Player Matchup

Cthulhu
Cthulhu
Platinum I
BUBUrican2HARD
Cthulhu
Platinum I
Level 136
God Stats
2W - 5L
1,519 SR
Queue Stats
233W - 211L
1,824 MMR
Party 2
Mulan
Mulan
Platinum II
KisakuraMei
Mulan
Platinum II
Level 107
God Stats
0W - 2L
1,332 SR
Queue Stats
53W - 36L
1,843 MMR
Party 3
Cu Chulainn
Cu Chulainn
Gold II
KrossFN
Cu Chulainn
Gold II
Level 95
God Stats
6W - 6L
1,542 SR
Queue Stats
49W - 43L
1,865 MMR
Solo
Apollo
Apollo
Platinum II
Rogers2910
Apollo
Platinum II
Level 158
God Stats
2W - 1L
1,944 SR
Queue Stats
187W - 165L
1,843 MMR
Party 3
Nu Wa
Nu Wa
Platinum I
STO1CC
Nu Wa
Platinum I
Level 158
God Stats
3W - 4L
1,689 SR
Queue Stats
471W - 442L
1,868 MMR
Party 2
Team Averages
Platinum III
Platinum III
Average Tier
Level 131
1,605 SR
1,849 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 110
1,664 SR
1,787 MMR
Fenrir
Fenrir
Gold III
BAD_FN_BEAST
Fenrir
Gold III
Level 37
God Stats
12W - 3L
1,895 SR
Queue Stats
24W - 16L
1,806 MMR
Solo
Jormungandr
Jormungandr
Platinum III
NENOCARNAGE
Jormungandr
Platinum III
Level 160
God Stats
6W - 4L
1,702 SR
Queue Stats
790W - 815L
1,801 MMR
Party 1
Anhur
Anhur
Platinum IV
SpiritDragon1907
Anhur
Platinum IV
Level 37
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 17L
2,007 MMR
Party 1
Scylla
Scylla
Platinum IV
SynAries13
Scylla
Platinum IV
Level 160
God Stats
16W - 8L
1,722 SR
Queue Stats
74W - 66L
1,822 MMR
Solo
Tyr
Tyr
Platinum I
rNitro
Tyr
Platinum I
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 7 / 5
11,155
465
14,426
24,296
19,634
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

18
1 / 5 / 2
10,779
449
4,986
17,549
8,047
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cu Chulainn
KrossFN
Cu Chulainn
19
1 / 4 / 1
11,765
490
11,635
25,833
14,608
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Apollo
Rogers2910
Apollo
20
6 / 7 / 4
13,528
564
16,660
25,234
8,338
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Nu Wa
STO1CC
Nu Wa
14
3 / 6 / 2
10,112
421
13,235
15,453
5,304
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bans
SetKing ArthurAthenaTiamatGuan Yu

VS

Bans
GilgameshHeimdallrJanusSobekCabrakan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
20
4 / 2 / 16
13,095
546
11,022
20,194
11,030
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Jormungandr
NENOCARNAGE
Jormungandr
18
4 / 3 / 17
11,863
494
15,490
23,545
18,690
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

20
7 / 4 / 11
15,032
626
18,108
20,454
7,506
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Scylla
SynAries13
Scylla
20
4 / 3 / 12
13,619
567
18,018
11,128
3,702
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Tyr
rNitro
Tyr
20
10 / 3 / 6
15,643
652
22,107
24,807
27,476
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
91
15
Kills
29
29
Deaths
15
14
Assists
62
Player
Kills
Deaths
Assists
KDA
W
Fenrir
4
2
16
6
L
4
7
5
0.93
L
1
5
2
0.4
L
Cu Chulainn
KrossFN
Cu Chulainn
1
4
1
0.38
W
Jormungandr
NENOCARNAGE
Jormungandr
4
3
17
4.17
L
Apollo
Rogers2910
Apollo
6
7
4
1.14
L
Nu Wa
STO1CC
Nu Wa
3
6
2
0.67
W
7
4
11
3.13
W
Scylla
SynAries13
Scylla
4
3
12
3.33
W
Tyr
rNitro
Tyr
10
3
6
4.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,942
Damage
84,745
108,365
Taken
100,128
55,931
Mitigated
68,404
27,500
Healing
38,968
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
11,022
2,323
0
8,276
20,194
11,030
1,001
4,694
15,182
0
94,656
L
14,426
820
0
2,215
24,296
19,634
0
12,857
11,144
46,599
0
L
4,986
281
0
6,152
17,549
8,047
0
3,283
14,212
0
74,631
L
Cu Chulainn
KrossFN
Cu Chulainn
11,635
2,045
0
8,170
25,833
14,608
0
5,845
19,892
3,595
86,249
W
Jormungandr
NENOCARNAGE
Jormungandr
15,490
3,512
878
5,479
23,545
18,690
556
7,850
15,695
56,204
0
L
Apollo
Rogers2910
Apollo
16,660
13,181
0
8,393
25,234
8,338
3,706
4,815
20,323
0
105,103
L
Nu Wa
STO1CC
Nu Wa
13,235
2,672
0
2,570
15,453
5,304
0
5,943
9,286
56,692
0
W
18,108
14,386
0
9,835
20,454
7,506
7,394
5,176
15,278
0
123,760
W
Scylla
SynAries13
Scylla
18,018
1,506
0
3,343
11,128
3,702
1,771
5,612
5,516
105,778
0
W
Tyr
rNitro
Tyr
22,107
2,965
0
11,157
24,807
27,476
521
5,747
17,765
0
114,873

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,339
Gold Earned
69,252
636
Minions Killed
787
0
Camps Cleared
0
2,121,291
Distance Traveled
2,392,764
15
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
13,095
546
119
5
0
564,944
5
L
Cthulhu
11,155
465
60
3
0
455,067
4
L
Mulan
10,779
449
119
5
0
491,705
4
L
Cu Chulainn
11,765
490
164
7
0
449,294
2
W
Jormungandr
11,863
494
56
2
0
448,709
13
L
Apollo
13,528
564
187
8
0
402,316
0
L
Nu Wa
10,112
421
106
4
0
322,909
5
W
Anhur
15,032
626
193
8
0
403,166
4
W
Scylla
13,619
567
187
8
0
467,907
7
W
Tyr
15,643
652
232
10
0
508,038
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role