Player Matchup

Achilles
Achilles
Dino nuggies682
Achilles
Level 7
God Stats
2W - 3L
1,121 SR
Queue Stats
5W - 9L
1,179 Elo+
Party 2
Sylvanus
Sylvanus
Itstopjobkid
Sylvanus
Level 6
God Stats
0W - 2L
1,254 SR
Queue Stats
4W - 13L
1,113 Elo+
Solo
Sol
Sol
Oreoxbee427
Sol
Level 2
God Stats
1W - 2L
1,500 SR
Queue Stats
1W - 5L
1,500 Elo+
Party 3
Yemoja
Yemoja
Sugar Coated883
Yemoja
Level 4
God Stats
3W - 8L
1,059 SR
Queue Stats
3W - 10L
1,073 Elo+
Party 3
Guan Yu
Guan Yu
montel2007
Guan Yu
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 12L
1,094 Elo+
Party 2
Team Averages
Level 5
1,287 SR
1,192 Elo+

VS

Team Averages
Level 13
1,394 SR
1,327 Elo+
Neith
Neith
ReaganThePrez
Neith
Level 10
God Stats
12W - 25L
1,284 SR
Queue Stats
14W - 30L
1,283 Elo+
Solo
Artemis
Artemis
Squaad173
Artemis
Level 18
God Stats
45W - 38L
1,483 SR
Queue Stats
66W - 70L
1,297 Elo+
Party 1
King Arthur
King Arthur
Tohvenh
King Arthur
Level 4
God Stats
3W - 3L
1,355 SR
Queue Stats
3W - 3L
1,413 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
fosetious
Ah Muzen Cab
Level 18
God Stats
13W - 10L
1,429 SR
Queue Stats
61W - 38L
1,339 Elo+
Solo
Anubis
Anubis
portGas_D_steve
Anubis
Level 13
God Stats
32W - 42L
1,419 SR
Queue Stats
43W - 58L
1,304 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
17
8 / 6 / 3
12,272
1,023
14,052
30,225
21,791
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Sylvanus
Itstopjobkid
Sylvanus
16
1 / 5 / 5
10,076
840
7,246
16,917
6,659
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

17
2 / 11 / 5
11,172
931
14,721
24,612
6,285
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

17
1 / 9 / 6
11,246
937
4,694
24,215
20,227
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Guan Yu
montel2007
Guan Yu
16
3 / 8 / 6
10,923
910
9,408
23,977
20,401
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Team 1 Tickets

0

VS

Team 2 Tickets

277

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 4 / 21
11,185
932
10,440
9,692
3,400
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Artemis
Squaad173
Artemis
18
7 / 6 / 18
12,160
1,013
25,979
9,438
3,781
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

King Arthur
Tohvenh
King Arthur
19
9 / 3 / 25
13,503
1,125
24,444
22,924
21,081
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ah Muzen Cab
fosetious
Ah Muzen Cab
20
15 / 0 / 14
14,341
1,195
32,540
8,177
3,575
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

18
6 / 3 / 15
12,094
1,008
13,596
7,188
3,153
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
132
15
Kills
39
39
Deaths
16
25
Assists
93
Player
Kills
Deaths
Assists
KDA
L
Achilles
8
6
3
1.58
L
Sylvanus
Itstopjobkid
Sylvanus
1
5
5
0.7
L
2
11
5
0.41
W
2
4
21
3.13
W
Artemis
Squaad173
Artemis
7
6
18
2.67
L
1
9
6
0.44
W
King Arthur
Tohvenh
King Arthur
9
3
25
7.17
W
Ah Muzen Cab
fosetious
Ah Muzen Cab
15
0
14
22
L
Guan Yu
montel2007
Guan Yu
3
8
6
0.75
W
6
3
15
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,121
Damage
106,999
119,946
Taken
57,419
75,363
Mitigated
34,990
29,369
Healing
12,740
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
14,052
6,507
0
278
30,225
21,791
0
4,614
25,611
0
21,332
L
Sylvanus
Itstopjobkid
Sylvanus
7,246
2,257
1,398
3,332
16,917
6,659
0
1,194
15,723
12,068
0
L
14,721
7,497
0
6,198
24,612
6,285
0
2,859
21,753
50,144
0
W
10,440
5,368
0
1,243
9,692
3,400
0
2,980
6,712
0
23,859
W
Artemis
Squaad173
Artemis
25,979
16,117
0
0
9,438
3,781
0
4,322
5,116
0
32,033
L
4,694
2,159
9,170
2,954
24,215
20,227
0
2,331
21,884
15,683
0
W
King Arthur
Tohvenh
King Arthur
24,444
5,108
0
6,167
22,924
21,081
0
14,042
8,882
0
41,650
W
Ah Muzen Cab
fosetious
Ah Muzen Cab
32,540
23,362
0
4,285
8,177
3,575
0
3,720
4,457
0
53,821
L
Guan Yu
montel2007
Guan Yu
9,408
1,623
2,967
3,072
23,977
20,401
0
2,598
21,379
0
16,522
W
13,596
1,033
270
775
7,188
3,153
0
1,597
5,591
33,127
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,689
Gold Earned
63,283
135
Minions Killed
195
0
Camps Cleared
0
924,954
Distance Traveled
921,589
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
12,272
1,023
10
1
0
216,458
0
L
Sylvanus
10,076
840
10
1
0
145,905
1
L
Sol
11,172
931
93
8
0
188,152
0
W
Neith
11,185
932
33
3
0
173,525
0
W
Artemis
12,160
1,013
15
1
0
156,275
0
L
Yemoja
11,246
937
16
1
0
150,628
0
W
King Arthur
13,503
1,125
34
3
0
226,590
0
W
Ah Muzen Cab
14,341
1,195
57
5
0
187,733
0
L
Guan Yu
10,923
910
6
1
0
223,811
0
W
Anubis
12,094
1,008
56
5
0
177,466
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role