Player Matchup

Sol
Sol
AkWarling
Sol
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 37L
1,511 Elo+
Solo
Cabrakan
Cabrakan
CaSSmoney97
Cabrakan
Level 63
God Stats
41W - 35L
1,612 SR
Queue Stats
311W - 289L
1,455 Elo+
Party 1
Thanatos
Thanatos
brinkman717
Thanatos
Level 8
God Stats
6W - 7L
1,500 SR
Queue Stats
22W - 24L
1,588 Elo+
Party 1
Gilgamesh
Gilgamesh
guvalejo
Gilgamesh
Level 15
God Stats
3W - 5L
1,410 SR
Queue Stats
88W - 99L
1,550 Elo+
Solo
Skadi
Skadi
thatguy1776
Skadi
Level 15
God Stats
10W - 13L
1,517 SR
Queue Stats
239W - 269L
1,518 Elo+
Solo
Team Averages
Level 23
1,508 SR
1,524 Elo+

VS

Team Averages
Level 25
1,465 SR
1,586 Elo+
Odin
Odin
Famillion
Odin
Level 29
God Stats
15W - 20L
1,555 SR
Queue Stats
214W - 187L
1,540 Elo+
Solo
Ares
Ares
ITs HU3KY
Ares
Level 13
God Stats
0W - 1L
1,289 SR
Queue Stats
2W - 1L
1,764 Elo+
Solo
Bacchus
Bacchus
LustPanther
Bacchus
Level 27
God Stats
0W - 2L
1,500 SR
Queue Stats
22W - 23L
1,521 Elo+
Solo
Tsukuyomi
Tsukuyomi
ThatGuyIO
Tsukuyomi
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
89W - 87L
1,626 Elo+
Solo
Ra
Ra
xxBabyDaddyxx
Ra
Level 29
God Stats
3W - 5L
1,480 SR
Queue Stats
77W - 78L
1,478 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 5 / 5
10,463
498
10,306
12,125
4,214
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cabrakan
CaSSmoney97
Cabrakan
17
8 / 4 / 15
12,259
584
8,315
17,891
26,487
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Thanatos
brinkman717
Thanatos
20
18 / 3 / 6
14,247
678
23,016
21,534
11,338
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Gilgamesh
guvalejo
Gilgamesh
15
0 / 6 / 10
9,538
454
5,431
16,162
12,974
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

16
4 / 6 / 9
10,692
509
10,196
11,368
3,668
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
17
11 / 7 / 6
11,800
562
16,446
17,852
14,854
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Ares
7
0 / 7 / 0
6,572
313
1,064
14,565
5,653
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bacchus
LustPanther
Bacchus
14
3 / 10 / 5
9,192
438
6,588
18,831
18,085
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tsukuyomi
ThatGuyIO
Tsukuyomi
15
9 / 10 / 4
10,338
492
15,395
18,115
5,780
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
1 / 6 / 7
8,961
427
7,412
13,940
5,215
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
46
37
Kills
24
24
Deaths
40
45
Assists
22
Player
Kills
Deaths
Assists
KDA
W
7
5
5
1.9
W
Cabrakan
CaSSmoney97
Cabrakan
8
4
15
3.88
L
Odin
11
7
6
2
L
Ares
0
7
0
0
L
Bacchus
LustPanther
Bacchus
3
10
5
0.55
L
Tsukuyomi
ThatGuyIO
Tsukuyomi
9
10
4
1.1
W
Thanatos
brinkman717
Thanatos
18
3
6
7
W
Gilgamesh
guvalejo
Gilgamesh
0
6
10
0.83
W
4
6
9
1.42
L
1
6
7
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,264
Damage
46,905
79,080
Taken
83,303
58,681
Mitigated
49,587
31,767
Healing
10,967
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,306
3,824
0
2,305
12,125
4,214
622
3,314
8,811
50,974
0
W
Cabrakan
CaSSmoney97
Cabrakan
8,315
1,262
712
4,048
17,891
26,487
615
3,326
14,565
28,628
0
L
Odin
16,446
3,925
0
1,866
17,852
14,854
1,064
3,080
14,772
0
60,256
L
Ares
1,064
169
0
917
14,565
5,653
0
1,898
12,667
30,755
0
L
Bacchus
LustPanther
Bacchus
6,588
1,057
0
281
18,831
18,085
0
4,141
14,690
32,723
0
L
Tsukuyomi
ThatGuyIO
Tsukuyomi
15,395
3,812
0
3,304
18,115
5,780
76
2,981
15,134
0
54,567
W
Thanatos
brinkman717
Thanatos
23,016
8,549
0
21,287
21,534
11,338
3,493
1,835
19,699
0
114,244
W
Gilgamesh
guvalejo
Gilgamesh
5,431
1,351
372
2,040
16,162
12,974
686
4,943
11,219
0
35,909
W
10,196
5,356
0
1,003
11,368
3,668
3,276
1,646
9,722
0
57,196
L
7,412
437
1,123
3,476
13,940
5,215
128
6,521
7,419
50,823
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,199
Gold Earned
46,863
428
Minions Killed
381
0
Camps Cleared
0
1,886,069
Distance Traveled
1,676,241
12
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
10,463
498
69
3
0
354,517
7
W
Cabrakan
12,259
584
30
1
0
385,796
4
L
Odin
11,800
562
110
5
0
372,384
4
L
Ares
6,572
313
40
2
0
302,178
0
L
Bacchus
9,192
438
50
2
0
352,534
0
L
Tsukuyomi
10,338
492
83
4
0
374,654
0
W
Thanatos
14,247
678
174
8
0
423,372
0
W
Gilgamesh
9,538
454
75
4
0
393,541
1
W
Skadi
10,692
509
80
4
0
328,843
0
L
Ra
8,961
427
98
5
0
274,491
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role