Player Matchup

Vulcan
Vulcan
SECRETAGUSTINXX
Vulcan
Level 78
God Stats
3W - 19L
1,301 SR
Queue Stats
118W - 200L
1,247 Elo+
Solo
Zeus
Zeus
SuperSaiyanLane
Zeus
Level 11
God Stats
1W - 6L
1,500 SR
Queue Stats
5W - 11L
1,256 Elo+
Party 2
Neith
Neith
darksidelokii
Neith
Level 75
God Stats
9W - 5L
1,831 SR
Queue Stats
214W - 295L
1,277 Elo+
Party 2
Team Averages
Level 55
1,544 SR
1,260 Elo+

VS

Team Averages
Level 61
1,806 SR
1,310 Elo+
Ra
Ra
Jayge3006
Ra
Level 29
God Stats
15W - 3L
1,780 SR
Queue Stats
34W - 26L
1,283 Elo+
Party 1
Hera
Hera
JoeMama45971186
Hera
Level 29
God Stats
18W - 3L
2,015 SR
Queue Stats
25W - 17L
1,272 Elo+
Party 1
Guan Yu
Guan Yu
RoyalMonkey813
Guan Yu
Level 125
God Stats
9W - 4L
1,624 SR
Queue Stats
203W - 232L
1,376 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
4
0 / 2 / 0
5,423
542
790
1,873
541
Shoes

Shoes

+6%
Movement Speed

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

10
2 / 7 / 0
6,586
659
5,624
9,693
3,109
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

10
0 / 5 / 3
6,435
644
5,097
10,668
3,405
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 1 / 7
8,183
818
5,310
7,304
2,459
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

12
6 / 1 / 7
8,528
853
10,537
5,467
1,870
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

10
4 / 1 / 5
8,512
851
3,551
11,134
8,119
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
33
2
Kills
14
14
Deaths
3
3
Assists
19
Player
Kills
Deaths
Assists
KDA
W
4
1
7
7.5
W
6
1
7
9.5
W
4
1
5
6.5
L
0
2
0
0
L
2
7
0
0.29
L
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,511
Damage
19,398
22,234
Taken
23,905
7,055
Mitigated
12,448
4,314
Healing
10,414
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,310
212
1,350
1,990
7,304
2,459
1,144
1,939
5,365
39,025
0
W
10,537
2,139
111
1,054
5,467
1,870
1,135
2,780
2,633
25,547
0
W
3,551
246
2,394
3,515
11,134
8,119
481
1,521
9,456
3,438
20,893
L
790
425
111
234
1,873
541
0
1,148
649
2,271
0
L
5,624
1,141
0
1,858
9,693
3,109
25
6,887
2,624
21,937
0
L
5,097
1,221
123
1,988
10,668
3,405
0
7,518
2,736
0
19,249

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,444
Gold Earned
25,223
65
Minions Killed
141
0
Camps Cleared
0
348,938
Distance Traveled
566,212
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
8,183
818
76
8
0
195,230
1
W
Hera
8,528
853
36
4
0
187,795
1
W
Guan Yu
8,512
851
29
3
0
183,187
0
L
Vulcan
5,423
542
4
0
0
37,747
0
L
Zeus
6,586
659
33
3
0
127,682
1
L
Neith
6,435
644
28
3
0
183,509
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role