Player Matchup

Cthulhu
Cthulhu
BeginUrBurial
Cthulhu
Level 124
God Stats
0W - 3L
1,500 SR
Queue Stats
73W - 80L
1,434 Elo+
Party 2
Skadi
Skadi
DraxTheBattleAxe
Skadi
Level 12
God Stats
7W - 9L
1,673 SR
Queue Stats
55W - 57L
1,455 Elo+
Party 2
Ra
Ra
FURRY1000
Ra
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 11L
1,190 Elo+
Solo
Team Averages
Level 48
1,558 SR
1,360 Elo+

VS

Team Averages
Level 33
1,495 SR
1,417 Elo+
Ymir
Ymir
Lukatam16
Ymir
Level 66
God Stats
9W - 3L
1,485 SR
Queue Stats
31W - 33L
1,366 Elo+
Party 1
Thor
Thor
ProChicken13
Thor
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
SIavaa
Baron Samedi
Level 25
God Stats
2W - 0L
1,500 SR
Queue Stats
31W - 34L
1,384 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
13
3 / 5 / 6
10,258
684
10,671
15,218
7,241
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

13
5 / 8 / 2
10,041
669
9,592
11,690
3,748
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

11
1 / 10 / 6
8,728
582
1,803
14,527
6,232
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
13
4 / 4 / 13
10,446
696
6,425
15,098
12,119
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

16
12 / 3 / 10
12,539
836
15,653
9,314
5,390
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Baron Samedi
SIavaa
Baron Samedi
15
7 / 3 / 12
11,230
749
12,544
10,747
4,943
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
58
9
Kills
23
23
Deaths
10
14
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
3
5
6
1.2
L
5
8
2
0.75
L
1
10
6
0.4
W
Ymir
4
4
13
2.63
W
12
3
10
5.67
W
Baron Samedi
SIavaa
Baron Samedi
7
3
12
4.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,066
Damage
34,622
41,435
Taken
35,159
17,221
Mitigated
22,452
3,508
Healing
6,262
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
10,671
212
346
1,793
15,218
7,241
0
5,025
9,936
47,976
0
L
9,592
3,298
219
483
11,690
3,748
642
3,716
7,862
0
29,965
L
1,803
225
113
554
14,527
6,232
0
9,507
4,628
11,599
0
W
Ymir
6,425
574
592
620
15,098
12,119
428
3,766
11,332
26,834
0
W
15,653
5,632
0
845
9,314
5,390
1,019
2,994
6,320
0
47,927
W
Baron Samedi
SIavaa
Baron Samedi
12,544
1,252
1,138
3,067
10,747
4,943
777
5,799
4,948
51,316
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,027
Gold Earned
34,215
103
Minions Killed
169
0
Camps Cleared
0
646,837
Distance Traveled
758,391
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
10,258
684
52
3
0
243,852
0
L
Skadi
10,041
669
43
3
0
221,876
0
L
Ra
8,728
582
8
1
0
181,109
0
W
Ymir
10,446
696
32
2
0
252,030
0
W
Thor
12,539
836
53
4
0
271,045
1
W
Baron Samedi
11,230
749
84
6
0
235,316
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role