Player Matchup

Ymir
Ymir
Platinum II
BurgerKingStaff
Ymir
Platinum II
Level 38
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Thoth
Thoth
Diamond I
ItsZeIda
Thoth
Diamond I
Level 106
God Stats
80W - 16L
1,847 SR
Queue Stats
481W - 140L
2,323 MMR
Party 1
Neith
Neith
Diamond IV
firetrai7
Neith
Diamond IV
Level 49
God Stats
22W - 1L
2,067 SR
Queue Stats
97W - 21L
2,465 MMR
Party 1
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 64
1,805 SR
2,096 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 143
1,633 SR
2,181 MMR
Da Ji
Da Ji
Diamond IV
CK Snags
Da Ji
Diamond IV
Level 140
God Stats
0W - 1L
1,740 SR
Queue Stats
81W - 59L
2,143 MMR
Solo
Serqet
Serqet
Platinum I
Nicolas9801
Serqet
Platinum I
Level 130
God Stats
0W - 1L
1,500 SR
Queue Stats
171W - 156L
2,158 MMR
Solo
Sol
Sol
Diamond IV
ThePrizmParadox
Sol
Diamond IV
Level 160
God Stats
169W - 197L
1,660 SR
Queue Stats
1,419W - 1,701L
2,242 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 1 / 13
12,013
751
8,950
18,205
20,152
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Thoth
ItsZeIda
Thoth
16
8 / 1 / 9
11,845
740
20,424
8,921
3,875
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Neith
firetrai7
Neith
16
7 / 2 / 8
11,976
749
12,523
11,818
4,398
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bans
SetFenrirAthenaGebTiamat

VS

Bans
AphroditeGilgameshSobekCabrakanCerberus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
CK Snags
Da Ji
12
2 / 9 / 1
9,471
592
7,161
18,996
13,725
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Serqet
11
0 / 8 / 4
8,863
554
7,726
17,000
13,942
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heavy Mace

Heavy Mace

+30
Physical Power

15
2 / 1 / 2
10,308
644
12,100
16,030
5,152
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
11
18
Kills
4
4
Deaths
18
30
Assists
7
Player
Kills
Deaths
Assists
KDA
W
3
1
13
9.5
L
Da Ji
CK Snags
Da Ji
2
9
1
0.28
W
Thoth
ItsZeIda
Thoth
8
1
9
12.5
L
Serqet
0
8
4
0.25
L
2
1
2
3
W
Neith
firetrai7
Neith
7
2
8
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,897
Damage
26,987
38,944
Taken
52,026
28,425
Mitigated
32,819
9,321
Healing
10,241
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,950
2,336
0
2,180
18,205
20,152
442
5,312
12,337
25,550
0
L
Da Ji
CK Snags
Da Ji
7,161
1,219
191
979
18,996
13,725
0
10,182
8,814
0
29,821
W
Thoth
ItsZeIda
Thoth
20,424
892
257
2,816
8,921
3,875
1,601
2,477
6,384
64,355
0
L
Serqet
7,726
1,182
0
682
17,000
13,942
0
9,511
7,489
0
17,620
L
12,100
1,217
0
8,389
16,030
5,152
0
9,804
6,226
64,114
0
W
Neith
firetrai7
Neith
12,523
4,848
0
4,068
11,818
4,398
1,664
4,390
6,277
0
72,715

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,834
Gold Earned
28,642
207
Minions Killed
143
0
Camps Cleared
0
895,568
Distance Traveled
772,413
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
12,013
751
23
1
0
299,664
2
L
Da Ji
9,471
592
34
2
0
241,626
2
W
Thoth
11,845
740
93
6
0
320,573
1
L
Serqet
8,863
554
19
1
0
249,286
1
L
Sol
10,308
644
90
6
0
281,501
1
W
Neith
11,976
749
91
6
0
275,331
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role