Player Matchup

Ymir
Ymir
ACE_6920
Ymir
Level 8
God Stats
2W - 0L
1,762 SR
Queue Stats
13W - 6L
1,683 Elo+
Party 1
Baron Samedi
Baron Samedi
JET159796
Baron Samedi
Level 93
God Stats
1W - 0L
1,660 SR
Queue Stats
22W - 20L
1,412 Elo+
Party 1
Susano
Susano
MeruemD_Uchiha
Susano
Level 24
God Stats
5W - 3L
1,400 SR
Queue Stats
436W - 429L
1,464 Elo+
Party 1
Danzaburou
Danzaburou
Revive-_-7
Danzaburou
Level 81
God Stats
9W - 3L
1,901 SR
Queue Stats
30W - 25L
1,473 Elo+
Party 1
Guan Yu
Guan Yu
ThatGuyCarlos98
Guan Yu
Level 8
God Stats
3W - 3L
1,346 SR
Queue Stats
11W - 9L
1,424 Elo+
Party 1
Team Averages
Level 43
1,614 SR
1,492 Elo+

VS

Team Averages
Level 19
1,537 SR
1,356 Elo+
Baron Samedi
Baron Samedi
DERPY1273
Baron Samedi
Level 18
God Stats
2W - 2L
1,500 SR
Queue Stats
36W - 37L
1,259 Elo+
Solo
Pele
Pele
GoodScreenName
Pele
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 9L
1,138 Elo+
Solo
Chernobog
Chernobog
Nautico231
Chernobog
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
94W - 98L
1,420 Elo+
Solo
Hercules
Hercules
VaamYaaj
Hercules
Level 22
God Stats
1W - 2L
1,500 SR
Queue Stats
97W - 110L
1,461 Elo+
Solo
Tsukuyomi
Tsukuyomi
ewokmeatloaf
Tsukuyomi
Level 24
God Stats
6W - 9L
1,687 SR
Queue Stats
116W - 107L
1,501 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
17
7 / 3 / 14
12,496
568
11,494
16,989
18,035
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Baron Samedi
JET159796
Baron Samedi
20
9 / 2 / 10
12,260
557
19,933
12,764
6,338
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

16
1 / 1 / 2
9,805
446
4,580
14,720
6,052
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Danzaburou
Revive-_-7
Danzaburou
20
13 / 3 / 4
14,027
638
14,392
17,858
8,160
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
0 / 3 / 1
8,625
392
4,472
10,795
7,090
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
DERPY1273
Baron Samedi
14
1 / 9 / 1
9,117
414
5,861
17,238
6,665
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
1 / 9 / 4
8,762
398
3,328
18,130
6,010
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chernobog
Nautico231
Chernobog
16
2 / 7 / 2
10,127
460
11,397
13,401
4,810
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hercules
VaamYaaj
Hercules
18
6 / 3 / 0
11,666
530
13,768
20,590
16,978
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Tsukuyomi
ewokmeatloaf
Tsukuyomi
18
2 / 4 / 3
11,146
507
7,406
16,844
6,653
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
22
30
Kills
12
12
Deaths
32
31
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Ymir
7
3
14
4.67
L
Baron Samedi
DERPY1273
Baron Samedi
1
9
1
0.17
L
1
9
4
0.33
W
Baron Samedi
JET159796
Baron Samedi
9
2
10
7
W
1
1
2
2
L
Chernobog
Nautico231
Chernobog
2
7
2
0.43
W
Danzaburou
Revive-_-7
Danzaburou
13
3
4
5
W
0
3
1
0.17
L
Hercules
VaamYaaj
Hercules
6
3
0
2
L
Tsukuyomi
ewokmeatloaf
Tsukuyomi
2
4
3
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,871
Damage
41,760
73,126
Taken
86,203
45,675
Mitigated
41,116
29,390
Healing
26,606
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
11,494
3,098
0
2,859
16,989
18,035
342
2,635
14,354
33,012
0
L
Baron Samedi
DERPY1273
Baron Samedi
5,861
241
626
3,221
17,238
6,665
1,479
11,427
5,296
43,268
0
L
3,328
1,218
0
3,671
18,130
6,010
173
5,376
12,642
0
49,392
W
Baron Samedi
JET159796
Baron Samedi
19,933
2,373
1,481
6,685
12,764
6,338
195
2,931
9,833
87,795
0
W
4,580
828
0
4,737
14,720
6,052
0
0
14,720
0
61,780
L
Chernobog
Nautico231
Chernobog
11,397
6,264
0
1,961
13,401
4,810
701
3,637
9,746
0
59,864
W
Danzaburou
Revive-_-7
Danzaburou
14,392
8,056
0
9,442
17,858
8,160
4,908
295
17,563
0
97,955
W
4,472
329
522
3,664
10,795
7,090
259
0
10,795
0
37,036
L
Hercules
VaamYaaj
Hercules
13,768
3,981
0
11,979
20,590
16,978
467
4,546
15,337
0
68,201
L
Tsukuyomi
ewokmeatloaf
Tsukuyomi
7,406
2,170
0
5,148
16,844
6,653
100
5,475
11,215
0
86,519

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,213
Gold Earned
50,818
492
Minions Killed
531
0
Camps Cleared
0
2,039,403
Distance Traveled
1,855,100
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
12,496
568
28
1
0
386,852
6
L
Baron Samedi
9,117
414
83
4
0
324,462
3
L
Pele
8,762
398
67
3
0
347,432
1
W
Baron Samedi
12,260
557
135
6
0
391,032
1
W
Susano
9,805
446
87
4
0
459,236
0
L
Chernobog
10,127
460
95
4
0
374,143
1
W
Danzaburou
14,027
638
153
7
0
391,228
2
W
Guan Yu
8,625
392
89
4
0
411,055
1
L
Hercules
11,666
530
143
7
0
417,816
2
L
Tsukuyomi
11,146
507
143
7
0
391,247
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role