Player Matchup

Ymir
Ymir
GuoErdeng
Ymir
Level 21
God Stats
2W - 5L
1,372 SR
Queue Stats
31W - 65L
1,218 Elo+
Solo
Anubis
Anubis
MON11ZON
Anubis
Level 18
God Stats
43W - 38L
1,528 SR
Queue Stats
156W - 192L
1,370 Elo+
Party 2
Ravana
Ravana
TheTrueDemonlord
Ravana
Level 28
God Stats
3W - 7L
1,500 SR
Queue Stats
268W - 304L
1,352 Elo+
Solo
The Morrigan
The Morrigan
grosssang
The Morrigan
Level 18
God Stats
6W - 12L
1,423 SR
Queue Stats
158W - 174L
1,398 Elo+
Party 2
Heimdallr
Heimdallr
literaltraaash
Heimdallr
Level 54
God Stats
16W - 17L
1,527 SR
Queue Stats
503W - 507L
1,420 Elo+
Party 2
Team Averages
Level 28
1,470 SR
1,351 Elo+

VS

Team Averages
Level 11
1,465 SR
1,245 Elo+
Ymir
Ymir
Deadlymann
Ymir
Level 28
God Stats
22W - 22L
1,501 SR
Queue Stats
124W - 133L
1,386 Elo+
Solo
Bellona
Bellona
Zancruw
Bellona
Level 16
God Stats
2W - 1L
1,667 SR
Queue Stats
10W - 5L
1,101 Elo+
Party 1
Thor
Thor
Zutrain
Thor
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 6L
1,287 Elo+
Party 1
Scylla
Scylla
godzilla10
Scylla
Level 4
God Stats
1W - 4L
1,157 SR
Queue Stats
2W - 7L
1,163 Elo+
Party 1
Artemis
Artemis
izicc
Artemis
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 6L
1,287 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
1
0 / 0 / 0
6,045
263
0
0
0
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Anubis
MON11ZON
Anubis
16
6 / 8 / 6
10,593
461
11,914
16,973
9,250
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
7 / 11 / 11
11,200
487
10,888
18,739
7,555
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Morrigan
grosssang
The Morrigan
18
10 / 3 / 5
12,023
523
17,546
14,663
6,035
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Heimdallr
literaltraaash
Heimdallr
19
8 / 8 / 7
12,630
549
14,715
22,329
9,379
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 7 / 13
11,718
509
10,945
22,340
23,830
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bellona
Zancruw
Bellona
20
7 / 5 / 6
12,529
545
12,651
16,966
14,724
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Thor
Zutrain
Thor
17
2 / 7 / 9
11,174
486
6,395
18,494
6,411
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Heavy Mace

Heavy Mace

+30
Physical Power

Scylla
godzilla10
Scylla
20
10 / 7 / 9
12,741
554
17,291
13,648
5,459
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Artemis
izicc
Artemis
18
8 / 7 / 9
12,078
525
15,916
13,956
5,062
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
76
31
Kills
30
30
Deaths
33
29
Assists
46
Player
Kills
Deaths
Assists
KDA
W
3
7
13
1.36
L
Ymir
0
0
0
0
L
Anubis
MON11ZON
Anubis
6
8
6
1.13
L
7
11
11
1.14
W
Bellona
Zancruw
Bellona
7
5
6
2
W
Thor
Zutrain
Thor
2
7
9
0.93
W
Scylla
godzilla10
Scylla
10
7
9
2.07
L
The Morrigan
grosssang
The Morrigan
10
3
5
4.17
W
Artemis
izicc
Artemis
8
7
9
1.79
L
Heimdallr
literaltraaash
Heimdallr
8
8
7
1.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,063
Damage
63,198
72,704
Taken
85,404
32,219
Mitigated
55,486
14,699
Healing
8,902
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,945
3,819
0
1,323
22,340
23,830
646
6,513
15,631
45,108
0
L
Ymir
0
0
0
0
0
0
0
0
0
0
0
L
Anubis
MON11ZON
Anubis
11,914
799
748
4,533
16,973
9,250
1,051
5,963
10,774
56,677
0
L
10,888
4,271
0
1,242
18,739
7,555
0
7,314
11,224
0
46,103
W
Bellona
Zancruw
Bellona
12,651
3,099
358
1,848
16,966
14,724
790
6,016
10,826
0
62,667
W
Thor
Zutrain
Thor
6,395
1,967
0
3,530
18,494
6,411
288
5,017
13,299
0
78,369
W
Scylla
godzilla10
Scylla
17,291
2,013
0
1,582
13,648
5,459
1,571
3,541
9,891
57,094
0
L
The Morrigan
grosssang
The Morrigan
17,546
3,518
219
3,248
14,663
6,035
570
5,822
8,625
56,400
0
W
Artemis
izicc
Artemis
15,916
9,778
0
261
13,956
5,062
2,739
7,522
6,297
0
60,899
L
Heimdallr
literaltraaash
Heimdallr
14,715
7,522
0
4,709
22,329
9,379
858
8,761
13,470
0
74,432

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,491
Gold Earned
60,240
392
Minions Killed
451
0
Camps Cleared
0
1,502,622
Distance Traveled
2,108,605
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
11,718
509
44
2
0
488,724
4
L
Ymir
6,045
263
0
0
0
15,897
0
L
Anubis
10,593
461
99
4
0
326,235
0
L
Ravana
11,200
487
78
3
0
381,154
1
W
Bellona
12,529
545
106
5
0
446,991
1
W
Thor
11,174
486
107
5
0
378,738
3
W
Scylla
12,741
554
102
4
0
447,634
1
L
The Morrigan
12,023
523
93
4
0
387,105
3
W
Artemis
12,078
525
92
4
0
346,518
0
L
Heimdallr
12,630
549
122
5
0
392,231
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role