Player Matchup

Neith
Neith
Altair0303
Neith
Level 94
God Stats
1W - 2L
1,191 SR
Queue Stats
194W - 195L
1,400 Elo+
Party 2
Scylla
Scylla
BitBarley7
Scylla
Level 106
God Stats
8W - 6L
1,516 SR
Queue Stats
187W - 202L
1,390 Elo+
Party 2
Cthulhu
Cthulhu
Demos Dragoon
Cthulhu
Level 24
God Stats
25W - 22L
1,429 SR
Queue Stats
75W - 78L
1,332 Elo+
Party 2
Osiris
Osiris
Rasnake3265
Osiris
Level 80
God Stats
7W - 10L
1,396 SR
Queue Stats
164W - 176L
1,378 Elo+
Party 2
Fenrir
Fenrir
xXleftystitchXx
Fenrir
Level 43
God Stats
14W - 10L
1,746 SR
Queue Stats
770W - 805L
1,393 Elo+
Solo
Team Averages
Level 69
1,456 SR
1,379 Elo+

VS

Team Averages
Level 59
1,466 SR
1,354 Elo+
Ra
Ra
Ash_Flexem989
Ra
Level 58
God Stats
156W - 186L
1,460 SR
Queue Stats
190W - 263L
1,314 Elo+
Party 1
Sol
Sol
JeJeMarie2020
Sol
Level 26
God Stats
26W - 40L
1,332 SR
Queue Stats
66W - 124L
1,227 Elo+
Party 1
Ares
Ares
LegendarySeeD
Ares
Level 121
God Stats
2W - 2L
1,500 SR
Queue Stats
306W - 353L
1,368 Elo+
Party 3
Serqet
Serqet
SoloGoon82
Serqet
Level 48
God Stats
4W - 5L
1,510 SR
Queue Stats
188W - 192L
1,461 Elo+
Solo
Izanami
Izanami
StaxxMrZero
Izanami
Level 43
God Stats
1W - 1L
1,529 SR
Queue Stats
5W - 3L
1,402 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
12
4 / 0 / 3
6,830
525
5,842
4,297
1,150
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Scylla
BitBarley7
Scylla
13
3 / 0 / 5
7,438
572
5,863
5,760
1,887
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
10
1 / 1 / 1
5,645
434
997
4,196
3,030
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Osiris
12
4 / 2 / 1
7,079
545
6,481
10,694
4,973
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

11
3 / 0 / 3
6,763
520
3,530
6,654
2,424
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 3 / 1
6,476
498
4,299
8,576
5,179
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

10
0 / 5 / 0
5,794
446
3,468
7,902
2,499
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

9
1 / 4 / 0
5,543
426
3,298
9,606
4,421
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Serqet
SoloGoon82
Serqet
5
0 / 1 / 0
4,679
360
358
3,618
804
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Izanami
StaxxMrZero
Izanami
10
0 / 2 / 1
5,814
447
3,077
6,397
1,839
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
4
15
Kills
2
3
Deaths
15
13
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Neith
4
0
3
5.5
L
1
3
1
0.5
W
Scylla
BitBarley7
Scylla
3
0
5
5.5
W
Cthulhu
1
1
1
1.5
L
0
5
0
0
L
1
4
0
0.25
W
Osiris
4
2
1
2.25
L
Serqet
SoloGoon82
Serqet
0
1
0
0
L
Izanami
StaxxMrZero
Izanami
0
2
1
0.25
W
3
0
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,713
Damage
14,500
31,601
Taken
36,099
13,464
Mitigated
14,742
11,822
Healing
9,986
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
5,842
2,434
0
2,551
4,297
1,150
700
1,070
3,227
0
35,361
L
4,299
756
29
3,566
8,576
5,179
508
454
8,122
27,698
0
W
Scylla
BitBarley7
Scylla
5,863
282
0
2,301
5,760
1,887
567
3,539
2,059
38,626
0
W
Cthulhu
997
95
0
125
4,196
3,030
270
926
3,270
16,838
0
L
3,468
621
0
1,538
7,902
2,499
1,032
3,695
4,207
22,308
0
L
3,298
40
408
1,645
9,606
4,421
16
1,725
7,881
16,313
0
W
Osiris
6,481
2,804
0
4,874
10,694
4,973
855
3,879
6,815
0
42,528
L
Serqet
SoloGoon82
Serqet
358
125
0
1,488
3,618
804
0
64
3,554
0
11,082
L
Izanami
StaxxMrZero
Izanami
3,077
2,383
0
1,312
6,397
1,839
0
922
5,475
0
35,959
W
3,530
1,299
0
1,971
6,654
2,424
504
1,489
5,165
0
34,174

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,755
Gold Earned
28,306
316
Minions Killed
234
0
Camps Cleared
0
1,178,871
Distance Traveled
1,024,825
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
6,830
525
72
6
0
213,135
2
L
Ra
6,476
498
53
4
0
228,805
1
W
Scylla
7,438
572
80
6
0
227,745
1
W
Cthulhu
5,645
434
29
2
0
211,468
0
L
Sol
5,794
446
57
4
0
215,476
4
L
Ares
5,543
426
20
2
0
247,924
3
W
Osiris
7,079
545
76
6
0
258,494
0
L
Serqet
4,679
360
32
2
0
123,135
0
L
Izanami
5,814
447
72
6
0
209,485
2
W
Fenrir
6,763
520
59
5
0
268,029
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role