Player Matchup

Fenrir
Fenrir
Diamond III
 
Fenrir
Diamond III
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Gilgamesh
Gilgamesh
Grandmaster
Cαfe
Gilgamesh
Grandmaster
Level 156
God Stats
2W - 3L
1,473 SR
Queue Stats
598W - 188L
2,850 MMR
Solo
The Morrigan
The Morrigan
Diamond I
RopeAndBleach
The Morrigan
Diamond I
Level 132
God Stats
0W - 1L
1,646 SR
Queue Stats
114W - 98L
2,464 MMR
Party 2
Team Averages
Diamond I
Diamond I
Average Tier
Level 147
1,540 SR
2,271 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 64
1,712 SR
2,116 MMR
Sylvanus
Sylvanus
Platinum I
BurgerKingStaff
Sylvanus
Platinum I
Level 38
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Vulcan
Vulcan
Diamond I
ItsZeIda
Vulcan
Diamond I
Level 106
God Stats
106W - 29L
1,742 SR
Queue Stats
481W - 140L
2,353 MMR
Party 1
Cupid
Cupid
Diamond III
firetrai7
Cupid
Diamond III
Level 49
God Stats
14W - 0L
1,893 SR
Queue Stats
97W - 21L
2,495 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
11
1 / 7 / 2
8,666
619
3,655
14,176
8,524
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Gilgamesh
Cαfe
Gilgamesh
11
0 / 4 / 5
8,388
599
8,682
15,119
5,364
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

The Morrigan
RopeAndBleach
The Morrigan
13
4 / 3 / 1
9,090
649
8,259
7,399
2,174
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bans
SobekSetAthenaCabrakanTiamat

VS

Bans
AphroditeGebThothGaneshaScylla
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
13
2 / 2 / 11
9,569
684
9,037
11,962
12,672
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Vulcan
ItsZeIda
Vulcan
14
5 / 1 / 8
10,055
718
13,669
6,263
2,576
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cupid
firetrai7
Cupid
13
7 / 2 / 6
10,494
750
7,937
10,233
5,591
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
39
5
Kills
14
14
Deaths
5
8
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
1
7
2
0.29
W
Sylvanus
2
2
11
3.75
L
Gilgamesh
Cαfe
Gilgamesh
0
4
5
0.63
W
Vulcan
ItsZeIda
Vulcan
5
1
8
9
L
The Morrigan
RopeAndBleach
The Morrigan
4
3
1
1.5
W
Cupid
firetrai7
Cupid
7
2
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,596
Damage
30,643
36,694
Taken
28,458
16,062
Mitigated
20,839
2,461
Healing
12,934
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
3,655
811
0
1,093
14,176
8,524
0
8,495
5,435
0
24,363
W
Sylvanus
9,037
2,140
3,018
5,253
11,962
12,672
941
3,448
8,334
30,004
4,926
L
Gilgamesh
Cαfe
Gilgamesh
8,682
2,913
0
305
15,119
5,364
0
8,507
6,530
0
38,552
W
Vulcan
ItsZeIda
Vulcan
13,669
7,534
0
1,451
6,263
2,576
237
1,150
5,023
62,656
0
L
The Morrigan
RopeAndBleach
The Morrigan
8,259
1,812
136
927
7,399
2,174
0
4,948
2,305
43,253
2,619
W
Cupid
firetrai7
Cupid
7,937
3,939
667
2,545
10,233
5,591
2,042
1,406
8,707
0
44,761

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,144
Gold Earned
30,118
165
Minions Killed
189
0
Camps Cleared
0
781,143
Distance Traveled
777,532
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
8,666
619
40
3
0
262,855
0
W
Sylvanus
9,569
684
40
3
0
238,372
4
L
Gilgamesh
8,388
599
60
4
0
286,695
0
W
Vulcan
10,055
718
78
6
0
294,736
5
L
The Morrigan
9,090
649
65
5
0
231,593
4
W
Cupid
10,494
750
71
5
0
244,424
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role