Player Matchup

Ravana
Ravana
BottomLevel
Ravana
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
228W - 314L
1,374 Elo+
Party 2
Ra
Ra
Chobble
Ra
Level 25
God Stats
3W - 7L
1,394 SR
Queue Stats
68W - 132L
1,264 Elo+
Party 2
King Arthur
King Arthur
HouJanus
King Arthur
Level 121
God Stats
0W - 1L
1,732 SR
Queue Stats
55W - 59L
1,421 Elo+
Party 3
Yemoja
Yemoja
SRtioben
Yemoja
Level 28
God Stats
0W - 2L
1,257 SR
Queue Stats
2W - 3L
1,496 Elo+
Party 3
Medusa
Medusa
rideabiggoose
Medusa
Level 69
God Stats
1W - 5L
1,418 SR
Queue Stats
61W - 98L
1,303 Elo+
Party 2
Team Averages
Level 65
1,460 SR
1,372 Elo+

VS

Team Averages
Level 48
1,549 SR
1,345 Elo+
Khepri
Khepri
ApexH20
Khepri
Level 63
God Stats
48W - 41L
1,655 SR
Queue Stats
283W - 316L
1,480 Elo+
Party 4
Thor
Thor
DRAGONLUYASX
Thor
Level 61
God Stats
3W - 3L
1,267 SR
Queue Stats
25W - 33L
1,154 Elo+
Party 1
Cupid
Cupid
MpBappe45432
Cupid
Level 35
God Stats
3W - 2L
1,724 SR
Queue Stats
27W - 32L
1,027 Elo+
Party 1
King Arthur
King Arthur
REDAEC
King Arthur
Level 34
God Stats
29W - 34L
1,598 SR
Queue Stats
189W - 174L
1,675 Elo+
Solo
Chang'e
Chang'e
zoup45
Chang'e
Level 45
God Stats
3W - 4L
1,501 SR
Queue Stats
92W - 126L
1,389 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
9
0 / 6 / 0
5,830
389
3,306
11,419
4,309
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

12
2 / 5 / 0
7,518
501
6,448
9,672
3,898
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

King Arthur
HouJanus
King Arthur
11
0 / 7 / 0
6,686
446
4,079
13,773
7,118
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Yemoja
SRtioben
Yemoja
8
0 / 3 / 0
5,562
371
2,937
8,798
4,880
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

9
0 / 6 / 0
5,496
366
6,821
11,433
3,412
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
ApexH20
Khepri
12
3 / 0 / 6
7,505
500
3,980
8,276
6,112
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

12
4 / 0 / 6
7,633
509
4,499
9,318
3,409
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

12
4 / 0 / 4
7,435
496
9,933
8,605
3,451
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

King Arthur
REDAEC
King Arthur
17
11 / 0 / 3
10,500
700
14,040
13,494
8,525
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Chang'e
zoup45
Chang'e
14
5 / 2 / 6
8,292
553
7,756
8,938
3,050
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
52
2
Kills
27
27
Deaths
2
0
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Khepri
ApexH20
Khepri
3
0
6
6
L
Ravana
0
6
0
0
L
2
5
0
0.4
W
4
0
6
7
L
King Arthur
HouJanus
King Arthur
0
7
0
0
W
4
0
4
6
W
King Arthur
REDAEC
King Arthur
11
0
3
12.5
L
Yemoja
SRtioben
Yemoja
0
3
0
0
L
0
6
0
0
W
Chang'e
zoup45
Chang'e
5
2
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,591
Damage
40,208
55,095
Taken
48,631
23,617
Mitigated
24,547
11,629
Healing
18,911
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
ApexH20
Khepri
3,980
138
0
2,935
8,276
6,112
375
1,416
6,804
20,994
0
L
Ravana
3,306
855
0
3,546
11,419
4,309
0
1,642
9,777
0
25,896
L
6,448
701
476
1,990
9,672
3,898
0
4,370
5,302
50,873
0
W
4,499
1,099
0
2,802
9,318
3,409
140
1,923
7,335
0
34,222
L
King Arthur
HouJanus
King Arthur
4,079
237
0
1,020
13,773
7,118
0
0
13,773
0
38,345
W
9,933
4,356
897
2,260
8,605
3,451
1,241
2,556
5,931
0
36,686
W
King Arthur
REDAEC
King Arthur
14,040
1,968
0
3,040
13,494
8,525
1,192
554
12,918
0
77,820
L
Yemoja
SRtioben
Yemoja
2,937
549
1,155
1,054
8,798
4,880
0
1,835
6,963
10,204
0
L
6,821
2,837
258
2,130
11,433
3,412
0
3,889
7,544
0
28,385
W
Chang'e
zoup45
Chang'e
7,756
1,009
2,167
4,810
8,938
3,050
1,332
2,453
6,258
46,484
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,092
Gold Earned
41,365
299
Minions Killed
395
0
Camps Cleared
0
1,298,601
Distance Traveled
1,473,839
11
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
7,505
500
32
2
0
323,788
5
L
Ravana
5,830
389
51
3
0
252,801
1
L
Ra
7,518
501
102
7
0
270,327
4
W
Thor
7,633
509
68
5
0
313,684
2
L
King Arthur
6,686
446
90
6
0
293,919
3
W
Cupid
7,435
496
67
4
0
260,742
1
W
King Arthur
10,500
700
143
10
0
285,769
1
L
Yemoja
5,562
371
12
1
0
209,200
1
L
Medusa
5,496
366
44
3
0
272,354
2
W
Chang'e
8,292
553
85
6
0
289,856
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role