Player Matchup

Apollo
Apollo
ChinitoGaming
Apollo
Level 48
God Stats
22W - 36L
1,525 SR
Queue Stats
591W - 598L
1,465 Elo+
Solo
Cthulhu
Cthulhu
Ivanfender
Cthulhu
Level 138
God Stats
2W - 3L
1,239 SR
Queue Stats
198W - 189L
1,600 Elo+
Party 1
Nox
Nox
Kuzpian
Nox
Level 141
God Stats
1W - 4L
1,571 SR
Queue Stats
22W - 29L
1,452 Elo+
Solo
Discordia
Discordia
Sol168
Discordia
Level 94
God Stats
4W - 6L
1,553 SR
Queue Stats
17W - 18L
1,654 Elo+
Solo
Pele
Pele
edson2d
Pele
Level 122
God Stats
3W - 13L
1,465 SR
Queue Stats
114W - 116L
1,577 Elo+
Party 1
Team Averages
Level 109
1,471 SR
1,550 Elo+

VS

Team Averages
Level 69
1,625 SR
1,719 Elo+
Cabrakan
Cabrakan
Boarhead
Cabrakan
Level 45
God Stats
6W - 2L
1,500 SR
Queue Stats
252W - 130L
1,831 Elo+
Party 2
Tsukuyomi
Tsukuyomi
CNTH_Damn
Tsukuyomi
Level 67
God Stats
37W - 35L
1,535 SR
Queue Stats
94W - 95L
1,503 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
CrypticPain
Ah Muzen Cab
Level 61
God Stats
24W - 10L
1,830 SR
Queue Stats
368W - 157L
1,859 Elo+
Party 2
Mulan
Mulan
LosingInterest
Mulan
Level 27
God Stats
40W - 15L
1,790 SR
Queue Stats
412W - 227L
1,895 Elo+
Party 2
Baron Samedi
Baron Samedi
carlospartan
Baron Samedi
Level 147
God Stats
17W - 23L
1,473 SR
Queue Stats
259W - 260L
1,509 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 5 / 6
11,149
929
10,379
18,558
6,173
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
Ivanfender
Cthulhu
17
1 / 11 / 5
10,564
880
14,035
27,145
31,007
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Nox
16
1 / 4 / 5
10,326
861
6,233
14,469
4,639
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Discordia
Sol168
Discordia
16
2 / 5 / 6
10,723
894
18,308
12,684
3,942
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Pele
edson2d
Pele
16
2 / 9 / 4
10,886
907
6,510
18,693
6,565
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Team 1 Tickets

81

VS

Team 2 Tickets

203

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Boarhead
Cabrakan
19
8 / 2 / 15
12,612
1,051
12,147
10,202
7,004
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tsukuyomi
CNTH_Damn
Tsukuyomi
18
2 / 1 / 16
11,085
924
6,017
9,181
3,883
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ah Muzen Cab
CrypticPain
Ah Muzen Cab
20
13 / 0 / 17
14,044
1,170
42,022
12,210
5,745
Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

19
5 / 2 / 21
12,244
1,020
11,725
13,952
17,380
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Baron Samedi
carlospartan
Baron Samedi
20
6 / 4 / 16
12,489
1,041
15,806
15,588
9,248
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
119
9
Kills
34
34
Deaths
9
26
Assists
85
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
Boarhead
Cabrakan
8
2
15
7.75
W
Tsukuyomi
CNTH_Damn
Tsukuyomi
2
1
16
10
L
3
5
6
1.2
W
Ah Muzen Cab
CrypticPain
Ah Muzen Cab
13
0
17
21.5
L
Cthulhu
Ivanfender
Cthulhu
1
11
5
0.32
L
Nox
1
4
5
0.88
W
5
2
21
7.75
L
Discordia
Sol168
Discordia
2
5
6
1
W
Baron Samedi
carlospartan
Baron Samedi
6
4
16
3.5
L
Pele
edson2d
Pele
2
9
4
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,465
Damage
87,717
91,549
Taken
61,133
52,326
Mitigated
43,260
5,119
Healing
16,534
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
Boarhead
Cabrakan
12,147
1,817
0
1,139
10,202
7,004
0
6,600
3,602
19,504
0
W
Tsukuyomi
CNTH_Damn
Tsukuyomi
6,017
1,434
0
2,294
9,181
3,883
0
4,983
4,198
0
28,440
L
10,379
7,564
0
1,897
18,558
6,173
0
3,705
14,733
0
33,069
W
Ah Muzen Cab
CrypticPain
Ah Muzen Cab
42,022
21,654
0
6,340
12,210
5,745
0
7,762
4,448
0
70,434
L
Cthulhu
Ivanfender
Cthulhu
14,035
735
1,139
0
27,145
31,007
0
5,924
20,819
40,334
0
L
Nox
6,233
726
247
687
14,469
4,639
0
5,121
9,318
21,107
0
W
11,725
2,920
0
2,656
13,952
17,380
0
6,800
6,889
0
25,701
L
Discordia
Sol168
Discordia
18,308
160
0
619
12,684
3,942
0
5,282
7,342
40,466
0
W
Baron Samedi
carlospartan
Baron Samedi
15,806
212
1,519
2,586
15,588
9,248
0
12,431
3,157
36,304
0
L
Pele
edson2d
Pele
6,510
1,094
0
530
18,693
6,565
0
7,921
10,652
0
25,893

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,648
Gold Earned
62,474
256
Minions Killed
216
6
Camps Cleared
9
1,142,379
Distance Traveled
1,201,665
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
12,612
1,051
21
2
2
244,500
0
W
Tsukuyomi
11,085
924
43
4
2
231,447
1
L
Apollo
11,149
929
47
4
2
212,375
3
W
Ah Muzen Cab
14,044
1,170
69
6
3
249,487
1
L
Cthulhu
10,564
880
51
4
0
226,513
0
L
Nox
10,326
861
58
5
0
229,590
2
W
Mulan
12,244
1,020
28
2
2
242,623
0
L
Discordia
10,723
894
48
4
0
229,546
0
W
Baron Samedi
12,489
1,041
55
5
0
233,608
3
L
Pele
10,886
907
52
4
4
244,355
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role