Player Matchup

King Arthur
King Arthur
Aye Its Tom
King Arthur
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 59L
1,500 Elo+
Party 2
Thoth
Thoth
MMG Knifes
Thoth
Level 27
God Stats
2W - 2L
1,693 SR
Queue Stats
69W - 94L
1,306 Elo+
Solo
Ares
Ares
TheAverageJoe85
Ares
Level 17
God Stats
0W - 2L
1,500 SR
Queue Stats
12W - 35L
1,500 Elo+
Party 2
Team Averages
Level 19
1,564 SR
1,435 Elo+

VS

Team Averages
Level 34
1,458 SR
1,387 Elo+
Bellona
Bellona
Yurei Ai
Bellona
Level 61
God Stats
1W - 1L
1,704 SR
Queue Stats
5W - 7L
1,393 Elo+
Party 1
Heimdallr
Heimdallr
appelsuace
Heimdallr
Level 25
God Stats
2W - 1L
1,534 SR
Queue Stats
21W - 32L
1,397 Elo+
Party 1
Scylla
Scylla
zxgilbertoxz27
Scylla
Level 16
God Stats
1W - 1L
1,136 SR
Queue Stats
23W - 25L
1,371 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Aye Its Tom
King Arthur
10
1 / 8 / 1
8,076
577
2,712
15,181
8,553
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Thoth
12
1 / 2 / 1
8,429
602
8,070
9,602
2,706
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes

Shoes

+6%
Movement Speed

11
1 / 8 / 1
9,370
669
2,231
13,668
5,574
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Yurei Ai
Bellona
12
6 / 2 / 5
9,686
692
6,647
11,560
7,552
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heimdallr
appelsuace
Heimdallr
14
7 / 0 / 10
10,723
766
15,355
8,514
3,848
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
5 / 1 / 7
10,267
733
10,404
9,670
3,191
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
40
3
Kills
18
18
Deaths
3
3
Assists
22
Player
Kills
Deaths
Assists
KDA
L
King Arthur
Aye Its Tom
King Arthur
1
8
1
0.19
L
Thoth
1
2
1
0.75
L
1
8
1
0.19
W
Bellona
Yurei Ai
Bellona
6
2
5
4.25
W
Heimdallr
appelsuace
Heimdallr
7
0
10
12
W
5
1
7
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,013
Damage
32,406
38,451
Taken
29,744
16,833
Mitigated
14,591
3,159
Healing
7,604
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
Aye Its Tom
King Arthur
2,712
56
0
1,474
15,181
8,553
0
3,297
11,611
0
17,848
L
Thoth
8,070
281
283
1,292
9,602
2,706
135
3,517
5,965
41,139
0
L
2,231
34
0
110
13,668
5,574
0
3,678
9,780
4,416
0
W
Bellona
Yurei Ai
Bellona
6,647
514
311
1,422
11,560
7,552
516
3,468
7,944
0
23,372
W
Heimdallr
appelsuace
Heimdallr
15,355
4,341
731
2,169
8,514
3,848
1,374
2,889
5,625
0
52,821
W
10,404
576
525
2,446
9,670
3,191
592
4,085
5,585
35,444
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,875
Gold Earned
30,676
75
Minions Killed
149
0
Camps Cleared
0
774,543
Distance Traveled
745,386
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
8,076
577
20
1
0
278,372
2
L
Thoth
8,429
602
52
4
0
231,119
1
L
Ares
9,370
669
3
0
0
265,052
2
W
Bellona
9,686
692
23
2
0
252,885
3
W
Heimdallr
10,723
766
66
5
0
247,776
2
W
Scylla
10,267
733
60
4
0
244,725
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role