Player Matchup

Discordia
Discordia
Bruins63374592
Discordia
Level 27
God Stats
7W - 5L
1,605 SR
Queue Stats
49W - 52L
1,624 Elo+
Party 3
Geb
Geb
Kalawits
Geb
Level 30
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Awilix
Awilix
Kyotec
Awilix
Level 27
God Stats
13W - 9L
1,744 SR
Queue Stats
186W - 120L
1,698 Elo+
Party 4
Baron Samedi
Baron Samedi
LowPanTsJoe
Baron Samedi
Level 16
God Stats
15W - 15L
1,823 SR
Queue Stats
65W - 51L
1,624 Elo+
Party 3
Heimdallr
Heimdallr
UnrealOnset
Heimdallr
Level 18
God Stats
12W - 9L
1,818 SR
Queue Stats
114W - 97L
1,650 Elo+
Solo
Team Averages
Level 24
1,698 SR
1,619 Elo+

VS

Team Averages
Level 41
1,516 SR
1,623 Elo+
Ah Muzen Cab
Ah Muzen Cab
BerryJerry
Ah Muzen Cab
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 17L
1,654 Elo+
Party 2
Hun Batz
Hun Batz
Dylanzzzzzz
Hun Batz
Level 129
God Stats
7W - 3L
1,329 SR
Queue Stats
122W - 99L
1,496 Elo+
Party 1
Gilgamesh
Gilgamesh
INFusiön
Gilgamesh
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 0L
1,702 Elo+
Party 2
Agni
Agni
Shinigami3413
Agni
Level 4
God Stats
2W - 0L
1,753 SR
Queue Stats
6W - 3L
1,562 Elo+
Party 1
Ymir
Ymir
StraightUpKhaos
Ymir
Level 5
God Stats
2W - 0L
1,500 SR
Queue Stats
3W - 0L
1,702 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Bruins63374592
Discordia
13
0 / 8 / 5
8,910
405
6,251
10,694
3,743
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
2 / 6 / 11
10,051
457
8,360
19,421
21,420
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Awilix
Kyotec
Awilix
19
19 / 6 / 0
13,303
605
19,318
17,940
8,155
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Baron Samedi
LowPanTsJoe
Baron Samedi
17
1 / 7 / 2
10,364
471
9,864
15,641
15,977
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Heimdallr
UnrealOnset
Heimdallr
17
2 / 8 / 5
11,054
502
10,413
18,442
7,632
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
BerryJerry
Ah Muzen Cab
20
13 / 4 / 9
14,261
648
20,231
20,621
7,762
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hun Batz
Dylanzzzzzz
Hun Batz
18
11 / 3 / 3
12,467
567
14,985
14,388
5,397
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gilgamesh
INFusiön
Gilgamesh
20
5 / 4 / 7
13,556
616
12,248
18,554
14,410
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

17
3 / 8 / 8
11,772
535
10,362
13,594
4,203
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

15
3 / 5 / 10
12,201
555
8,198
22,260
18,314
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
72
24
Kills
35
35
Deaths
24
23
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
BerryJerry
Ah Muzen Cab
13
4
9
4.38
L
Discordia
Bruins63374592
Discordia
0
8
5
0.31
W
Hun Batz
Dylanzzzzzz
Hun Batz
11
3
3
4.17
W
Gilgamesh
INFusiön
Gilgamesh
5
4
7
2.13
L
2
6
11
1.25
L
Awilix
Kyotec
Awilix
19
6
0
3.17
L
Baron Samedi
LowPanTsJoe
Baron Samedi
1
7
2
0.29
W
3
8
8
0.88
W
3
5
10
1.6
L
Heimdallr
UnrealOnset
Heimdallr
2
8
5
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,206
Damage
66,024
82,138
Taken
89,417
56,927
Mitigated
50,086
15,809
Healing
26,214
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
BerryJerry
Ah Muzen Cab
20,231
9,020
0
7,810
20,621
7,762
3,749
4,988
15,291
0
123,932
L
Discordia
Bruins63374592
Discordia
6,251
343
0
28
10,694
3,743
0
3,812
6,882
37,089
0
W
Hun Batz
Dylanzzzzzz
Hun Batz
14,985
3,770
0
5,028
14,388
5,397
705
3,863
10,419
0
72,965
W
Gilgamesh
INFusiön
Gilgamesh
12,248
2,348
0
4,307
18,554
14,410
130
7,175
11,375
192
74,677
L
8,360
1,439
0
1,826
19,421
21,420
0
4,951
14,470
19,190
0
L
Awilix
Kyotec
Awilix
19,318
8,592
0
5,186
17,940
8,155
0
5,103
12,837
0
105,939
L
Baron Samedi
LowPanTsJoe
Baron Samedi
9,864
1,198
148
4,701
15,641
15,977
0
1,457
14,184
66,883
0
W
10,362
380
0
1,722
13,594
4,203
1,287
5,110
8,098
62,959
0
W
8,198
818
0
7,347
22,260
18,314
314
4,697
17,469
32,264
0
L
Heimdallr
UnrealOnset
Heimdallr
10,413
5,271
0
3,920
18,442
7,632
314
3,237
15,205
0
76,403

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,682
Gold Earned
64,257
526
Minions Killed
542
0
Camps Cleared
0
1,973,729
Distance Traveled
2,129,868
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
14,261
648
159
7
0
420,949
2
L
Discordia
8,910
405
78
4
0
358,286
0
W
Hun Batz
12,467
567
99
5
0
448,076
1
W
Gilgamesh
13,556
616
127
6
0
412,749
0
L
Geb
10,051
457
11
1
0
448,550
0
L
Awilix
13,303
605
158
7
0
454,765
4
L
Baron Samedi
10,364
471
139
6
0
337,068
5
W
Agni
11,772
535
118
5
0
378,306
4
W
Ymir
12,201
555
39
2
0
469,788
1
L
Heimdallr
11,054
502
140
6
0
375,060
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role