Player Matchup

Nemesis
Nemesis
Diamond V
ĉoughfin
Nemesis
Diamond V
Level 123
God Stats
0W - 1L
1,886 SR
Queue Stats
41W - 13L
2,382 MMR
Solo
Team Averages
Diamond V
Diamond V
Average Tier
Level 123
1,886 SR
2,382 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 123
1,872 SR
2,370 MMR
Osiris
Osiris
Diamond V
MnovaForLife
Osiris
Diamond V
Level 123
God Stats
4W - 2L
1,872 SR
Queue Stats
43W - 37L
2,370 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
ĉoughfin
Nemesis
20
2 / 1 / 0
13,705
761
18,333
18,468
17,631
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bans
BakasuraTiamatAnhurSetUllr

VS

Bans
ChronosBellonaAmaterasuHadesGilgamesh
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
20
1 / 2 / 0
15,381
855
13,869
25,485
19,387
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
1
2
Kills
1
1
Deaths
2
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Osiris
1
2
0
0.5
L
Nemesis
ĉoughfin
Nemesis
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,333
Damage
13,869
18,468
Taken
25,485
17,631
Mitigated
19,387
4,774
Healing
7,046
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
13,869
3,156
0
7,046
25,485
19,387
2,063
145
25,340
19,865
118,773
L
Nemesis
ĉoughfin
Nemesis
18,333
9,014
0
4,774
18,468
17,631
0
3,912
14,556
0
112,421

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

13,705
Gold Earned
15,381
171
Minions Killed
196
0
Camps Cleared
0
369,945
Distance Traveled
363,208
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
15,381
855
196
11
0
363,208
2
L
Nemesis
13,705
761
171
10
0
369,945
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role