Player Matchup

Artemis
Artemis
Apple sauce6153
Artemis
Level 8
God Stats
0W - 1L
1,783 SR
Queue Stats
0W - 4L
1,286 Elo+
Solo
Sol
Sol
Loli_PoliceOwo
Sol
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Heimdallr
Heimdallr
TOXICZ3BRA
Heimdallr
Level 29
God Stats
1W - 1L
1,619 SR
Queue Stats
7W - 14L
1,226 Elo+
Party 2
Ravana
Ravana
Toxicpug1x
Ravana
Level 25
God Stats
1W - 4L
1,291 SR
Queue Stats
9W - 11L
1,329 Elo+
Party 2
The Morrigan
The Morrigan
emi12_zam34
The Morrigan
Level 28
God Stats
2W - 5L
1,263 SR
Queue Stats
52W - 87L
1,281 Elo+
Solo
Team Averages
Level 19
1,491 SR
1,325 Elo+

VS

Team Averages
Level 9
1,402 SR
1,327 Elo+
Tsukuyomi
Tsukuyomi
DTownRaised303
Tsukuyomi
Level 4
God Stats
21W - 33L
1,500 SR
Queue Stats
23W - 34L
1,613 Elo+
Party 1
Nemesis
Nemesis
Diozakat
Nemesis
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Olorun
Olorun
MYcloutNOWboi01
Olorun
Level 5
God Stats
1W - 1L
1,300 SR
Queue Stats
2W - 4L
1,243 Elo+
Solo
Janus
Janus
Maxo_Cream_187
Janus
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
20W - 29L
1,186 Elo+
Party 1
Izanami
Izanami
SmokinOG303
Izanami
Level 26
God Stats
5W - 6L
1,212 SR
Queue Stats
7W - 12L
1,093 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
6 / 2 / 4
12,353
588
11,139
8,847
2,928
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

13
0 / 13 / 6
8,953
426
5,549
16,998
5,674
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heimdallr
TOXICZ3BRA
Heimdallr
17
11 / 4 / 3
12,148
578
13,121
17,629
7,509
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ravana
Toxicpug1x
Ravana
17
6 / 6 / 4
11,340
540
7,900
13,016
5,999
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

The Morrigan
emi12_zam34
The Morrigan
13
1 / 3 / 3
8,962
427
2,851
11,417
4,013
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
DTownRaised303
Tsukuyomi
17
4 / 7 / 1
11,116
529
8,488
15,931
6,035
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nemesis
Diozakat
Nemesis
5
0 / 5 / 0
6,613
315
1,249
3,483
1,029
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

18
15 / 4 / 3
12,538
597
18,341
17,277
7,557
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

12
0 / 6 / 3
8,458
403
4,123
8,123
1,971
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Izanami
SmokinOG303
Izanami
18
7 / 5 / 2
12,028
573
11,951
14,838
5,198
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
35
24
Kills
26
28
Deaths
27
20
Assists
9
Player
Kills
Deaths
Assists
KDA
L
6
2
4
4
W
Tsukuyomi
DTownRaised303
Tsukuyomi
4
7
1
0.64
W
Nemesis
Diozakat
Nemesis
0
5
0
0
L
0
13
6
0.23
W
15
4
3
4.13
W
0
6
3
0.25
W
Izanami
SmokinOG303
Izanami
7
5
2
1.6
L
Heimdallr
TOXICZ3BRA
Heimdallr
11
4
3
3.13
L
Ravana
Toxicpug1x
Ravana
6
6
4
1.33
L
The Morrigan
emi12_zam34
The Morrigan
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,560
Damage
44,152
67,907
Taken
59,652
26,123
Mitigated
21,790
15,614
Healing
11,656
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,139
4,997
0
0
8,847
2,928
5,584
1,107
7,690
0
69,378
W
Tsukuyomi
DTownRaised303
Tsukuyomi
8,488
2,195
0
4,134
15,931
6,035
3,079
860
15,047
0
76,964
W
Nemesis
Diozakat
Nemesis
1,249
505
0
131
3,483
1,029
0
0
3,483
0
6,657
L
5,549
1,865
0
2,388
16,998
5,674
226
5,851
11,123
23,430
1,290
W
18,341
11,439
0
6,161
17,277
7,557
1,410
3,553
13,666
76,906
0
W
4,123
765
0
18
8,123
1,971
250
1,109
6,990
26,467
0
W
Izanami
SmokinOG303
Izanami
11,951
8,983
0
1,212
14,838
5,198
5,717
2,148
12,650
0
90,290
L
Heimdallr
TOXICZ3BRA
Heimdallr
13,121
7,284
0
6,473
17,629
7,509
5,834
6,702
10,791
0
66,839
L
Ravana
Toxicpug1x
Ravana
7,900
2,273
0
2,123
13,016
5,999
381
3,898
9,060
0
51,966
L
The Morrigan
emi12_zam34
The Morrigan
2,851
839
276
4,354
11,417
4,013
1,559
4,598
6,779
29,402
431

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,756
Gold Earned
50,753
399
Minions Killed
458
0
Camps Cleared
0
1,861,942
Distance Traveled
1,498,561
13
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
12,353
588
126
6
0
382,380
1
W
Tsukuyomi
11,116
529
135
6
0
382,164
0
W
Nemesis
6,613
315
8
0
0
130,794
0
L
Sol
8,953
426
38
2
0
347,129
6
W
Olorun
12,538
597
110
5
0
345,443
0
W
Janus
8,458
403
55
3
0
223,256
0
W
Izanami
12,028
573
150
7
0
416,904
1
L
Heimdallr
12,148
578
108
5
0
315,580
2
L
Ravana
11,340
540
73
3
0
433,090
1
L
The Morrigan
8,962
427
54
3
0
383,763
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role