Player Matchup

Neith
Neith
Maxalina
Neith
Level 67
God Stats
0W - 1L
1,273 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Fenrir
Fenrir
SUPER S 101
Fenrir
Level 20
God Stats
0W - 2L
1,195 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Baron Samedi
Baron Samedi
javiersosa879
Baron Samedi
Level 109
God Stats
1W - 2L
1,699 SR
Queue Stats
31W - 18L
1,386 Elo+
Party 1
Hera
Hera
manuel_serfeliz
Hera
Level 104
God Stats
2W - 4L
1,482 SR
Queue Stats
16W - 16L
1,233 Elo+
Party 1
Ymir
Ymir
sebastia222
Ymir
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 16L
1,295 Elo+
Party 1
Team Averages
Level 81
1,430 SR
1,383 Elo+

VS

Team Averages
Level 112
1,549 SR
1,480 Elo+
Sol
Sol
Bratź
Sol
Level 126
God Stats
4W - 1L
1,711 SR
Queue Stats
14W - 12L
1,486 Elo+
Party 3
Da Ji
Da Ji
Thatsofetch
Da Ji
Level 149
God Stats
2W - 1L
1,452 SR
Queue Stats
10W - 8L
1,507 Elo+
Party 3
Izanami
Izanami
TrickedCarpet9
Izanami
Level 89
God Stats
2W - 0L
1,605 SR
Queue Stats
2W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
YourNewStepMum
Bacchus
Level 129
God Stats
5W - 3L
1,492 SR
Queue Stats
13W - 11L
1,556 Elo+
Party 3
Nox
Nox
bbycoconut
Nox
Level 65
God Stats
1W - 1L
1,487 SR
Queue Stats
3W - 5L
1,354 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Maxalina
Neith
14
1 / 9 / 5
8,603
717
7,636
12,627
4,579
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fenrir
13
2 / 11 / 2
8,385
699
5,275
15,306
6,091
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Baron Samedi
javiersosa879
Baron Samedi
15
3 / 3 / 2
9,573
798
8,684
12,320
6,032
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

15
1 / 6 / 3
8,260
688
7,184
12,784
4,531
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
1 / 6 / 5
8,264
689
5,281
16,685
14,079
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
Bratź
Sol
17
8 / 2 / 10
11,431
953
13,433
10,489
4,724
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
10 / 3 / 12
11,139
928
14,783
11,751
5,484
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

18
9 / 1 / 11
11,162
930
16,067
8,098
4,128
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

14
2 / 1 / 20
9,367
781
9,674
9,973
11,693
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

16
6 / 1 / 14
10,537
878
7,781
6,868
3,005
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
102
8
Kills
35
35
Deaths
8
17
Assists
67
Player
Kills
Deaths
Assists
KDA
W
Sol
Bratź
Sol
8
2
10
6.5
L
Neith
Maxalina
Neith
1
9
5
0.39
L
Fenrir
2
11
2
0.27
W
10
3
12
5.33
W
9
1
11
14.5
W
2
1
20
12
W
6
1
14
13
L
Baron Samedi
javiersosa879
Baron Samedi
3
3
2
1.33
L
1
6
3
0.42
L
1
6
5
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,060
Damage
61,738
69,722
Taken
47,179
35,312
Mitigated
29,034
8,324
Healing
7,749
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
Bratź
Sol
13,433
6,218
0
4,194
10,489
4,724
4,378
5,307
4,952
44,164
1,464
L
Neith
Maxalina
Neith
7,636
2,880
0
851
12,627
4,579
0
6,370
6,129
0
21,149
L
Fenrir
5,275
1,422
0
573
15,306
6,091
0
4,708
10,418
0
14,082
W
14,783
2,673
0
0
11,751
5,484
92
2,861
8,804
0
24,445
W
16,067
10,685
0
45
8,098
4,128
1,122
4,148
3,876
0
55,095
W
9,674
437
930
1,629
9,973
11,693
354
5,295
4,630
16,383
0
W
7,781
507
378
573
6,868
3,005
82
3,088
3,718
27,478
0
L
Baron Samedi
javiersosa879
Baron Samedi
8,684
555
1,157
1,416
12,320
6,032
0
5,317
6,883
30,242
0
L
7,184
1,171
0
2,276
12,784
4,531
0
7,074
5,650
32,664
0
L
5,281
267
809
1,242
16,685
14,079
0
6,488
9,937
11,722
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,085
Gold Earned
53,636
203
Minions Killed
266
5
Camps Cleared
8
972,369
Distance Traveled
1,108,310
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
11,431
953
68
6
2
211,006
0
L
Neith
8,603
717
38
3
0
187,115
1
L
Fenrir
8,385
699
15
1
1
197,249
0
W
Da Ji
11,139
928
25
2
0
223,960
0
W
Izanami
11,162
930
104
9
2
219,620
1
W
Bacchus
9,367
781
16
1
2
233,256
0
W
Nox
10,537
878
53
4
2
220,468
1
L
Baron Samedi
9,573
798
57
5
1
200,352
0
L
Hera
8,260
688
74
6
3
195,541
1
L
Ymir
8,264
689
19
2
0
192,112
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role