Player Matchup

Ymir
Ymir
BackwoodBaby700
Ymir
Level 80
God Stats
17W - 4L
2,048 SR
Queue Stats
156W - 135L
1,534 Elo+
Party 1
Zeus
Zeus
EDQUIRE
Zeus
Level 74
God Stats
9W - 7L
1,593 SR
Queue Stats
9W - 7L
1,464 Elo+
Solo
Danzaburou
Danzaburou
Evilasasin49
Danzaburou
Level 108
God Stats
3W - 5L
1,362 SR
Queue Stats
379W - 373L
1,566 Elo+
Party 1
Scylla
Scylla
SerranoGTA
Scylla
Level 89
God Stats
4W - 3L
1,424 SR
Queue Stats
201W - 218L
1,411 Elo+
Party 3
Ravana
Ravana
learcio
Ravana
Level 84
God Stats
2W - 3L
1,500 SR
Queue Stats
171W - 205L
1,321 Elo+
Party 3
Team Averages
Level 87
1,586 SR
1,459 Elo+

VS

Team Averages
Level 99
1,414 SR
1,379 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Serqet
Serqet
FestArcadia
Serqet
Level 105
God Stats
0W - 2L
1,215 SR
Queue Stats
178W - 262L
1,285 Elo+
Party 2
Neith
Neith
Kalo Metal89
Neith
Level 127
God Stats
12W - 5L
1,628 SR
Queue Stats
337W - 357L
1,389 Elo+
Solo
Thoth
Thoth
STEW1E GR1FF1N9
Thoth
Level 82
God Stats
0W - 3L
1,148 SR
Queue Stats
20W - 22L
1,350 Elo+
Solo
Erlang Shen
Erlang Shen
SunwardRex55441
Erlang Shen
Level 74
God Stats
3W - 5L
1,582 SR
Queue Stats
199W - 243L
1,369 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 3 / 10
6,002
600
4,221
8,639
3,513
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Zeus
EDQUIRE
Zeus
10
3 / 4 / 1
5,965
597
3,622
4,656
1,204
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Danzaburou
Evilasasin49
Danzaburou
9
9 / 2 / 0
6,519
652
8,924
7,157
2,040
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Scylla
SerranoGTA
Scylla
11
6 / 0 / 1
6,691
669
4,842
3,620
1,190
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Ravana
learcio
Ravana
8
1 / 1 / 1
5,089
509
1,257
3,475
1,036
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
9
1 / 5 / 3
5,394
539
3,682
8,715
3,341
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate

Breastplate

+20
Physical Protection

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Serqet
8
2 / 1 / 1
5,700
570
980
4,816
1,463
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

9
1 / 5 / 2
4,961
496
4,271
7,371
1,881
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
5 / 1 / 3
6,294
629
5,661
5,924
1,812
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Erlang Shen
SunwardRex55441
Erlang Shen
8
1 / 7 / 1
4,868
487
2,024
8,223
2,805
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
20
19
Kills
10
10
Deaths
19
13
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
1
5
3
0.5
W
0
3
10
1.67
W
Zeus
EDQUIRE
Zeus
3
4
1
0.88
W
Danzaburou
Evilasasin49
Danzaburou
9
2
0
4.5
L
Serqet
2
1
1
2.5
L
1
5
2
0.4
L
5
1
3
6.5
W
Scylla
SerranoGTA
Scylla
6
0
1
6.5
L
Erlang Shen
SunwardRex55441
Erlang Shen
1
7
1
0.21
W
Ravana
learcio
Ravana
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,866
Damage
16,618
27,547
Taken
35,049
8,983
Mitigated
11,302
9,465
Healing
6,577
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
3,682
272
236
2,041
8,715
3,341
69
1,096
7,619
18,319
0
W
4,221
1,103
270
2,687
8,639
3,513
576
2,484
5,890
20,408
0
W
Zeus
EDQUIRE
Zeus
3,622
53
0
620
4,656
1,204
0
2,605
1,743
26,528
0
W
Danzaburou
Evilasasin49
Danzaburou
8,924
4,877
0
2,305
7,157
2,040
464
2,268
4,757
0
29,217
L
Serqet
980
242
0
2,469
4,816
1,463
0
1,621
3,195
0
19,880
L
4,271
1,622
0
753
7,371
1,881
405
2,176
5,195
0
22,143
L
5,661
131
0
444
5,924
1,812
834
3,055
2,869
28,177
0
W
Scylla
SerranoGTA
Scylla
4,842
1,533
0
2,178
3,620
1,190
756
0
3,620
31,104
0
L
Erlang Shen
SunwardRex55441
Erlang Shen
2,024
1,085
0
634
8,223
2,805
0
4,737
3,486
0
16,931
W
Ravana
learcio
Ravana
1,257
223
73
1,332
3,475
1,036
495
1,477
1,896
0
17,300

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,266
Gold Earned
27,217
231
Minions Killed
226
0
Camps Cleared
0
863,546
Distance Traveled
866,816
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
5,394
539
36
4
0
180,388
0
W
Ymir
6,002
600
32
3
0
160,270
1
W
Zeus
5,965
597
47
5
0
176,934
0
W
Danzaburou
6,519
652
47
5
0
171,272
0
L
Serqet
5,700
570
55
6
0
192,439
1
L
Neith
4,961
496
40
4
0
164,621
2
L
Thoth
6,294
629
56
6
0
185,782
3
W
Scylla
6,691
669
57
6
0
164,589
3
L
Erlang Shen
4,868
487
39
4
0
143,586
0
W
Ravana
5,089
509
48
5
0
190,481
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role