,843
2,646
0
2,838
20,685
15,090
0
11,588
9,097
4,278
21,990
L
Ares
alejorj
Ares
3,650
1,129
0
0
21,288
19,856
0
12,684
8,604
16,417
0
W
Baron Samedi
alvarofjmg
Baron Samedi
13,955
863
3,545
2,343
8,742
4,317
0
2,527
4,593
30,320
0
L
Zeus
15,821
2,575
0
159
15,723
5,673
0
9,359
6,364
43,239
0
W
Ao Kuang
27,727
10,496
0
10,099
15,921
7,541
0
7,066
8,705
39,490
1,813

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,292
Gold Earned
62,063
172
Minions Killed
229
0
Camps Cleared
8
853,047
Distance Traveled
935,977
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
13,508
1,228
75
7
0
234,377
0
L
Artemis
10,789
981
39
4
0
157,701
0
W
Neith
12,180
1,107
61
6
1
168,760
0
L
Scylla
9,390
854
22
2
0
103,193
0
W
Cerberus
11,042
1,004
33
3
0
154,654
0
L
Vamana
9,832
894
37
3
0
231,542
1
L
Ares
9,465
860
11
1
0
184,321
3
W
Baron Samedi
11,352
1,032
37
3
1
177,140
2
L
Zeus
10,816
983
63
6
0
176,290
0
W
Ao Kuang
13,981
1,271
23
2
6
201,046
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role