Player Matchup

Izanami
Izanami
Nik2204
Izanami
Level 28
God Stats
5W - 3L
1,628 SR
Queue Stats
93W - 100L
1,479 Elo+
Party 2
Pele
Pele
Pontara06
Pele
Level 29
God Stats
2W - 0L
1,678 SR
Queue Stats
48W - 35L
1,644 Elo+
Solo
Kumbhakarna
Kumbhakarna
Stavroseus
Kumbhakarna
Level 19
God Stats
4W - 3L
1,430 SR
Queue Stats
47W - 43L
1,455 Elo+
Party 2
Tyr
Tyr
Tippster
Tyr
Level 27
God Stats
7W - 1L
1,832 SR
Queue Stats
107W - 87L
1,527 Elo+
Party 3
Kukulkan
Kukulkan
tippsterisbad808
Kukulkan
Level 8
God Stats
2W - 0L
1,672 SR
Queue Stats
63W - 45L
1,528 Elo+
Party 3
Team Averages
Level 22
1,648 SR
1,527 Elo+

VS

Team Averages
Level 23
1,492 SR
1,496 Elo+
Merlin
Merlin
Cnation88
Merlin
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
Kengfa
Athena
Level 18
God Stats
0W - 3L
1,532 SR
Queue Stats
6W - 9L
1,479 Elo+
Party 1
Gilgamesh
Gilgamesh
Puxon
Gilgamesh
Level 27
God Stats
7W - 11L
1,547 SR
Queue Stats
451W - 425L
1,545 Elo+
Party 4
Fenrir
Fenrir
oamLyyyyA
Fenrir
Level 27
God Stats
5W - 6L
1,540 SR
Queue Stats
57W - 52L
1,556 Elo+
Party 4
Neith
Neith
xoBunnyyy
Neith
Level 27
God Stats
5W - 6L
1,339 SR
Queue Stats
94W - 97L
1,402 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Nik2204
Izanami
11
6 / 0 / 4
7,024
585
8,554
8,111
2,728
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Pele
12
5 / 3 / 5
7,320
610
6,910
9,371
3,340
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Kumbhakarna
Stavroseus
Kumbhakarna
11
3 / 0 / 7
7,059
588
3,185
6,673
4,714
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

13
6 / 1 / 0
7,805
650
5,744
7,716
4,652
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

9
1 / 3 / 3
5,895
491
2,893
4,652
1,541
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Cnation88
Merlin
12
2 / 4 / 0
6,554
546
3,159
6,545
2,138
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Athena
Kengfa
Athena
8
0 / 7 / 0
4,509
376
3,503
9,703
3,667
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Gilgamesh
Puxon
Gilgamesh
10
1 / 4 / 0
5,979
498
2,480
6,865
3,089
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Fenrir
oamLyyyyA
Fenrir
10
4 / 5 / 3
6,580
548
6,664
7,550
2,712
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Neith
xoBunnyyy
Neith
8
0 / 2 / 0
5,010
418
4,788
6,091
1,572
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
10
21
Kills
7
7
Deaths
22
19
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Merlin
Cnation88
Merlin
2
4
0
0.5
L
Athena
Kengfa
Athena
0
7
0
0
W
Izanami
Nik2204
Izanami
6
0
4
8
W
Pele
5
3
5
2.5
L
Gilgamesh
Puxon
Gilgamesh
1
4
0
0.25
W
Kumbhakarna
Stavroseus
Kumbhakarna
3
0
7
6.5
W
6
1
0
6
L
Fenrir
oamLyyyyA
Fenrir
4
5
3
1.1
W
1
3
3
0.83
L
Neith
xoBunnyyy
Neith
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,286
Damage
20,594
36,523
Taken
36,754
16,975
Mitigated
13,178
13,559
Healing
6,112
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
Cnation88
Merlin
3,159
247
0
832
6,545
2,138
0
1,354
5,191
41,680
0
L
Athena
Kengfa
Athena
3,503
1,075
432
615
9,703
3,667
103
2,466
7,237
7,026
0
W
Izanami
Nik2204
Izanami
8,554
5,496
171
3,332
8,111
2,728
412
1,392
6,719
0
47,827
W
Pele
6,910
2,161
0
2,107
9,371
3,340
1,231
1,452
7,919
0
45,633
L
Gilgamesh
Puxon
Gilgamesh
2,480
685
0
80
6,865
3,089
510
0
6,865
0
26,877
W
Kumbhakarna
Stavroseus
Kumbhakarna
3,185
627
318
2,797
6,673
4,714
87
1,947
4,726
11,956
0
W
5,744
892
0
3,978
7,716
4,652
394
748
6,968
0
42,097
L
Fenrir
oamLyyyyA
Fenrir
6,664
2,101
18
1,390
7,550
2,712
148
1,179
6,371
0
14,711
W
2,893
678
0
856
4,652
1,541
333
1,123
3,529
21,996
0
L
Neith
xoBunnyyy
Neith
4,788
2,006
0
2,745
6,091
1,572
378
1,079
5,012
0
37,717

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,103
Gold Earned
28,632
325
Minions Killed
249
0
Camps Cleared
0
1,078,712
Distance Traveled
1,075,304
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
6,554
546
90
8
0
194,250
1
L
Athena
4,509
376
11
1
0
223,902
0
W
Izanami
7,024
585
97
8
0
207,713
1
W
Pele
7,320
610
74
6
0
236,722
1
L
Gilgamesh
5,979
498
62
5
0
231,120
1
W
Kumbhakarna
7,059
588
12
1
0
227,574
2
W
Tyr
7,805
650
95
8
0
225,454
3
L
Fenrir
6,580
548
22
2
0
253,849
0
W
Kukulkan
5,895
491
47
4
0
181,249
1
L
Neith
5,010
418
64
5
0
172,183
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role