Player Matchup

Ra
Ra
Big_Bad_W01f511
Ra
Level 80
God Stats
7W - 10L
1,600 SR
Queue Stats
66W - 56L
1,571 Elo+
Party 3
Gilgamesh
Gilgamesh
SirStankyBooty
Gilgamesh
Level 160
God Stats
0W - 2L
1,275 SR
Queue Stats
447W - 395L
1,584 Elo+
Party 2
Anhur
Anhur
TH3M4JOR-N00B
Anhur
Level 151
God Stats
0W - 1L
1,690 SR
Queue Stats
368W - 335L
1,584 Elo+
Party 2
Janus
Janus
ayyoitsmayo
Janus
Level 88
God Stats
5W - 7L
1,658 SR
Queue Stats
103W - 91L
1,551 Elo+
Party 2
Ravana
Ravana
lilbeehow12
Ravana
Level 128
God Stats
1W - 1L
1,838 SR
Queue Stats
176W - 149L
1,639 Elo+
Party 3
Team Averages
Level 121
1,612 SR
1,586 Elo+

VS

Team Averages
Level 141
1,518 SR
1,553 Elo+
Sol
Sol
 
Sol
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
GreyFaiden
Sun Wukong
Level 127
God Stats
8W - 3L
1,713 SR
Queue Stats
959W - 826L
1,594 Elo+
Solo
Cabrakan
Cabrakan
Mr_Mc_Triple_
Cabrakan
Level 148
God Stats
4W - 4L
1,435 SR
Queue Stats
130W - 137L
1,494 Elo+
Party 1
Chernobog
Chernobog
Susedo
Chernobog
Level 159
God Stats
3W - 2L
1,244 SR
Queue Stats
100W - 86L
1,536 Elo+
Party 1
Cthulhu
Cthulhu
VinnyD512
Cthulhu
Level 115
God Stats
29W - 14L
1,698 SR
Queue Stats
527W - 494L
1,643 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 5 / 1
7,320
523
3,045
6,963
2,451
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Gilgamesh
SirStankyBooty
Gilgamesh
10
0 / 2 / 3
6,496
464
4,224
9,948
3,140
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

11
0 / 4 / 1
6,348
453
2,864
7,435
2,066
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
0 / 4 / 2
6,133
438
5,643
5,388
1,725
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ravana
14
4 / 3 / 0
8,037
574
8,012
8,058
3,303
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
13
4 / 1 / 1
7,539
539
2,968
4,878
1,936
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sun Wukong
GreyFaiden
Sun Wukong
10
1 / 1 / 4
6,811
487
2,665
11,546
7,876
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cabrakan
Mr_Mc_Triple_
Cabrakan
13
4 / 1 / 6
7,751
554
7,478
8,105
4,244
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chernobog
Susedo
Chernobog
14
2 / 0 / 4
8,308
593
3,519
5,344
1,823
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Cthulhu
VinnyD512
Cthulhu
15
7 / 1 / 3
8,683
620
9,099
9,893
6,830
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
36
4
Kills
18
18
Deaths
4
7
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
4
1
1
4.5
L
0
5
1
0.1
W
Sun Wukong
GreyFaiden
Sun Wukong
1
1
4
3
W
Cabrakan
Mr_Mc_Triple_
Cabrakan
4
1
6
7
L
Gilgamesh
SirStankyBooty
Gilgamesh
0
2
3
0.75
W
Chernobog
Susedo
Chernobog
2
0
4
4
L
0
4
1
0.13
W
Cthulhu
VinnyD512
Cthulhu
7
1
3
8.5
L
0
4
2
0.25
L
Ravana
4
3
0
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,788
Damage
25,729
37,792
Taken
39,766
12,685
Mitigated
22,709
8,633
Healing
11,784
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
2,968
812
0
2,392
4,878
1,936
0
1,501
3,244
42,269
2,743
L
3,045
330
34
1,286
6,963
2,451
621
5,188
1,355
40,402
0
W
Sun Wukong
GreyFaiden
Sun Wukong
2,665
601
0
1,775
11,546
7,876
99
1,445
9,981
0
22,360
W
Cabrakan
Mr_Mc_Triple_
Cabrakan
7,478
715
0
1,438
8,105
4,244
0
1,429
6,605
44,039
0
L
Gilgamesh
SirStankyBooty
Gilgamesh
4,224
940
0
2,627
9,948
3,140
0
3,122
6,766
0
15,867
W
Chernobog
Susedo
Chernobog
3,519
2,463
0
2,114
5,344
1,823
1,707
413
4,913
0
56,358
L
2,864
1,533
0
1,587
7,435
2,066
32
1,417
5,958
0
36,467
W
Cthulhu
VinnyD512
Cthulhu
9,099
611
109
3,956
9,893
6,830
0
3,207
6,335
46,171
0
L
5,643
40
0
363
5,388
1,725
0
3,765
1,593
36,851
0
L
Ravana
8,012
2,397
0
2,736
8,058
3,303
0
5,273
2,677
0
48,601

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,334
Gold Earned
39,092
407
Minions Killed
454
0
Camps Cleared
0
1,295,808
Distance Traveled
1,355,230
14
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
7,539
539
100
7
0
256,352
4
L
Ra
7,320
523
112
8
0
220,773
1
W
Sun Wukong
6,811
487
29
2
0
278,209
5
W
Cabrakan
7,751
554
88
6
0
284,178
4
L
Gilgamesh
6,496
464
22
2
0
273,963
6
W
Chernobog
8,308
593
125
9
0
256,559
3
L
Anhur
6,348
453
86
6
0
233,847
4
W
Cthulhu
8,683
620
112
8
0
279,932
5
L
Janus
6,133
438
83
6
0
261,423
1
L
Ravana
8,037
574
104
7
0
305,802
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role