Player Matchup

Ganesha
Ganesha
Platinum I
BurgerKingStaff
Ganesha
Platinum I
Level 38
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Eset
Eset
Diamond I
ItsZeIda
Eset
Diamond I
Level 106
God Stats
2W - 1L
1,500 SR
Queue Stats
481W - 140L
2,348 MMR
Party 1
Anhur
Anhur
Diamond III
firetrai7
Anhur
Diamond III
Level 49
God Stats
2W - 2L
1,754 SR
Queue Stats
97W - 21L
2,490 MMR
Party 1
Team Averages
Diamond III
Diamond III
Average Tier
Level 64
1,585 SR
2,113 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 112
1,507 SR
2,014 MMR
Neith
Neith
Diamond V
Budskii Boy
Neith
Diamond V
Level 126
God Stats
0W - 1L
1,598 SR
Queue Stats
264W - 250L
2,065 MMR
Solo
Bacchus
Bacchus
Gold II
Combuster10
Bacchus
Gold II
Level 160
God Stats
3W - 6L
1,653 SR
Queue Stats
49W - 55L
1,887 MMR
Solo
Thoth
Thoth
Diamond V
YoungJefe0199
Thoth
Diamond V
Level 49
God Stats
0W - 2L
1,270 SR
Queue Stats
148W - 162L
2,089 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 1 / 10
8,678
723
5,037
9,819
7,623
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Eset
12
3 / 1 / 8
8,253
688
10,568
7,554
3,177
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Anhur
firetrai7
Anhur
12
7 / 3 / 3
9,352
779
7,295
6,570
2,433
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
SetCabrakanAthenaAphroditeTiamat

VS

Bans
FenrirYmirSobekArtioXing Tian
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 3 / 2
8,195
683
5,207
8,229
3,106
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bacchus
Combuster10
Bacchus
11
2 / 3 / 2
8,683
724
5,769
10,363
9,323
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

9
0 / 5 / 3
7,033
586
3,610
7,169
2,370
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
12
11
Kills
5
5
Deaths
11
21
Assists
7
Player
Kills
Deaths
Assists
KDA
L
3
3
2
1.33
W
1
1
10
6
L
Bacchus
Combuster10
Bacchus
2
3
2
1
W
Eset
3
1
8
7
L
0
5
3
0.3
W
Anhur
firetrai7
Anhur
7
3
3
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,900
Damage
14,586
23,943
Taken
25,761
13,233
Mitigated
14,799
4,117
Healing
4,222
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,207
1,114
0
1,228
8,229
3,106
105
5,667
2,562
0
21,641
W
5,037
257
0
0
9,819
7,623
97
2,988
6,831
23,009
0
L
Bacchus
Combuster10
Bacchus
5,769
392
0
2,234
10,363
9,323
0
5,157
5,206
21,091
0
W
Eset
10,568
500
439
2,969
7,554
3,177
282
3,936
3,618
29,302
0
L
3,610
207
0
760
7,169
2,370
0
4,802
2,367
24,149
0
W
Anhur
firetrai7
Anhur
7,295
3,320
0
709
6,570
2,433
1,280
2,455
4,115
0
36,514

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,283
Gold Earned
23,911
141
Minions Killed
106
0
Camps Cleared
0
630,363
Distance Traveled
602,122
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
8,195
683
31
3
0
196,933
2
W
Ganesha
8,678
723
4
0
0
221,926
3
L
Bacchus
8,683
724
22
2
0
231,663
4
W
Eset
8,253
688
66
6
0
221,839
0
L
Thoth
7,033
586
53
4
0
173,526
1
W
Anhur
9,352
779
71
6
0
186,598
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role