Player Matchup

Chang'e
Chang'e
Gold IV
Crispin707
Chang'e
Gold IV
Level 126
God Stats
7W - 2L
1,693 SR
Queue Stats
98W - 104L
1,330 MMR
Solo
Sun Wukong
Sun Wukong
Gold V
DooDuButter7
Sun Wukong
Gold V
Level 69
God Stats
9W - 3L
1,535 SR
Queue Stats
117W - 115L
1,332 MMR
Solo
Ravana
Ravana
Gold V
Fame vs Reality
Ravana
Gold V
Level 123
God Stats
12W - 7L
1,487 SR
Queue Stats
285W - 302L
1,304 MMR
Solo
Rama
Rama
Bronze III
SoKi SsX
Rama
Bronze III
Level 58
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 27L
1,327 MMR
Party 2
Cerberus
Cerberus
Bronze III
vGloxius
Cerberus
Bronze III
Level 43
God Stats
7W - 3L
1,500 SR
Queue Stats
91W - 95L
1,261 MMR
Party 2
Team Averages
Silver III
Silver III
Average Tier
Level 84
1,543 SR
1,311 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 108
1,550 SR
1,315 MMR
Mercury
Mercury
Gold V
Elogic88
Mercury
Gold V
Level 103
God Stats
2W - 6L
1,322 SR
Queue Stats
286W - 289L
1,349 MMR
Party 1
Geb
Geb
Gold II
KING OF BASHERS
Geb
Gold II
Level 121
God Stats
31W - 25L
1,521 SR
Queue Stats
599W - 600L
1,309 MMR
Party 1
He Bo
He Bo
Gold IV
OnlyMagikz
He Bo
Gold IV
Level 89
God Stats
2W - 9L
1,504 SR
Queue Stats
372W - 381L
1,328 MMR
Solo
Guan Yu
Guan Yu
Gold V
Ori0n_sh
Guan Yu
Gold V
Level 102
God Stats
6W - 3L
1,711 SR
Queue Stats
303W - 306L
1,302 MMR
Solo
Danzaburou
Danzaburou
Gold V
komadri
Danzaburou
Gold V
Level 126
God Stats
5W - 2L
1,692 SR
Queue Stats
150W - 172L
1,285 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Crispin707
Chang'e
12
1 / 0 / 5
6,596
600
3,680
3,531
1,000
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sun Wukong
DooDuButter7
Sun Wukong
13
4 / 0 / 0
7,123
648
6,499
6,675
4,074
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

10
4 / 0 / 4
6,286
571
4,250
4,421
1,312
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rama
8
0 / 2 / 4
4,944
449
3,201
3,930
1,058
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
vGloxius
Cerberus
9
4 / 1 / 1
5,746
522
4,166
7,066
2,698
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bans
AthenaCu ChulainnScyllaTiamatSet

VS

Bans
GilgameshFenrirApolloAwilixKing Arthur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Elogic88
Mercury
11
1 / 1 / 2
5,665
515
754
4,503
1,432
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

7
0 / 2 / 0
4,443
404
1,490
6,909
2,853
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes

Shoes

+6%
Movement Speed

He Bo
8
1 / 5 / 2
5,171
470
3,726
5,683
1,435
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Guan Yu
Ori0n_sh
Guan Yu
10
0 / 3 / 0
5,571
506
3,230
9,056
5,099
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Danzaburou
komadri
Danzaburou
8
1 / 2 / 1
5,114
465
3,048
6,803
1,532
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
8
13
Kills
3
3
Deaths
13
14
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Chang'e
Crispin707
Chang'e
1
0
5
3.5
W
Sun Wukong
DooDuButter7
Sun Wukong
4
0
0
4
L
Mercury
Elogic88
Mercury
1
1
2
2
W
4
0
4
6
L
0
2
0
0
L
He Bo
1
5
2
0.4
L
Guan Yu
Ori0n_sh
Guan Yu
0
3
0
0
W
Rama
0
2
4
1
L
Danzaburou
komadri
Danzaburou
1
2
1
0.75
W
Cerberus
vGloxius
Cerberus
4
1
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,796
Damage
12,248
25,623
Taken
32,954
10,142
Mitigated
12,351
6,123
Healing
7,722
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
Crispin707
Chang'e
3,680
100
530
1,765
3,531
1,000
316
1,202
2,217
37,577
0
W
Sun Wukong
DooDuButter7
Sun Wukong
6,499
2,399
0
743
6,675
4,074
754
0
6,675
0
47,286
L
Mercury
Elogic88
Mercury
754
182
0
800
4,503
1,432
658
717
3,786
0
29,119
W
4,250
660
0
450
4,421
1,312
150
1,468
2,781
0
28,978
L
1,490
198
0
1,062
6,909
2,853
0
2,604
4,305
8,471
0
L
He Bo
3,726
380
0
350
5,683
1,435
0
1,701
3,982
23,907
0
L
Guan Yu
Ori0n_sh
Guan Yu
3,230
608
0
3,590
9,056
5,099
0
0
9,056
0
30,863
W
Rama
3,201
2,467
0
675
3,930
1,058
0
1,273
2,563
0
15,834
L
Danzaburou
komadri
Danzaburou
3,048
1,227
0
1,920
6,803
1,532
440
2,824
3,979
0
26,860
W
Cerberus
vGloxius
Cerberus
4,166
104
0
1,960
7,066
2,698
26
709
6,171
19,742
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,695
Gold Earned
25,964
310
Minions Killed
243
0
Camps Cleared
0
1,040,966
Distance Traveled
1,014,361
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
6,596
600
75
7
0
225,967
0
W
Sun Wukong
7,123
648
104
9
0
194,229
0
L
Mercury
5,665
515
61
6
0
249,607
1
W
Ravana
6,286
571
61
6
0
217,830
3
L
Geb
4,443
404
11
1
0
187,939
4
L
He Bo
5,171
470
43
4
0
189,980
1
L
Guan Yu
5,571
506
72
7
0
207,915
1
W
Rama
4,944
449
33
3
0
188,994
4
L
Danzaburou
5,114
465
56
5
0
178,920
0
W
Cerberus
5,746
522
37
3
0
213,946
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role